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Added a simple spectrogram example app.
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80
examples/SimpleFFTExample/Source/Main.cpp
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80
examples/SimpleFFTExample/Source/Main.cpp
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/*
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==============================================================================
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JUCE demo code - use at your own risk!
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==============================================================================
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*/
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "SpectrogramComponent.h"
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//==============================================================================
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class SimpleFFTExampleApplication : public JUCEApplication
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{
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public:
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//==============================================================================
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SimpleFFTExampleApplication() {}
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const String getApplicationName() override { return ProjectInfo::projectName; }
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const String getApplicationVersion() override { return ProjectInfo::versionString; }
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bool moreThanOneInstanceAllowed() override { return true; }
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//==============================================================================
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void initialise (const String& /*commandLine*/) override
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{
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mainWindow = new MainWindow();
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}
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void shutdown() override
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{
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mainWindow = nullptr; // (deletes our window)
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}
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//==============================================================================
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void systemRequestedQuit() override
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{
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// This is called when the app is being asked to quit: you can ignore this
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// request and let the app carry on running, or call quit() to allow the app to close.
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quit();
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}
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//==============================================================================
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/*
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This class implements the desktop window that contains an instance of
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our MainContentComponent class.
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*/
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class MainWindow : public DocumentWindow
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{
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public:
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MainWindow() : DocumentWindow (ProjectInfo::projectName,
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Colours::lightgrey,
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DocumentWindow::allButtons)
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{
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setUsingNativeTitleBar (true);
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setContentOwned (new SpectrogramComponent(), true);
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setResizable (true, true);
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centreWithSize (getWidth(), getHeight());
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setVisible (true);
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}
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void closeButtonPressed() override
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{
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// This is called when the user tries to close this window. Here, we'll just
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// ask the app to quit when this happens, but you can change this to do
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// whatever you need.
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JUCEApplication::getInstance()->systemRequestedQuit();
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}
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private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
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};
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private:
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ScopedPointer<MainWindow> mainWindow;
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};
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//==============================================================================
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// This macro generates the main() routine that launches the app.
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START_JUCE_APPLICATION (SimpleFFTExampleApplication)
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132
examples/SimpleFFTExample/Source/SpectrogramComponent.h
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132
examples/SimpleFFTExample/Source/SpectrogramComponent.h
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/*
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==============================================================================
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JUCE demo code - use at your own risk!
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==============================================================================
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*/
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class SpectrogramComponent : public AudioAppComponent,
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private Timer
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{
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public:
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SpectrogramComponent()
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: forwardFFT (fftOrder, false),
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spectrogramImage (Image::RGB, 512, 512, true),
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fifoIndex (0),
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nextFFTBlockReady (false)
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{
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setOpaque (true);
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setAudioChannels (2, 0); // we want a couple of input channels but no outputs
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startTimerHz (60);
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setSize (700, 500);
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}
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~SpectrogramComponent()
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{
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shutdownAudio();
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}
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//=======================================================================
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void prepareToPlay (int /*samplesPerBlockExpected*/, double /*newSampleRate*/) override
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{
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// (nothing to do here)
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}
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void releaseResources() override
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{
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// (nothing to do here)
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}
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void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
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{
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if (bufferToFill.buffer->getNumChannels() > 0)
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{
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const float* channelData = bufferToFill.buffer->getWritePointer (0, bufferToFill.startSample);
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for (int i = 0; i < bufferToFill.numSamples; ++i)
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pushNextSampleIntoFifo (channelData[i]);
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}
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}
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//=======================================================================
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void paint (Graphics& g) override
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{
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g.fillAll (Colours::black);
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g.setOpacity (1.0f);
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g.drawImageWithin (spectrogramImage, 0, 0, getWidth(), getHeight(), RectanglePlacement::stretchToFit);
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}
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void timerCallback() override
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{
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if (nextFFTBlockReady)
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{
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drawNextLineOfSpectrogram();
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nextFFTBlockReady = false;
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repaint();
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}
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}
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void pushNextSampleIntoFifo (float sample) noexcept
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{
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// if the fifo contains enough data, set a flag to say
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// that the next line should now be rendered..
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if (fifoIndex == fftSize)
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{
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if (! nextFFTBlockReady)
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{
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zeromem (fftData, sizeof (fftData));
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memcpy (fftData, fifo, sizeof (fifo));
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nextFFTBlockReady = true;
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}
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fifoIndex = 0;
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}
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fifo[fifoIndex++] = sample;
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}
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void drawNextLineOfSpectrogram()
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{
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const int rightHandEdge = spectrogramImage.getWidth() - 1;
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const int imageHeight = spectrogramImage.getHeight();
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// first, shuffle our image leftwards by 1 pixel..
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spectrogramImage.moveImageSection (0, 0, 1, 0, rightHandEdge, imageHeight);
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// then render our FFT data..
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forwardFFT.performFrequencyOnlyForwardTransform (fftData);
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// find the range of values produced, so we can scale our rendering to
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// show up the detail clearly
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Range<float> maxLevel = FloatVectorOperations::findMinAndMax (fftData, fftSize / 2);
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for (int y = 0; y < imageHeight; ++y)
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{
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const float skewedProportionY = 1.0f - std::exp (std::log (y / (float) imageHeight) * 0.2f);
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const int fftDataIndex = jlimit (0, fftSize / 2, (int) (skewedProportionY * fftSize / 2));
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const float level = jmap (fftData[fftDataIndex], 0.0f, maxLevel.getEnd(), 0.0f, 1.0f);
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spectrogramImage.setPixelAt (rightHandEdge, y, Colour::fromHSV (level, 1.0f, level, 1.0f));
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}
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}
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enum
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{
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fftOrder = 10,
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fftSize = 1 << fftOrder
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};
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private:
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FFT forwardFFT;
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Image spectrogramImage;
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float fifo [fftSize];
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float fftData [2 * fftSize];
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int fifoIndex;
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bool nextFFTBlockReady;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SpectrogramComponent)
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};
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