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build/win32/platform_specific_code/win32_headers.h
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build/win32/platform_specific_code/win32_headers.h
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/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-7 by Raw Material Software ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the
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GNU General Public License, as published by the Free Software Foundation;
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either version 2 of the License, or (at your option) any later version.
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JUCE is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with JUCE; if not, visit www.gnu.org/licenses or write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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------------------------------------------------------------------------------
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If you'd like to release a closed-source product which uses JUCE, commercial
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licenses are also available: visit www.rawmaterialsoftware.com/juce for
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more information.
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==============================================================================
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*/
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#ifndef __WIN32_HEADERS_JUCEHEADER__
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#define __WIN32_HEADERS_JUCEHEADER__
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#include "../../../juce_Config.h"
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#define STRICT
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#define WIN32_LEAN_AND_MEAN
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// don't want to get told about microsoft's mistakes..
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#ifdef _MSC_VER
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#pragma warning (push)
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#pragma warning (disable : 4100 4201)
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#endif
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// use Platform SDK as win2000 unless this is disabled
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#ifndef DISABLE_TRANSPARENT_WINDOWS
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#define _WIN32_WINNT 0x0500
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#endif
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#include <windows.h>
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#include <commdlg.h>
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#include <shellapi.h>
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#include <mmsystem.h>
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#include <vfw.h>
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#include <tchar.h>
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#undef PACKED
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#ifdef _MSC_VER
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#pragma warning (pop)
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#endif
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//==============================================================================
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// helpers for dynamically loading unicode functions..
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#define UNICODE_FUNCTION(functionName, returnType, params) \
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typedef returnType (WINAPI *type##functionName) params; \
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static type##functionName w##functionName = 0;
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#define UNICODE_FUNCTION_LOAD(functionName) \
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w##functionName = (type##functionName) GetProcAddress (h, #functionName); \
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jassert (w##functionName != 0); \
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#endif // __WIN32_HEADERS_JUCEHEADER__
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