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Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups.
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69 changed files with 218 additions and 369 deletions
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@ -40,7 +40,7 @@ void juce_deleteMouseCursor (void* const cursorHandle, const bool isStandard) th
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//==============================================================================
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static CriticalSection activeCursorListLock;
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static VoidArray activeCursors (2);
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static VoidArray activeCursors;
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//==============================================================================
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class SharedMouseCursorInternal : public ReferenceCountedObject
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