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Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor.

This commit is contained in:
jules 2014-03-26 18:08:10 +00:00
parent c86a3104b2
commit a0c18acb1e
15 changed files with 32 additions and 37 deletions

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@ -95,7 +95,6 @@ AudioDeviceManager::AudioDeviceManager()
useInputNames (false),
inputLevel (0),
testSoundPosition (0),
tempBuffer (2, 2),
cpuUsageMs (0),
timeToCpuScale (0)
{