mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
Direct2D: Split declaration and definition of Direct2DGraphicsContext::Pimpl
This commit is contained in:
parent
352f77083d
commit
93d227b6af
29 changed files with 388 additions and 240 deletions
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@ -1982,6 +1982,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4637,6 +4638,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2406,6 +2406,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -3184,6 +3184,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2406,6 +2406,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -3184,6 +3184,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1744,6 +1744,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4013,6 +4014,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2097,6 +2097,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2692,6 +2692,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1874,6 +1874,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4296,6 +4297,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2231,6 +2231,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2899,6 +2899,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2231,6 +2231,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2899,6 +2899,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1763,6 +1763,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4112,6 +4113,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2118,6 +2118,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2746,6 +2746,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1260,6 +1260,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -1585,6 +1585,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1260,6 +1260,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -1585,6 +1585,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2239,6 +2239,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2947,6 +2947,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2239,6 +2239,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2947,6 +2947,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2117,6 +2117,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2743,6 +2743,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -231,6 +231,7 @@ extern "C"
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#include "native/juce_DirectX_windows.cpp"
|
||||
#include "native/juce_DirectWriteTypeface_windows.cpp"
|
||||
#include "native/juce_IconHelpers_windows.cpp"
|
||||
#include "native/juce_Direct2DGraphicsContextImpl_windows.cpp"
|
||||
#include "native/juce_Direct2DGraphicsContext_windows.cpp"
|
||||
#include "native/juce_Direct2DImageContext_windows.cpp"
|
||||
#include "native/juce_Direct2DImage_windows.cpp"
|
||||
|
|
|
|||
|
|
@ -0,0 +1,290 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE framework.
|
||||
Copyright (c) Raw Material Software Limited
|
||||
|
||||
JUCE is an open source framework subject to commercial or open source
|
||||
licensing.
|
||||
|
||||
By downloading, installing, or using the JUCE framework, or combining the
|
||||
JUCE framework with any other source code, object code, content or any other
|
||||
copyrightable work, you agree to the terms of the JUCE End User Licence
|
||||
Agreement, and all incorporated terms including the JUCE Privacy Policy and
|
||||
the JUCE Website Terms of Service, as applicable, which will bind you. If you
|
||||
do not agree to the terms of these agreements, we will not license the JUCE
|
||||
framework to you, and you must discontinue the installation or download
|
||||
process and cease use of the JUCE framework.
|
||||
|
||||
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
|
||||
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
|
||||
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
|
||||
|
||||
Or:
|
||||
|
||||
You may also use this code under the terms of the AGPLv3:
|
||||
https://www.gnu.org/licenses/agpl-3.0.en.html
|
||||
|
||||
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
|
||||
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
bool Direct2DGraphicsContext::Pimpl::prepare()
|
||||
{
|
||||
if (! deviceResources.has_value())
|
||||
deviceResources = Direct2DDeviceResources::create (getDeviceContext());
|
||||
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::teardown()
|
||||
{
|
||||
deviceResources.reset();
|
||||
}
|
||||
|
||||
bool Direct2DGraphicsContext::Pimpl::checkPaintReady()
|
||||
{
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
Direct2DGraphicsContext::Pimpl::Pimpl (Direct2DGraphicsContext& ownerIn)
|
||||
: owner (ownerIn)
|
||||
{
|
||||
directX->adapters.addListener (*this);
|
||||
}
|
||||
|
||||
Direct2DGraphicsContext::Pimpl::~Pimpl()
|
||||
{
|
||||
directX->adapters.removeListener (*this);
|
||||
|
||||
popAllSavedStates();
|
||||
}
|
||||
|
||||
auto Direct2DGraphicsContext::Pimpl::startFrame() -> SavedState*
|
||||
{
|
||||
prepare();
|
||||
|
||||
// Anything to paint?
