1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-01-10 23:44:24 +00:00
This commit is contained in:
jules 2008-06-16 17:21:01 +00:00
parent c70ca3f387
commit a391f303da
5 changed files with 50 additions and 17 deletions

View file

@ -11,9 +11,8 @@
==============================================================================
*/
#define ONLY_INCLUDE_JUCE_CORE_HEADERS 1
#include "../../juce.h"
#include "juce_AppConfig.h"
#include "../../juce_amalgamated.h"
//==============================================================================

View file

@ -0,0 +1,28 @@
/*
This file contains settings that you might want to explicitly apply to
the your build.
Most of these are turned on or off by default, but you can override
that setting here by un-commenting it and giving it a 1 or 0 value.
*/
#define JUCE_ONLY_BUILD_CORE_LIBRARY 1
//#define JUCE_FORCE_DEBUG 1
//#define JUCE_LOG_ASSERTIONS 1
//#define JUCE_ASIO 1
//#define JUCE_ALSA 1
//#define JUCE_QUICKTIME 1
//#define JUCE_OPENGL 1
//#define JUCE_USE_FLAC 1
//#define JUCE_USE_OGGVORBIS 1
//#define JUCE_USE_CDBURNER 1
//#define JUCE_ENABLE_REPAINT_DEBUGGING 1
//#define JUCE_USE_XINERAMA 1
//#define JUCE_USE_XSHM 1
//#define JUCE_PLUGINHOST_VST 1
//#define JUCE_PLUGINHOST_AU 1
//#define JUCE_BUILD_GUI_CLASSES 1
//#define JUCE_CHECK_MEMORY_LEAKS 1
//#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 1
//#define JUCE_STRINGS_ARE_UNICODE 1

View file

@ -0,0 +1,12 @@
/*
This file includes the entire juce source tree via the amalgamated file.
You could add the amalgamated file directly to your project, but doing it
like this allows you to put your app's config settings in the
juce_AppConfig.h file and have them applied to both the juce headers and
the source code.
*/
#include "juce_AppConfig.h"
#include "../../juce_amalgamated.cpp"

View file

@ -2,11 +2,6 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BinaryBuilder", "BinaryBuilder.vcproj", "{27423CD3-4ECF-4378-9408-17E01DD339C2}"
ProjectSection(ProjectDependencies) = postProject
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26} = {AE232C11-D91C-4CA1-B24E-8B11A52EFF26}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "JUCE", "..\..\..\build\win32\vc8\JUCE.vcproj", "{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -24,14 +19,6 @@ Global
{27423CD3-4ECF-4378-9408-17E01DD339C2}.DLL Release|Win32.Build.0 = Release|Win32
{27423CD3-4ECF-4378-9408-17E01DD339C2}.Release|Win32.ActiveCfg = Release|Win32
{27423CD3-4ECF-4378-9408-17E01DD339C2}.Release|Win32.Build.0 = Release|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.Debug|Win32.ActiveCfg = Debug|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.Debug|Win32.Build.0 = Debug|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.DLL Debug|Win32.ActiveCfg = DLL Debug|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.DLL Debug|Win32.Build.0 = DLL Debug|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.DLL Release|Win32.ActiveCfg = DLL Release|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.DLL Release|Win32.Build.0 = DLL Release|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.Release|Win32.ActiveCfg = Release|Win32
{AE232C11-D91C-4CA1-B24E-8B11A52EFF26}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View file

@ -45,7 +45,6 @@
InlineFunctionExpansion="0"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/BinaryBuilder.pch"
AssemblerListingLocation=".\Release/"
@ -115,6 +114,14 @@
RelativePath="..\BinaryBuilder.cpp"
>
</File>
<File
RelativePath="..\juce_AppConfig.h"
>
</File>
<File
RelativePath="..\juce_LibrarySource.cpp"
>
</File>
</Filter>
</Files>
<Globals>