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Added new base-class AudioProcessorParameter, and modified the AudioProcessor class to manage a list of these as a cleaner way of handling its parameters.
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4 changed files with 310 additions and 23 deletions
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@ -76,6 +76,7 @@ class AudioProcessor;
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#include "processors/juce_AudioPlayHead.h"
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#include "processors/juce_AudioProcessorEditor.h"
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#include "processors/juce_AudioProcessorListener.h"
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#include "processors/juce_AudioProcessorParameter.h"
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#include "processors/juce_AudioProcessor.h"
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#include "processors/juce_PluginDescription.h"
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#include "processors/juce_AudioPluginInstance.h"
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@ -118,20 +118,6 @@ void AudioProcessor::setParameterNotifyingHost (const int parameterIndex,
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sendParamChangeMessageToListeners (parameterIndex, newValue);
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}
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String AudioProcessor::getParameterName (int parameterIndex, int maximumStringLength)
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{
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return getParameterName (parameterIndex).substring (0, maximumStringLength);
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}
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String AudioProcessor::getParameterText (int parameterIndex, int maximumStringLength)
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{
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return getParameterText (parameterIndex).substring (0, maximumStringLength);
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}
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int AudioProcessor::getDefaultNumParameterSteps() noexcept { return 0x7fffffff; }
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int AudioProcessor::getParameterNumSteps (int /*parameterIndex*/) { return getDefaultNumParameterSteps(); }
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float AudioProcessor::getParameterDefaultValue (int /*parameterIndex*/) { return 0.0f; }
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AudioProcessorListener* AudioProcessor::getListenerLocked (const int index) const noexcept
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{
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const ScopedLock sl (listenerLock);
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@ -202,10 +188,129 @@ void AudioProcessor::updateHostDisplay()
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l->audioProcessorChanged (this);
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}
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String AudioProcessor::getParameterLabel (int) const { return String(); }
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bool AudioProcessor::isParameterOrientationInverted (int) const { return false; }
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bool AudioProcessor::isParameterAutomatable (int) const { return true; }
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bool AudioProcessor::isMetaParameter (int) const { return false; }
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const OwnedArray<AudioProcessorParameter>& AudioProcessor::getParameters() const noexcept
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{
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return managedParameters;
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}
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int AudioProcessor::getNumParameters()
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{
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return managedParameters.size();
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}
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float AudioProcessor::getParameter (int index)
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{
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if (AudioProcessorParameter* p = getParamChecked (index))
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return p->getValue();
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return 0;
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}
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void AudioProcessor::setParameter (int index, float newValue)
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{
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if (AudioProcessorParameter* p = getParamChecked (index))
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p->setValue (newValue);
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}
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float AudioProcessor::getParameterDefaultValue (int index)
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->getDefaultValue();
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return 0;
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}
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const String AudioProcessor::getParameterName (int index)
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{
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if (AudioProcessorParameter* p = getParamChecked (index))
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return p->getName (512);
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return String();
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}
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String AudioProcessor::getParameterName (int index, int maximumStringLength)
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->getName (maximumStringLength);
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return getParameterName (index).substring (0, maximumStringLength);
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}
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const String AudioProcessor::getParameterText (int index)
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{
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return getParameterText (index, 1024);
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}
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String AudioProcessor::getParameterText (int index, int maximumStringLength)
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->getText (p->getValue(), maximumStringLength);
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return getParameterText (index).substring (0, maximumStringLength);
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}
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int AudioProcessor::getParameterNumSteps (int index)
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->getNumSteps();
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return AudioProcessor::getDefaultNumParameterSteps();
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}
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int AudioProcessor::getDefaultNumParameterSteps() noexcept
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{
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return 0x7fffffff;
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}
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String AudioProcessor::getParameterLabel (int index) const
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->getLabel();
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return String();
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}
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bool AudioProcessor::isParameterAutomatable (int index) const
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->isAutomatable();
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return true;
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}
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bool AudioProcessor::isParameterOrientationInverted (int index) const
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->isOrientationInverted();
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return false;
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}
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bool AudioProcessor::isMetaParameter (int index) const
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{
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if (AudioProcessorParameter* p = managedParameters[index])
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return p->isMetaParameter();
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return false;
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}
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AudioProcessorParameter* AudioProcessor::getParamChecked (int index) const noexcept
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{
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AudioProcessorParameter* p = managedParameters[index];
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// If you hit this, then you're either trying to access parameters that are out-of-range,
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// or you're not using addParameter and the managed parameter list, but have failed
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// to override some essential virtual methods and implement them appropriately.