|
||||
const auto paintAreas = getPaintAreas();
|
||||
const auto paintBounds = paintAreas.getBounds();
|
||||
|
||||
if (! getFrameSize().intersects (paintBounds) || paintBounds.isEmpty() || paintAreas.isEmpty())
|
||||
return nullptr;
|
||||
|
||||
// Is Direct2D ready to paint?
|
||||
if (! checkPaintReady())
|
||||
return nullptr;
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->startFrame();
|
||||
#endif
|
||||
|
||||
JUCE_TRACE_EVENT_INT_RECT_LIST (etw::startD2DFrame, etw::direct2dKeyword, owner.getFrameId(), paintAreas);
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
// Init device context transform
|
||||
resetTransform (deviceContext);
|
||||
|
||||
// Start drawing
|
||||
deviceContext->SetTarget (getDeviceContextTarget());
|
||||
deviceContext->BeginDraw();
|
||||
|
||||
// Init the save state stack and return the first saved state
|
||||
return pushFirstSavedState (paintBounds);
|
||||
}
|
||||
|
||||
HRESULT Direct2DGraphicsContext::Pimpl::finishFrame()
|
||||
{
|
||||
// Fully pop the state stack
|
||||
popAllSavedStates();
|
||||
|
||||
// Finish drawing
|
||||
// SetTarget(nullptr) so the device context doesn't hold a reference to the swap chain buffer
|
||||
HRESULT hr = S_OK;
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, endDrawDuration)
|
||||
JUCE_SCOPED_TRACE_EVENT_FRAME (etw::endDraw, etw::direct2dKeyword, owner.getFrameId());
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
hr = deviceContext->EndDraw();
|
||||
deviceContext->SetTarget (nullptr);
|
||||
}
|
||||
|
||||
jassert (SUCCEEDED (hr));
|
||||
|
||||
if (FAILED (hr))
|
||||
teardown();
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->finishFrame();
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
auto Direct2DGraphicsContext::Pimpl::getCurrentSavedState() const -> SavedState*
|
||||
{
|
||||
return ! savedClientStates.empty() ? savedClientStates.back().get() : nullptr;
|
||||
}
|
||||
|
||||
auto Direct2DGraphicsContext::Pimpl::pushFirstSavedState (Rectangle<int> initialClipRegion) -> SavedState*
|
||||
{
|
||||
jassert (savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (owner,
|
||||
initialClipRegion,
|
||||
getDeviceContext(),
|
||||
deviceResources->colourBrush,
|
||||
*deviceResources));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
auto Direct2DGraphicsContext::Pimpl::pushSavedState() -> SavedState*
|
||||
{
|
||||
jassert (! savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (*savedClientStates.back()));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
auto Direct2DGraphicsContext::Pimpl::popSavedState() -> SavedState*
|
||||
{
|
||||
savedClientStates.back()->popLayers();
|
||||
savedClientStates.pop_back();
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::popAllSavedStates()
|
||||
{
|
||||
while (! savedClientStates.empty())
|
||||
popSavedState();
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::setDeviceContextTransform (AffineTransform transform)
|
||||
{
|
||||
setTransform (getDeviceContext(), transform);
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::resetDeviceContextTransform()
|
||||
{
|
||||
resetTransform (getDeviceContext());
|
||||
}
|
||||
|
||||
bool Direct2DGraphicsContext::Pimpl::fillSpriteBatch (const RectangleList<float>& list)
|
||||
{
|
||||
if (! owner.currentState->fillType.isColour())
|
||||
return false;
|
||||
|
||||
auto* rectangleListSpriteBatch = deviceResources->rectangleListSpriteBatch.get();
|
||||
|
||||
if (rectangleListSpriteBatch == nullptr)
|
||||
return false;
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
if (deviceContext == nullptr)
|
||||
return false;
|
||||
|
||||
owner.applyPendingClipList();
|
||||
|
||||
const auto& transform = owner.currentState->currentTransform;
|
||||
|
||||
