mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
Direct2D: Split declaration and definition of Direct2DGraphicsContext::Pimpl
This commit is contained in:
parent
352f77083d
commit
93d227b6af
29 changed files with 388 additions and 240 deletions
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@ -1982,6 +1982,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4637,6 +4638,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2406,6 +2406,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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@ -3184,6 +3184,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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@ -2406,6 +2406,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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@ -3184,6 +3184,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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@ -1744,6 +1744,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4013,6 +4014,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2097,6 +2097,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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@ -2692,6 +2692,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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@ -1874,6 +1874,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4296,6 +4297,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2231,6 +2231,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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@ -2899,6 +2899,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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@ -2231,6 +2231,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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</ClCompile>
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@ -1763,6 +1763,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -4112,6 +4113,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.h"
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@ -2118,6 +2118,9 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
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||||||
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2746,6 +2746,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -1260,6 +1260,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -1585,6 +1585,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -1260,6 +1260,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -1585,6 +1585,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2239,6 +2239,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2947,6 +2947,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2239,6 +2239,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2947,6 +2947,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2117,6 +2117,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -2743,6 +2743,9 @@
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.cpp">
|
||||||
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.cpp">
|
||||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -231,6 +231,7 @@ extern "C"
|
||||||
#include "native/juce_DirectX_windows.cpp"
|
#include "native/juce_DirectX_windows.cpp"
|
||||||
#include "native/juce_DirectWriteTypeface_windows.cpp"
|
#include "native/juce_DirectWriteTypeface_windows.cpp"
|
||||||
#include "native/juce_IconHelpers_windows.cpp"
|
#include "native/juce_IconHelpers_windows.cpp"
|
||||||
|
#include "native/juce_Direct2DGraphicsContextImpl_windows.cpp"
|
||||||
#include "native/juce_Direct2DGraphicsContext_windows.cpp"
|
#include "native/juce_Direct2DGraphicsContext_windows.cpp"
|
||||||
#include "native/juce_Direct2DImageContext_windows.cpp"
|
#include "native/juce_Direct2DImageContext_windows.cpp"
|
||||||
#include "native/juce_Direct2DImage_windows.cpp"
|
#include "native/juce_Direct2DImage_windows.cpp"
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,290 @@
|
||||||
|
/*
|
||||||
|
==============================================================================
|
||||||
|
|
||||||
|
This file is part of the JUCE framework.
|
||||||
|
Copyright (c) Raw Material Software Limited
|
||||||
|
|
||||||
|
JUCE is an open source framework subject to commercial or open source
|
||||||
|
licensing.
|
||||||
|
|
||||||
|
By downloading, installing, or using the JUCE framework, or combining the
|
||||||
|
JUCE framework with any other source code, object code, content or any other
|
||||||
|
copyrightable work, you agree to the terms of the JUCE End User Licence
|
||||||
|
Agreement, and all incorporated terms including the JUCE Privacy Policy and
|
||||||
|
the JUCE Website Terms of Service, as applicable, which will bind you. If you
|
||||||
|
do not agree to the terms of these agreements, we will not license the JUCE
|
||||||
|
framework to you, and you must discontinue the installation or download
|
||||||
|
process and cease use of the JUCE framework.
|
||||||
|
|
||||||
|
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
|
||||||
|
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
|
||||||
|
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
|
||||||
|
|
||||||
|
Or:
|
||||||
|
|
||||||
|
You may also use this code under the terms of the AGPLv3:
|
||||||
|
https://www.gnu.org/licenses/agpl-3.0.en.html
|
||||||
|
|
||||||
|
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
|
||||||
|
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
|
||||||
|
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
|
||||||
|
|
||||||
|
==============================================================================
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace juce
|
||||||
|
{
|
||||||
|
|
||||||
|
bool Direct2DGraphicsContext::Pimpl::prepare()
|
||||||
|
{
|
||||||
|
if (! deviceResources.has_value())
|
||||||
|
deviceResources = Direct2DDeviceResources::create (getDeviceContext());
|
||||||
|
|
||||||
|
return deviceResources.has_value();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::teardown()
|
||||||
|
{
|
||||||
|
deviceResources.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Direct2DGraphicsContext::Pimpl::checkPaintReady()
|
||||||
|
{
|
||||||
|
return deviceResources.has_value();
|
||||||
|
}
|
||||||
|
|
||||||
|
Direct2DGraphicsContext::Pimpl::Pimpl (Direct2DGraphicsContext& ownerIn)
|
||||||
|
: owner (ownerIn)
|
||||||
|
{
|
||||||
|
directX->adapters.addListener (*this);
|
||||||
|
}
|
||||||
|
|
||||||
|
Direct2DGraphicsContext::Pimpl::~Pimpl()
|
||||||
|
{
|
||||||
|
directX->adapters.removeListener (*this);
|
||||||
|
|
||||||
|
popAllSavedStates();
|
||||||
|
}
|
||||||
|
|
||||||
|
auto Direct2DGraphicsContext::Pimpl::startFrame() -> SavedState*
|
||||||
|
{
|
||||||
|
prepare();
|
||||||
|
|
||||||
|
// Anything to paint?