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jassert (p != nullptr);
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return p;
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}
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void AudioProcessor::addParameter (AudioProcessorParameter* p)
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{
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p->processor = this;
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p->parameterIndex = managedParameters.size();
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managedParameters.add (p);
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}
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void AudioProcessor::suspendProcessing (const bool shouldBeSuspended)
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{
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@ -296,6 +401,31 @@ XmlElement* AudioProcessor::getXmlFromBinary (const void* data, const int sizeIn
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void AudioProcessorListener::audioProcessorParameterChangeGestureBegin (AudioProcessor*, int) {}
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void AudioProcessorListener::audioProcessorParameterChangeGestureEnd (AudioProcessor*, int) {}
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//==============================================================================
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AudioProcessorParameter::AudioProcessorParameter() noexcept
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: processor (nullptr), parameterIndex (-1)
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{}
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AudioProcessorParameter::~AudioProcessorParameter() {}
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void AudioProcessorParameter::setValueNotifyingHost (float newValue)
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{
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// This method can't be used until the parameter has been attached to a processor!
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jassert (processor != nullptr && parameterIndex >= 0);
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return processor->setParameterNotifyingHost (parameterIndex, newValue);
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}
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bool AudioProcessorParameter::isOrientationInverted() const { return false; }
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bool AudioProcessorParameter::isAutomatable() const { return true; }
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bool AudioProcessorParameter::isMetaParameter() const { return false; }
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int AudioProcessorParameter::getNumSteps() const { return AudioProcessor::getDefaultNumParameterSteps(); }
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String AudioProcessorParameter::getText (float value, int /*maximumStringLength*/) const
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{
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return String (value, 2);
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}
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//==============================================================================
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bool AudioPlayHead::CurrentPositionInfo::operator== (const CurrentPositionInfo& other) const noexcept
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{
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@ -377,10 +377,10 @@ public:
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/** This must return the correct value immediately after the object has been
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created, and mustn't change the number of parameters later.
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*/
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virtual int getNumParameters() = 0;
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virtual int getNumParameters();
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/** Returns the name of a particular parameter. */
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virtual const String getParameterName (int parameterIndex) = 0;
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virtual const String getParameterName (int parameterIndex);
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/** Called by the host to find out the value of one of the filter's parameters.
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@ -390,10 +390,10 @@ public:
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It's also likely to be called by non-UI threads, so the code in here should
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be thread-aware.
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*/
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virtual float getParameter (int parameterIndex) = 0;
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virtual float getParameter (int parameterIndex);
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/** Returns the value of a parameter as a text string. */
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virtual const String getParameterText (int parameterIndex) = 0;
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virtual const String getParameterText (int parameterIndex);
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/** Returns the name of a parameter as a text string with a preferred maximum length.
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If you want to provide customised short versions of your parameter names that
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@ -455,7 +455,7 @@ public:
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The value passed will be between 0 and 1.0.
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*/
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virtual void setParameter (int parameterIndex, float newValue) = 0;
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virtual void setParameter (int parameterIndex, float newValue);
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/** Your filter can call this when it needs to change one of its parameters.
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@ -507,6 +507,16 @@ public:
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*/
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void updateHostDisplay();
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//==============================================================================
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/** Adds a parameter to the list.
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The parameter object will be managed and deleted automatically by the list
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when no longer needed.
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*/
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void addParameter (AudioProcessorParameter*);
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/** Returns the current list of parameters. */
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const OwnedArray<AudioProcessorParameter>& getParameters() const noexcept;
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//==============================================================================
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/** Returns the number of preset programs the filter supports.