if (transform.isOnlyTranslated)
|
||||
{
|
||||
auto translateRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.translated (r);
|
||||
};
|
||||
|
||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
translateRectangle,
|
||||
owner.metrics.get());
|
||||
}
|
||||
|
||||
if (owner.currentState->isCurrentTransformAxisAligned())
|
||||
{
|
||||
auto transformRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.boundsAfterTransform (r);
|
||||
};
|
||||
|
||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
transformRectangle,
|
||||
owner.metrics.get());
|
||||
}
|
||||
|
||||
auto checkRectangleWithoutTransforming = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return r;
|
||||
};
|
||||
|
||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
checkRectangleWithoutTransforming,
|
||||
owner.metrics.get());
|
||||
}
|
||||
|
||||
Line<float> Direct2DGraphicsContext::Pimpl::offsetShape (Line<float> a, Point<float> b)
|
||||
{
|
||||
return Line<float> { a.getStart() + b, a.getEnd() + b };
|
||||
}
|
||||
|
||||
Rectangle<float> Direct2DGraphicsContext::Pimpl::offsetShape (Rectangle<float> a, Point<float> b)
|
||||
{
|
||||
return a + b;
|
||||
}
|
||||
|
||||
RectangleList<float> Direct2DGraphicsContext::Pimpl::offsetShape (RectangleList<float> a, Point<float> b)
|
||||
{
|
||||
a.offsetAll (b);
|
||||
return a;
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::resetTransform (ID2D1DeviceContext1* context)
|
||||
{
|
||||
context->SetTransform (D2D1::IdentityMatrix());
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform)
|
||||
{
|
||||
context->SetTransform (D2DUtilities::transformToMatrix (newTransform));
|
||||
}
|
||||
|
||||
DxgiAdapter::Ptr Direct2DGraphicsContext::Pimpl::findAdapter() const
|
||||
{
|
||||
return Direct2DDeviceResources::findAdapter (directX->adapters, getDeviceContext());
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::adapterCreated (DxgiAdapter::Ptr newAdapter)
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter == nullptr || ! adapter->uniqueIDMatches (newAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
void Direct2DGraphicsContext::Pimpl::adapterRemoved (DxgiAdapter::Ptr expiringAdapter)
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter != nullptr && adapter->uniqueIDMatches (expiringAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
} // namespace juce
|
||||
|
|
@ -566,156 +566,32 @@ protected:
|
|||
|
||||
std::vector<std::unique_ptr<Direct2DGraphicsContext::SavedState>> savedClientStates;
|
||||
|
||||
virtual bool prepare()
|
||||
{
|
||||
if (! deviceResources.has_value())
|
||||
deviceResources = Direct2DDeviceResources::create (getDeviceContext());
|
||||
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
virtual void teardown()
|
||||
{
|
||||
deviceResources.reset();
|
||||
}
|
||||
|
||||
virtual bool checkPaintReady()
|
||||
{
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
virtual bool prepare();
|
||||
virtual void teardown();
|
||||
virtual bool checkPaintReady();
|
||||
|
||||
public:
|
||||
explicit Pimpl (Direct2DGraphicsContext& ownerIn)
|
||||
: owner (ownerIn)
|
||||
{
|
||||
directX->adapters.addListener (*this);
|
||||
}
|
||||
explicit Pimpl (Direct2DGraphicsContext& ownerIn);
|
||||
~Pimpl() override;
|
||||
|
||||
~Pimpl() override
|
||||
{
|
||||
directX->adapters.removeListener (*this);
|
||||
virtual SavedState* startFrame();
|
||||
virtual HRESULT finishFrame();
|
||||
|
||||
popAllSavedStates();
|
||||
}
|
||||
SavedState* getCurrentSavedState() const;
|
||||
SavedState* pushFirstSavedState (Rectangle<int> initialClipRegion);
|
||||
|
||||
virtual SavedState* startFrame()
|
||||
{
|
||||
prepare();
|
||||
SavedState* pushSavedState();
|
||||
SavedState* popSavedState();
|
||||
|
||||
// Anything to paint?