|
||||||
|
const auto paintAreas = getPaintAreas();
|
||||||
|
const auto paintBounds = paintAreas.getBounds();
|
||||||
|
|
||||||
|
if (! getFrameSize().intersects (paintBounds) || paintBounds.isEmpty() || paintAreas.isEmpty())
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
// Is Direct2D ready to paint?
|
||||||
|
if (! checkPaintReady())
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
#if JUCE_DIRECT2D_METRICS
|
||||||
|
owner.metrics->startFrame();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
JUCE_TRACE_EVENT_INT_RECT_LIST (etw::startD2DFrame, etw::direct2dKeyword, owner.getFrameId(), paintAreas);
|
||||||
|
|
||||||
|
const auto deviceContext = getDeviceContext();
|
||||||
|
|
||||||
|
// Init device context transform
|
||||||
|
resetTransform (deviceContext);
|
||||||
|
|
||||||
|
// Start drawing
|
||||||
|
deviceContext->SetTarget (getDeviceContextTarget());
|
||||||
|
deviceContext->BeginDraw();
|
||||||
|
|
||||||
|
// Init the save state stack and return the first saved state
|
||||||
|
return pushFirstSavedState (paintBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
HRESULT Direct2DGraphicsContext::Pimpl::finishFrame()
|
||||||
|
{
|
||||||
|
// Fully pop the state stack
|
||||||
|
popAllSavedStates();
|
||||||
|
|
||||||
|
// Finish drawing
|
||||||
|
// SetTarget(nullptr) so the device context doesn't hold a reference to the swap chain buffer
|
||||||
|
HRESULT hr = S_OK;
|
||||||
|
{
|
||||||
|
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, endDrawDuration)
|
||||||
|
JUCE_SCOPED_TRACE_EVENT_FRAME (etw::endDraw, etw::direct2dKeyword, owner.getFrameId());
|
||||||
|
|
||||||
|
const auto deviceContext = getDeviceContext();
|
||||||
|
hr = deviceContext->EndDraw();
|
||||||
|
deviceContext->SetTarget (nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
jassert (SUCCEEDED (hr));
|
||||||
|
|
||||||
|
if (FAILED (hr))
|
||||||
|
teardown();
|
||||||
|
|
||||||
|
#if JUCE_DIRECT2D_METRICS
|
||||||
|
owner.metrics->finishFrame();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return hr;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto Direct2DGraphicsContext::Pimpl::getCurrentSavedState() const -> SavedState*
|
||||||
|
{
|
||||||
|
return ! savedClientStates.empty() ? savedClientStates.back().get() : nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto Direct2DGraphicsContext::Pimpl::pushFirstSavedState (Rectangle<int> initialClipRegion) -> SavedState*
|
||||||
|
{
|
||||||
|
jassert (savedClientStates.empty());
|
||||||
|
|
||||||
|
savedClientStates.push_back (std::make_unique<SavedState> (owner,
|
||||||
|
initialClipRegion,
|
||||||
|
getDeviceContext(),
|
||||||
|
deviceResources->colourBrush,
|
||||||
|
*deviceResources));
|
||||||
|
|
||||||
|
return getCurrentSavedState();
|
||||||
|
}
|
||||||
|
|
||||||
|
auto Direct2DGraphicsContext::Pimpl::pushSavedState() -> SavedState*
|
||||||
|
{
|
||||||
|
jassert (! savedClientStates.empty());
|
||||||
|
|
||||||
|
savedClientStates.push_back (std::make_unique<SavedState> (*savedClientStates.back()));
|
||||||
|
|
||||||
|
return getCurrentSavedState();
|
||||||
|
}
|
||||||
|
|
||||||
|
auto Direct2DGraphicsContext::Pimpl::popSavedState() -> SavedState*
|
||||||
|
{
|
||||||
|
savedClientStates.back()->popLayers();
|
||||||
|
savedClientStates.pop_back();
|
||||||
|
|
||||||
|
return getCurrentSavedState();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::popAllSavedStates()
|
||||||
|
{
|
||||||
|
while (! savedClientStates.empty())
|
||||||
|
popSavedState();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::setDeviceContextTransform (AffineTransform transform)
|
||||||
|
{
|
||||||
|
setTransform (getDeviceContext(), transform);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::resetDeviceContextTransform()
|
||||||
|
{
|
||||||
|
resetTransform (getDeviceContext());
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Direct2DGraphicsContext::Pimpl::fillSpriteBatch (const RectangleList<float>& list)
|
||||||
|
{
|
||||||
|
if (! owner.currentState->fillType.isColour())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
auto* rectangleListSpriteBatch = deviceResources->rectangleListSpriteBatch.get();
|
||||||
|
|
||||||
|
if (rectangleListSpriteBatch == nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
const auto deviceContext = getDeviceContext();
|
||||||
|
|
||||||
|
if (deviceContext == nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
owner.applyPendingClipList();
|
||||||
|
|
||||||
|
const auto& transform = owner.currentState->currentTransform;
|
||||||
|
|
||||||
|
if (transform.isOnlyTranslated)
|
||||||
|
{
|
||||||
|
auto translateRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||||
|
{
|
||||||
|
return transform.translated (r);
|
||||||
|
};
|
||||||
|
|
||||||
|
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||||
|
list,
|
||||||
|
owner.currentState->fillType.colour,
|
||||||
|
translateRectangle,
|
||||||
|
owner.metrics.get());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (owner.currentState->isCurrentTransformAxisAligned())
|
||||||
|
{
|
||||||
|
auto transformRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||||
|
{
|
||||||
|
return transform.boundsAfterTransform (r);
|
||||||
|
};
|
||||||
|
|
||||||
|
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||||
|
list,
|
||||||
|
owner.currentState->fillType.colour,
|
||||||
|
transformRectangle,
|
||||||
|
owner.metrics.get());
|
||||||
|
}
|
||||||
|
|
||||||
|
auto checkRectangleWithoutTransforming = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||||
|
{
|
||||||
|
return r;
|
||||||
|
};
|
||||||
|
|
||||||
|
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||||
|
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||||
|
list,
|
||||||
|
owner.currentState->fillType.colour,
|
||||||
|
checkRectangleWithoutTransforming,
|
||||||
|
owner.metrics.get());
|
||||||
|
}
|
||||||
|
|
||||||
|
Line<float> Direct2DGraphicsContext::Pimpl::offsetShape (Line<float> a, Point<float> b)
|
||||||
|
{
|
||||||
|
return Line<float> { a.getStart() + b, a.getEnd() + b };
|
||||||
|
}
|
||||||
|
|
||||||
|
Rectangle<float> Direct2DGraphicsContext::Pimpl::offsetShape (Rectangle<float> a, Point<float> b)
|
||||||
|
{
|
||||||
|
return a + b;
|
||||||
|
}
|
||||||
|
|
||||||
|
RectangleList<float> Direct2DGraphicsContext::Pimpl::offsetShape (RectangleList<float> a, Point<float> b)
