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Component: Improve opaque component checks

- Improve default performance when components check if they are opaque
- Allows all components to take advantage of setPaintingIsUnclipped
- Give more control to opt out of opaque checks separate from setPaintingIsUnclipped
This commit is contained in:
Anthony Nicholls 2025-04-26 01:17:09 +01:00 committed by Anthony Nicholls
parent 79dfa1d392
commit 961ff32b9e
3 changed files with 204 additions and 92 deletions

View file

@ -209,7 +209,7 @@ public:
return std::exchange (effect, &i) != &i;
}
void paint (Graphics& g, Component& c, bool ignoreAlphaLevel)
void paint (Graphics& g, Component& c, bool ignoreAlphaLevel, OpaqueLayer& opaqueLayer)
{
auto scale = g.getInternalContext().getPhysicalPixelScaleFactor();
auto scaledBounds = c.getLocalBounds() * scale;
@ -238,7 +238,7 @@ public:
Graphics g2 (effectImage);
g2.addTransform (AffineTransform::scale ((float) scaledBounds.getWidth() / (float) c.getWidth(),
(float) scaledBounds.getHeight() / (float) c.getHeight()));
c.paintComponentAndChildren (g2);
c.paintComponentAndChildren (g2, opaqueLayer);
}
Graphics::ScopedSaveState ss (g);
@ -257,6 +257,133 @@ private:
ImageEffectFilter* effect;
};
//==============================================================================
class Component::OpaqueLayer
{
public:
explicit OpaqueLayer (const Component&& c) = delete;
explicit OpaqueLayer (const Component& c)
{
appendOpaqueChildren (c);
}
enum class ObscuredByKind
{
children,
siblings
};
void popComponent (Component& c)
{
// The most likely scenario is that a component isn't opaque
if (! c.isOpaque())
return;
// As the component is opaque chances are it's the next item in the list
// of opaque components.
// If not, it has been skipped, probably because it's covered by another opaque component.
// Chances are that the component is only one or two steps away in the list.
for (auto i = currentPosition; i < opaqueComponents.size(); ++i)
{
if (opaqueComponents[i] == &c)
{
currentPosition = i + 1;
return;
}
}
// This suggests we've encountered an opaque component that should be
// in the list but isn't! Please contact the JUCE team if you encounter
// this assertion.
jassert (c.getAlpha() < 1.0f);
}
Rectangle<int> getNonObscuredBoundsFor (const Component& component,
Rectangle<int> clipBounds,
ObscuredByKind obscuredBy) const
{
auto visibleBounds = component.getBounds().getIntersection (clipBounds);
if (visibleBounds.isEmpty())
return {};
RectangleList visibleRegions { visibleBounds };
const auto obscureWith = [&] (const Component& opaqueComponent)
{
const auto offset = positionOffsets[&opaqueComponent] - positionOffsets[&component];
const auto opaqueBounds = opaqueComponent.getBounds() + offset;
if (! opaqueBounds.intersects (visibleBounds))
return;
if (opaqueBounds.contains (visibleBounds))
visibleRegions.clear();
else
visibleRegions.subtract (opaqueBounds);
visibleBounds = visibleRegions.getBounds();
};
if (obscuredBy == ObscuredByKind::children)
{
for (auto i = currentPosition; i < opaqueComponents.size(); ++i)
{
const auto* opaqueComponent = opaqueComponents.getUnchecked (i);
if (! component.isParentOf (opaqueComponent))
break;
obscureWith (*opaqueComponent);
if (visibleBounds.isEmpty())
return {};
}
}
else
{
for (int i = opaqueComponents.size(); --i >= currentPosition;)
{
const auto* opaqueComponent = opaqueComponents.getUnchecked (i);
if (component.isParentOf (opaqueComponent))
break;
obscureWith (*opaqueComponent);
if (visibleBounds.isEmpty())
return {};
}
}
return visibleBounds;
}
private:
void appendOpaqueChildren (const Component& parent, Point<int> offset = {})
{
for (auto* child : parent.getChildren())
{
positionOffsets.set (child, offset);
if (! detail::ComponentHelpers::isVisible (*child, false)
|| child->isTransformed())
{
continue;
}
if (child->isOpaque())
opaqueComponents.add (child);
appendOpaqueChildren (*child, child->getPosition() + offset);
}
}
Array<Component*> opaqueComponents;
int currentPosition = 0;
HashMap<const Component*, Point<int>> positionOffsets;
};
//==============================================================================
Component::Component() noexcept
: componentFlags (0)