|
||||
const auto paintAreas = getPaintAreas();
|
||||
const auto paintBounds = paintAreas.getBounds();
|
||||
|
||||
if (! getFrameSize().intersects (paintBounds) || paintBounds.isEmpty() || paintAreas.isEmpty())
|
||||
return nullptr;
|
||||
|
||||
// Is Direct2D ready to paint?
|
||||
if (! checkPaintReady())
|
||||
return nullptr;
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->startFrame();
|
||||
#endif
|
||||
|
||||
JUCE_TRACE_EVENT_INT_RECT_LIST (etw::startD2DFrame, etw::direct2dKeyword, owner.getFrameId(), paintAreas);
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
// Init device context transform
|
||||
resetTransform (deviceContext);
|
||||
|
||||
// Start drawing
|
||||
deviceContext->SetTarget (getDeviceContextTarget());
|
||||
deviceContext->BeginDraw();
|
||||
|
||||
// Init the save state stack and return the first saved state
|
||||
return pushFirstSavedState (paintBounds);
|
||||
}
|
||||
|
||||
virtual HRESULT finishFrame()
|
||||
{
|
||||
// Fully pop the state stack
|
||||
popAllSavedStates();
|
||||
|
||||
// Finish drawing
|
||||
// SetTarget(nullptr) so the device context doesn't hold a reference to the swap chain buffer
|
||||
HRESULT hr = S_OK;
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, endDrawDuration)
|
||||
JUCE_SCOPED_TRACE_EVENT_FRAME (etw::endDraw, etw::direct2dKeyword, owner.getFrameId());
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
hr = deviceContext->EndDraw();
|
||||
deviceContext->SetTarget (nullptr);
|
||||
}
|
||||
|
||||
jassert (SUCCEEDED (hr));
|
||||
|
||||
if (FAILED (hr))
|
||||
teardown();
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->finishFrame();
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
SavedState* getCurrentSavedState() const
|
||||
{
|
||||
return ! savedClientStates.empty() ? savedClientStates.back().get() : nullptr;
|
||||
}
|
||||
|
||||
SavedState* pushFirstSavedState (Rectangle<int> initialClipRegion)
|
||||
{
|
||||
jassert (savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (owner,
|
||||
initialClipRegion,
|
||||
getDeviceContext(),
|
||||
deviceResources->colourBrush,
|
||||
*deviceResources));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
SavedState* pushSavedState()
|
||||
{
|
||||
jassert (! savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (*savedClientStates.back()));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
SavedState* popSavedState()
|
||||
{
|
||||
savedClientStates.back()->popLayers();
|
||||
savedClientStates.pop_back();
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
void popAllSavedStates()
|
||||
{
|
||||
while (! savedClientStates.empty())
|
||||
popSavedState();
|
||||
}
|
||||
void popAllSavedStates();
|
||||
|
||||
virtual RectangleList<int> getPaintAreas() const = 0;
|
||||
virtual Rectangle<int> getFrameSize() const = 0;
|
||||
virtual ComSmartPtr<ID2D1DeviceContext1> getDeviceContext() const = 0;
|
||||
virtual ComSmartPtr<ID2D1Image> getDeviceContextTarget() const = 0;
|
||||
|
||||
void setDeviceContextTransform (AffineTransform transform)
|
||||
{
|
||||
setTransform (getDeviceContext(), transform);
|
||||
}
|
||||
|
||||
void resetDeviceContextTransform()
|
||||
{
|
||||
resetTransform (getDeviceContext());
|
||||
}
|
||||
void setDeviceContextTransform (AffineTransform transform);
|
||||
void resetDeviceContextTransform();
|
||||
|
||||
auto getDirect2DFactory()
|
||||
{
|
||||
|
|
@ -737,81 +613,11 @@ public:
|
|||
return directWrite->getFonts();
|
||||
}
|
||||
|
||||
bool fillSpriteBatch (const RectangleList<float>& list)
|
||||
{
|
||||
if (! owner.currentState->fillType.isColour())
|
||||
return false;
|
||||
bool fillSpriteBatch (const RectangleList<float>& list);
|
||||
|
||||
auto* rectangleListSpriteBatch = deviceResources->rectangleListSpriteBatch.get();
|
||||
|
||||
if (rectangleListSpriteBatch == nullptr)
|
||||
return false;
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
if (deviceContext == nullptr)
|
||||
return false;
|
||||
|
||||
owner.applyPendingClipList();
|
||||
|
||||
const auto& transform = owner.currentState->currentTransform;
|
||||
|
||||
if (transform.isOnlyTranslated)
|
||||
{
|
||||
auto translateRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.translated (r);
|
||||
};
|
||||
|
||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
translateRectangle,
|
||||
owner.metrics.get());
|
||||
}
|
||||
|
||||
if (owner.currentState->isCurrentTransformAxisAligned())
|
||||
{
|
||||
auto transformRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.boundsAfterTransform (r);
|
||||
};
|
||||
|
||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
transformRectangle,
|
||||
owner.metrics.get());
|
||||
}
|
||||
|
||||
auto checkRectangleWithoutTransforming = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return r;
|
||||
};
|
||||
|
||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
checkRectangleWithoutTransforming,
|
||||
owner.metrics.get());
|
||||
}
|
||||
|
||||
static Line<float> offsetShape (Line<float> a, Point<float> b)
|
||||
{
|
||||
return Line<float> { a.getStart() + b, a.getEnd() + b };
|
||||
}
|
||||
|
||||
static Rectangle<float> offsetShape (Rectangle<float> a, Point<float> b)
|
||||
{
|
||||
return a + b;
|
||||
}
|
||||
|
||||
static RectangleList<float> offsetShape (RectangleList<float> a, Point<float> b)
|
||||
{
|
||||
a.offsetAll (b);
|
||||
return a;
|
||||
}
|
||||
static Line<float> offsetShape (Line<float> a, Point<float> b);
|
||||
static Rectangle<float> offsetShape (Rectangle<float> a, Point<float> b);
|
||||
static RectangleList<float> offsetShape (RectangleList<float> a, Point<float> b);
|
||||
|
||||
template <typename Shape, typename Fn>
|
||||
void paintPrimitive (const Shape& shape, Fn&& primitiveOp)
|
||||
|
|
@ -848,36 +654,13 @@ public:
|
|||
DirectWriteGlyphRun glyphRun;
|
||||
|
||||
private:
|
||||
static void resetTransform (ID2D1DeviceContext1* context)
|
||||
{
|
||||
context->SetTransform (D2D1::IdentityMatrix());
|
||||
}
|
||||
static void resetTransform (ID2D1DeviceContext1* context);
|
||||
static void setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform);
|
||||
|
||||
static void setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform)
|
||||
{
|
||||
context->SetTransform (D2DUtilities::transformToMatrix (newTransform));
|
||||
}
|
||||
DxgiAdapter::Ptr findAdapter() const;
|
||||
|
||||
DxgiAdapter::Ptr findAdapter() const
|
||||
{
|
||||
return Direct2DDeviceResources::findAdapter (directX->adapters, getDeviceContext());
|
||||
}
|
||||
|
||||
void adapterCreated (DxgiAdapter::Ptr newAdapter) override
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter == nullptr || ! adapter->uniqueIDMatches (newAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
void adapterRemoved (DxgiAdapter::Ptr expiringAdapter) override
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter != nullptr && adapter->uniqueIDMatches (expiringAdapter))
|
||||
teardown();
|
||||
}
|
||||
void adapterCreated (DxgiAdapter::Ptr newAdapter) override;
|
||||
void adapterRemoved (DxgiAdapter::Ptr expiringAdapter) override;
|
||||
|
||||
HWND hwnd = nullptr;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue