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src/juce_appframework/events/juce_MultiTimer.cpp
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148
src/juce_appframework/events/juce_MultiTimer.cpp
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/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-7 by Raw Material Software ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the
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GNU General Public License, as published by the Free Software Foundation;
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either version 2 of the License, or (at your option) any later version.
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JUCE is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with JUCE; if not, visit www.gnu.org/licenses or write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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------------------------------------------------------------------------------
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If you'd like to release a closed-source product which uses JUCE, commercial
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licenses are also available: visit www.rawmaterialsoftware.com/juce for
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more information.
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==============================================================================
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*/
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#include "../../juce_core/basics/juce_StandardHeader.h"
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BEGIN_JUCE_NAMESPACE
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#include "juce_MultiTimer.h"
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#include "juce_Timer.h"
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#include "../../juce_core/threads/juce_ScopedLock.h"
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//==============================================================================
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class InternalMultiTimerCallback : public Timer
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{
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public:
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InternalMultiTimerCallback (const int id_, MultiTimer& owner_)
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: id (id_),
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owner (owner_)
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{
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}
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~InternalMultiTimerCallback()
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{
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}
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void timerCallback()
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{
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owner.timerCallback (id);
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}
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const int id;
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private:
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MultiTimer& owner;
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};
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//==============================================================================
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MultiTimer::MultiTimer() throw()
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{
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}
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MultiTimer::MultiTimer (const MultiTimer&) throw()
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{
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}
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MultiTimer::~MultiTimer()
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{
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const ScopedLock sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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delete (InternalMultiTimerCallback*) timers.getUnchecked(i);
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timers.clear();
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}
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//==============================================================================
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void MultiTimer::startTimer (const int timerId, const int intervalInMilliseconds) throw()
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{
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const ScopedLock sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
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if (t->id == timerId)
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{
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t->startTimer (intervalInMilliseconds);
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return;
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}
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}
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InternalMultiTimerCallback* const newTimer = new InternalMultiTimerCallback (timerId, *this);
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timers.add (newTimer);
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newTimer->startTimer (intervalInMilliseconds);
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}
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void MultiTimer::stopTimer (const int timerId) throw()
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{
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const ScopedLock sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
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if (t->id == timerId)
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t->stopTimer();
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}
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}
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bool MultiTimer::isTimerRunning (const int timerId) const throw()
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{
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const ScopedLock sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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const InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
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if (t->id == timerId)
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return t->isTimerRunning();
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}
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return false;
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}
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int MultiTimer::getTimerInterval (const int timerId) const throw()
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{
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const ScopedLock sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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const InternalMultiTimerCallback* const t = (InternalMultiTimerCallback*) timers.getUnchecked(i);
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if (t->id == timerId)
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return t->getTimerInterval();
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}
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return 0;
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}
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END_JUCE_NAMESPACE
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