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Added a new example project: ComponentTutorialExample, which includes a PDF tutorial describing the basics of what a Component is.
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/*
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==============================================================================
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ToggleLightComponent.h
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Created: 11 Feb 2015 9:56:51am
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Author: Felix Faire
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==============================================================================
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*/
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#ifndef TOGGLELIGHTCOMPONENT_H_INCLUDED
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#define TOGGLELIGHTCOMPONENT_H_INCLUDED
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/**
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This class represents one of the individual lights in our grid.
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*/
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class ToggleLightComponent : public Component
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{
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public:
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ToggleLightComponent (String name = "light")
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: Component (name),
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isOn (false)
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{
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}
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void paint (Graphics& g) override
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{
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g.fillAll (Colours::black);
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// Only shows the red ellipse when the button is on.
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if (isOn)
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{
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g.setColour (Colours::red);
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g.fillEllipse (getLocalBounds().toFloat());
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}
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}
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void mouseEnter (const MouseEvent&) override
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{
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// button toggles state on mouse over.
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isOn = ! isOn;
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repaint();
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}
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private:
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// member variables for the Component
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bool isOn;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToggleLightComponent)
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};
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#endif // TOGGLELIGHTCOMPONENT_H_INCLUDED
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