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Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups.

This commit is contained in:
Julian Storer 2010-01-13 18:58:40 +00:00
parent c368805559
commit 97035bb3a1
69 changed files with 218 additions and 369 deletions

View file

@ -49,8 +49,7 @@ static const int defaultGranularity = 32;
//==============================================================================
Path::Path() throw()
: data (defaultGranularity),
numElements (0),
: numElements (0),
pathXMin (0),
pathXMax (0),
pathYMin (0),
@ -64,8 +63,7 @@ Path::~Path() throw()
}
Path::Path (const Path& other) throw()
: data (defaultGranularity),
numElements (other.numElements),
: numElements (other.numElements),
pathXMin (other.pathXMin),
pathXMax (other.pathXMax),
pathYMin (other.pathYMin),