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@ -663,6 +673,9 @@ private:
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CriticalSection callbackLock, listenerLock;
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String inputSpeakerArrangement, outputSpeakerArrangement;
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OwnedArray<AudioProcessorParameter> managedParameters;
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AudioProcessorParameter* getParamChecked (int) const noexcept;
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#if JUCE_DEBUG
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BigInteger changingParams;
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#endif
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@ -0,0 +1,143 @@
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_AUDIOPROCESSORPARAMETER_H_INCLUDED
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#define JUCE_AUDIOPROCESSORPARAMETER_H_INCLUDED
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//==============================================================================
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/** An abstract base class for parameter objects that can be added to an
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AudioProcessor.
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@see AudioProcessor::addParameter
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*/
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class JUCE_API AudioProcessorParameter
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{
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public:
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AudioProcessorParameter() noexcept;
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/** Destructor. */
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virtual ~AudioProcessorParameter();
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/** Called by the host to find out the value of this parameter.
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Hosts will expect the value returned to be between 0 and 1.0.
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This could be called quite frequently, so try to make your code efficient.
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It's also likely to be called by non-UI threads, so the code in here should
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be thread-aware.
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*/
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virtual float getValue() const = 0;
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/** The host will call this method to change the value of one of the filter's parameters.
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The host may call this at any time, including during the audio processing
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callback, so the filter has to process this very fast and avoid blocking.
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If you want to set the value of a parameter internally, e.g. from your
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editor component, then don't call this directly - instead, use the
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setValueNotifyingHost() method, which will also send a message to
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the host telling it about the change. If the message isn't sent, the host
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won't be able to automate your parameters properly.
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The value passed will be between 0 and 1.0.
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*/
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virtual void setValue (float newValue) = 0;
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/** Your filter can call this when it needs to change one of its parameters.
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This could happen when the editor or some other internal operation changes
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a parameter. This method will call the setParameter() method to change the
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value, and will then send a message to the host telling it about the change.
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Note that to make sure the host correctly handles automation, you should call
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the beginParameterChangeGesture() and endParameterChangeGesture() methods to
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tell the host when the user has started and stopped changing the parameter.
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*/
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void setValueNotifyingHost (float newValue);
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/** This should return the default value for this parameter. */
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virtual float getDefaultValue() const = 0;
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/** Returns the name to display for this parameter, which should be made
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to fit within the given string length.
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*/
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virtual String getName (int maximumStringLength) const = 0;
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/** Some parameters may be able to return a label string for
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their units. For example "Hz" or "%".
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*/
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virtual String getLabel() const = 0;
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/** Returns the number of discrete interval steps that this parameter's range
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should be quantised into.
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If you want a continuous range of values, don't override this method, and allow
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the default implementation to return AudioProcessor::getDefaultNumParameterSteps().
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If your parameter is boolean, then you may want to make this return 2.
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The value that is returned may or may not be used, depending on the host.
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*/
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virtual int getNumSteps() const;
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/** Returns a textual version of the supplied parameter value.
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The default implementation just returns the floating point value
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as a string, but this could do anything you need for a custom type
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of value.
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*/
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virtual String getText (float value, int /*maximumStringLength*/) const;
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/** Should parse a string and return the appropriate value for it. */
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virtual float getValueForText (const String& text) const = 0;
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/** This can be overridden to tell the host that this parameter operates in the
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reverse direction.
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(Not all plugin formats or hosts will actually use this information).
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*/
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virtual bool isOrientationInverted() const;
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/** Returns true if the host can automate this parameter.
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By default, this returns true.
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*/
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virtual bool isAutomatable() const;
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/** Should return true if this parameter is a "meta" parameter.
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A meta-parameter is a parameter that changes other params. It is used
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by some hosts (e.g. AudioUnit hosts).
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By default this returns false.
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*/
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virtual bool isMetaParameter() const;
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/** Returns the index of this parameter in its parent processor's parameter list. */
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int getParameterIndex() const noexcept { return parameterIndex; }
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private:
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friend class AudioProcessor;
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AudioProcessor* processor;
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int parameterIndex;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioProcessorParameter)
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};
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#endif // JUCE_AUDIOPROCESSORPARAMETER_H_INCLUDED
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