@ -1701,17 +1828,17 @@ void Component::paintOverChildren (Graphics&)
}
//==============================================================================
void Component::paintWithinParentContext (Graphics& g)
void Component::paintWithinParentContext (Graphics& g, OpaqueLayer& opaqueLayer)
{
g.setOrigin (getPosition());
if (cachedImage != nullptr)
cachedImage->paint (g);
else
paintEntireComponent (g, false);
paintEntireComponent (g, false, opaqueLayer);
}
void Component::paintComponentAndChildren (Graphics& g)
void Component::paintComponentAndChildren (Graphics& g, OpaqueLayer& opaqueLayer)
{
#if JUCE_ETW_TRACELOGGING
{
@ -1727,70 +1854,69 @@ void Component::paintComponentAndChildren (Graphics& g)
}
#endif
auto clipBounds = g.getClipBounds();
using ObscuredByKind = OpaqueLayer::ObscuredByKind;
if (flags.dontClipGraphicsFlag && getNumChildComponents() == 0)
{
paint (g);
}
else
const auto parentClipBounds = opaqueLayer.getNonObscuredBoundsFor (*this, g.getClipBounds() + getPosition(), ObscuredByKind::children);
if (! parentClipBounds.isEmpty())
{
Graphics::ScopedSaveState ss (g);
if (! (detail::ComponentHelpers::clipObscuredRegions (*this, g, clipBounds, {}) && g.isClipEmpty()))
paint (g);
if (! isPaintingUnclipped())
g.reduceClipRegion (parentClipBounds - getPosition());
paint (g);
}
for (int i = 0; i < childComponentList.size(); ++i)
for (auto* child : getChildren())
{
auto& child = *childComponentList.getUnchecked (i);
if (! detail::ComponentHelpers::isVisible (*child))
continue;
if (child.isVisible())
if (child->isTransformed())
{
if (child.affineTransform != nullptr)
{
Graphics::ScopedSaveState ss (g);
Graphics::ScopedSaveState ss (g);
g.addTransform (*child.affineTransform);
if (auto& transform = child->affineTransform)
g.addTransform (*transform);
if ((child.flags.dontClipGraphicsFlag && ! g.isClipEmpty()) || g.reduceClipRegion (child.getBounds()))
child.paintWithinParentContext (g);
}
else if (clipBounds.intersects (child.getBounds()))
{
Graphics::ScopedSaveState ss (g);
child->paintWithinParentContext (g, opaqueLayer);
}
else
{
opaqueLayer.popComponent (*child);
if (child.flags.dontClipGraphicsFlag)
{
child.paintWithinParentContext (g);
}
else if (g.reduceClipRegion (child.getBounds()))
{
bool nothingClipped = true;
const auto clipBounds = opaqueLayer.getNonObscuredBoundsFor (*child,
g.getClipBounds(),
ObscuredByKind::siblings);
for (int j = i + 1; j < childComponentList.size(); ++j)
{
auto& sibling = *childComponentList.getUnchecked (j);
if (clipBounds.isEmpty())
continue;
if (sibling.flags.opaqueFlag && sibling.isVisible() && sibling.affineTransform == nullptr)
{
nothingClipped = false;
g.excludeClipRegion (sibling.getBounds());
}
}
Graphics::ScopedSaveState ss (g);
if (nothingClipped || ! g.isClipEmpty())
child.paintWithinParentContext (g);
}
}
if (! child->isPaintingUnclipped())
g.reduceClipRegion (clipBounds);
child->paintWithinParentContext (g, opaqueLayer);
}
}
Graphics::ScopedSaveState ss (g);
if (! isPaintingUnclipped())
g.reduceClipRegion (getLocalBounds());
paintOverChildren (g);
}
void Component::paintEntireComponent (Graphics& g, bool ignoreAlphaLevel)
{
OpaqueLayer opaqueLayer { *this };
paintEntireComponent (g, ignoreAlphaLevel, opaqueLayer);
}
void Component::paintEntireComponent (Graphics& g, bool ignoreAlphaLevel, OpaqueLayer& opaqueLayer)
{
// If sizing a top-level-window and the OS paint message is delivered synchronously
// before resized() is called, then we'll invoke the callback here, to make sure
@ -1806,20 +1932,26 @@ void Component::paintEntireComponent (Graphics& g, bool ignoreAlphaLevel)
if (effectState != nullptr)
{
effectState->paint (g, *this, ignoreAlphaLevel);
effectState->paint (g, *this, ignoreAlphaLevel, opaqueLayer);
}
else if (componentTransparency > 0 && ! ignoreAlphaLevel)
{
if (componentTransparency < 255)
{
OpaqueLayer transparentOpaqueLayer { *this };
g.beginTransparencyLayer (getAlpha());
paintComponentAndChildren (g);
paintComponentAndChildren (g, transparentOpaqueLayer);
g.endTransparencyLayer();
}
}
else if (isTransformed())
{
OpaqueLayer transformedOpaqueLayer { *this };
paintComponentAndChildren (g, transformedOpaqueLayer);
}
else
{
paintComponentAndChildren (g);
paintComponentAndChildren (g, opaqueLayer);
}
#if JUCE_DEBUG

View file

@ -1194,7 +1194,7 @@ public:
If you enable this mode, you'll need to make sure your paint method doesn't call anything like
Graphics::fillAll(), and doesn't draw beyond the component's bounds, because that'll produce
artifacts. This option will have no effect on components that contain any child components.
artifacts.
*/
void setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept;
@ -1276,14 +1276,19 @@ public:
/** Indicates whether any parts of the component might be transparent.
Components that always paint all of their contents with solid colour and
thus completely cover any components behind them should use this method
thus completely cover any components behind them, can use this method to
to tell the repaint system that they are opaque.
This information is used to optimise drawing, because it means that
objects underneath opaque windows don't need to be painted.
objects underneath opaque components or windows don't need to be painted
or can have their clip bounds reduced to a smaller size.
By default, components are considered transparent, unless this is used to
make it otherwise.
Note however that there is a cost for every other component to check if
it is being obscured by opaque components. This cost should be carefully
weighed up against the benefits before deciding to enable this.
By default, components are considered transparent, unless this is used
to make it otherwise.
@see isOpaque
*/
@ -2712,6 +2717,8 @@ private:
uint8 componentTransparency = 0;
//==============================================================================
class OpaqueLayer;
static void internalMouseEnter (SafePointer<Component>, MouseInputSource, Point<float>, Time);
static void internalMouseExit (SafePointer<Component>, MouseInputSource, Point<float>, Time);
static void internalMouseDown (SafePointer<Component>, MouseInputSource, const detail::PointerState&, Time);
@ -2733,8 +2740,9 @@ private:
void internalRepaintUnchecked (Rectangle<int>, bool);
Component* removeChildComponent (int index, bool sendParentEvents, bool sendChildEvents);
void reorderChildInternal (int sourceIndex, int destIndex);
void paintComponentAndChildren (Graphics&);
void paintWithinParentContext (Graphics&);
void paintEntireComponent (Graphics&, bool, OpaqueLayer&);
void paintComponentAndChildren (Graphics&, OpaqueLayer&);
void paintWithinParentContext (Graphics&, OpaqueLayer&);
void sendMovedResizedMessages (bool wasMoved, bool wasResized);
void sendMovedResizedMessagesIfPending();
void repaintParent();

View file

@ -191,42 +191,6 @@ struct ComponentHelpers
return convertFromDistantParentSpace (topLevelComp, *target, p);
}
static bool clipChildComponent (const Component& child,
Graphics& g,
const Rectangle<int> clipRect,
Point<int> delta)
{
if (! child.isVisible() || child.isTransformed())
return false;
const auto newClip = clipRect.getIntersection (child.boundsRelativeToParent);
if (newClip.isEmpty())
return false;
if (child.isOpaque() && child.componentTransparency == 0)
{
g.excludeClipRegion (newClip + delta);
return true;
}
const auto childPos = child.getPosition();
return clipObscuredRegions (child, g, newClip - childPos, childPos + delta);
}
static bool clipObscuredRegions (const Component& comp,
Graphics& g,
const Rectangle<int> clipRect,
Point<int> delta)
{
auto wasClipped = false;
for (int i = comp.childComponentList.size(); --i >= 0;)
wasClipped |= clipChildComponent (*comp.childComponentList.getUnchecked (i), g, clipRect, delta);
return wasClipped;
}
static Rectangle<int> getParentOrMainMonitorBounds (const Component& comp)
{
if (auto* p = comp.getParentComponent())
@ -261,6 +225,14 @@ struct ComponentHelpers
function (c, ms, SH::screenPosToLocalPos (*c, ms.getScreenPosition()), Time::getCurrentTime());
}
static bool isVisible (const Component& component, bool allowTransparency = true)
{
return component.isVisible()
&& component.getWidth() > 0
&& component.getHeight() > 0
&& component.componentTransparency < (allowTransparency ? 255 : 1);
}
class ModalComponentManagerChangeNotifier
{
public: