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jules 2007-06-13 08:28:44 +00:00
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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#include "../../juce_core/basics/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_MultiTimer.h"
#include "juce_Timer.h"
#include "../../juce_core/threads/juce_ScopedLock.h"
//==============================================================================
class InternalMultiTimerCallback : public Timer
{
public:
InternalMultiTimerCallback (const int id_, MultiTimer& owner_)
: id (id_),
owner (owner_)
{
}
~InternalMultiTimerCallback()
{
}
void timerCallback()
{
owner.timerCallback (id);
}
const int id;
private:
MultiTimer& owner;
};
//==============================================================================
MultiTimer::MultiTimer() throw()
{
}
MultiTimer::MultiTimer (const MultiTimer&) throw()
{
}
MultiTimer::~MultiTimer()
{
const ScopedLock sl (timerListLock);
for (int i = timers.size(); --i >= 0;)
delete (InternalMultiTimerCallback*) timers.getUnchecked(i);
timers.clear();
}
//==============================================================================
void MultiTimer::startTimer (const int timerId, const int intervalInMilliseconds) throw()
{
const ScopedLock sl (timerListLock);
for (int i = timers.size(); --i >= 0;)
{
InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
if (t->id == timerId)
{
t->startTimer (intervalInMilliseconds);
return;
}
}
InternalMultiTimerCallback* const newTimer = new InternalMultiTimerCallback (timerId, *this);
timers.add (newTimer);
newTimer->startTimer (intervalInMilliseconds);
}
void MultiTimer::stopTimer (const int timerId) throw()
{
const ScopedLock sl (timerListLock);
for (int i = timers.size(); --i >= 0;)
{
InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
if (t->id == timerId)
t->stopTimer();
}
}
bool MultiTimer::isTimerRunning (const int timerId) const throw()
{
const ScopedLock sl (timerListLock);
for (int i = timers.size(); --i >= 0;)
{
const InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
if (t->id == timerId)
return t->isTimerRunning();
}
return false;
}
int MultiTimer::getTimerInterval (const int timerId) const throw()
{
const ScopedLock sl (timerListLock);
for (int i = timers.size(); --i >= 0;)
{
const InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
if (t->id == timerId)
return t->getTimerInterval();
}
return 0;
}
END_JUCE_NAMESPACE