|
||||||
|
{
|
||||||
|
a.offsetAll (b);
|
||||||
|
return a;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::resetTransform (ID2D1DeviceContext1* context)
|
||||||
|
{
|
||||||
|
context->SetTransform (D2D1::IdentityMatrix());
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform)
|
||||||
|
{
|
||||||
|
context->SetTransform (D2DUtilities::transformToMatrix (newTransform));
|
||||||
|
}
|
||||||
|
|
||||||
|
DxgiAdapter::Ptr Direct2DGraphicsContext::Pimpl::findAdapter() const
|
||||||
|
{
|
||||||
|
return Direct2DDeviceResources::findAdapter (directX->adapters, getDeviceContext());
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::adapterCreated (DxgiAdapter::Ptr newAdapter)
|
||||||
|
{
|
||||||
|
const auto adapter = findAdapter();
|
||||||
|
|
||||||
|
if (adapter == nullptr || ! adapter->uniqueIDMatches (newAdapter))
|
||||||
|
teardown();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Direct2DGraphicsContext::Pimpl::adapterRemoved (DxgiAdapter::Ptr expiringAdapter)
|
||||||
|
{
|
||||||
|
const auto adapter = findAdapter();
|
||||||
|
|
||||||
|
if (adapter != nullptr && adapter->uniqueIDMatches (expiringAdapter))
|
||||||
|
teardown();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace juce
|
||||||
|
|
@ -566,156 +566,32 @@ protected:
|
||||||
|
|
||||||
std::vector<std::unique_ptr<Direct2DGraphicsContext::SavedState>> savedClientStates;
|
std::vector<std::unique_ptr<Direct2DGraphicsContext::SavedState>> savedClientStates;
|
||||||
|
|
||||||
virtual bool prepare()
|
virtual bool prepare();
|
||||||
{
|
virtual void teardown();
|
||||||
if (! deviceResources.has_value())
|
virtual bool checkPaintReady();
|
||||||
deviceResources = Direct2DDeviceResources::create (getDeviceContext());
|
|
||||||
|
|
||||||
return deviceResources.has_value();
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void teardown()
|
|
||||||
{
|
|
||||||
deviceResources.reset();
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual bool checkPaintReady()
|
|
||||||
{
|
|
||||||
return deviceResources.has_value();
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit Pimpl (Direct2DGraphicsContext& ownerIn)
|
explicit Pimpl (Direct2DGraphicsContext& ownerIn);
|
||||||
: owner (ownerIn)
|
~Pimpl() override;
|
||||||
{
|
|
||||||
directX->adapters.addListener (*this);
|
|
||||||
}
|
|
||||||
|
|
||||||
~Pimpl() override
|
virtual SavedState* startFrame();
|
||||||
{
|
virtual HRESULT finishFrame();
|
||||||
directX->adapters.removeListener (*this);
|
|
||||||
|
|
||||||
popAllSavedStates();
|
SavedState* getCurrentSavedState() const;
|
||||||
}
|
SavedState* pushFirstSavedState (Rectangle<int> initialClipRegion);
|
||||||
|
|
||||||
virtual SavedState* startFrame()
|
SavedState* pushSavedState();
|
||||||
{
|
SavedState* popSavedState();
|
||||||
prepare();
|
|
||||||
|
|
||||||
// Anything to paint?
|
void popAllSavedStates();
|
||||||
const auto paintAreas = getPaintAreas();
|
|
||||||
const auto paintBounds = paintAreas.getBounds();
|
|
||||||
|
|
||||||
if (! getFrameSize().intersects (paintBounds) || paintBounds.isEmpty() || paintAreas.isEmpty())
|
|
||||||
return nullptr;
|
|
||||||
|
|
||||||
// Is Direct2D ready to paint?
|
|
||||||
if (! checkPaintReady())
|
|
||||||
return nullptr;
|
|
||||||
|
|
||||||
#if JUCE_DIRECT2D_METRICS
|
|
||||||
owner.metrics->startFrame();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
JUCE_TRACE_EVENT_INT_RECT_LIST (etw::startD2DFrame, etw::direct2dKeyword, owner.getFrameId(), paintAreas);
|
|
||||||
|
|
||||||
const auto deviceContext = getDeviceContext();
|
|
||||||
|
|
||||||
// Init device context transform
|
|
||||||
resetTransform (deviceContext);
|
|
||||||
|
|
||||||
// Start drawing
|
|
||||||
deviceContext->SetTarget (getDeviceContextTarget());
|
|
||||||
deviceContext->BeginDraw();
|
|
||||||
|
|
||||||
// Init the save state stack and return the first saved state
|
|
||||||
return pushFirstSavedState (paintBounds);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual HRESULT finishFrame()
|
|
||||||
{
|
|
||||||
// Fully pop the state stack
|
|
||||||
popAllSavedStates();
|
|
||||||
|
|
||||||
// Finish drawing
|
|
||||||
// SetTarget(nullptr) so the device context doesn't hold a reference to the swap chain buffer
|
|
||||||
HRESULT hr = S_OK;
|
|
||||||
{
|
|
||||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, endDrawDuration)
|
|
||||||
JUCE_SCOPED_TRACE_EVENT_FRAME (etw::endDraw, etw::direct2dKeyword, owner.getFrameId());
|
|
||||||
|
|
||||||
const auto deviceContext = getDeviceContext();
|
|
||||||
hr = deviceContext->EndDraw();
|
|
||||||
deviceContext->SetTarget (nullptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
jassert (SUCCEEDED (hr));
|
|
||||||
|
|
||||||
if (FAILED (hr))
|
|
||||||
teardown();
|
|
||||||
|
|
||||||
#if JUCE_DIRECT2D_METRICS
|
|
||||||
owner.metrics->finishFrame();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return hr;
|
|
||||||
}
|
|
||||||
|
|
||||||
SavedState* getCurrentSavedState() const
|
|
||||||
{
|
|
||||||
return ! savedClientStates.empty() ? savedClientStates.back().get() : nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
SavedState* pushFirstSavedState (Rectangle<int> initialClipRegion)
|
|
||||||
{
|
|
||||||
jassert (savedClientStates.empty());
|
|
||||||
|
|
||||||
savedClientStates.push_back (std::make_unique<SavedState> (owner,
|
|
||||||
initialClipRegion,
|
|
||||||
getDeviceContext(),
|
|
||||||
deviceResources->colourBrush,
|
|
||||||
*deviceResources));
|
|
||||||
|
|
||||||
return getCurrentSavedState();
|
|
||||||
}
|
|
||||||
|
|
||||||
SavedState* pushSavedState()
|
|
||||||
{
|
|
||||||
jassert (! savedClientStates.empty());
|
|
||||||
|
|
||||||
savedClientStates.push_back (std::make_unique<SavedState> (*savedClientStates.back()));
|
|
||||||
|
|
||||||
return getCurrentSavedState();
|
|
||||||
}
|
|
||||||
|
|
||||||
SavedState* popSavedState()
|
|
||||||
{
|
|
||||||
savedClientStates.back()->popLayers();
|
|
||||||
savedClientStates.pop_back();
|
|
||||||
|
|
||||||
return getCurrentSavedState();
|
|
||||||
}
|
|
||||||
|
|
||||||
void popAllSavedStates()
|
|
||||||
{
|
|
||||||
while (! savedClientStates.empty())
|
|
||||||
popSavedState();
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual RectangleList<int> getPaintAreas() const = 0;
|
virtual RectangleList<int> getPaintAreas() const = 0;
|
||||||
virtual Rectangle<int> getFrameSize() const = 0;
|
virtual Rectangle<int> getFrameSize() const = 0;
|
||||||
virtual ComSmartPtr<ID2D1DeviceContext1> getDeviceContext() const = 0;
|
virtual ComSmartPtr<ID2D1DeviceContext1> getDeviceContext() const = 0;
|
||||||
virtual ComSmartPtr<ID2D1Image> getDeviceContextTarget() const = 0;
|
virtual ComSmartPtr<ID2D1Image> getDeviceContextTarget() const = 0;
|
||||||
|
|
||||||
void setDeviceContextTransform (AffineTransform transform)
|
void setDeviceContextTransform (AffineTransform transform);
|
||||||
{
|
void resetDeviceContextTransform();
|
||||||
setTransform (getDeviceContext(), transform);
|
|
||||||
}
|
|
||||||
|
|
||||||
void resetDeviceContextTransform()
|
|
||||||
{
|
|
||||||
resetTransform (getDeviceContext());
|
|
||||||
}
|
|
||||||
|
|
||||||
auto getDirect2DFactory()
|
auto getDirect2DFactory()
|
||||||
{
|
{
|
||||||
|
|
@ -737,81 +613,11 @@ public:
|
||||||
return directWrite->getFonts();
|
return directWrite->getFonts();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool fillSpriteBatch (const RectangleList<float>& list)
|
bool fillSpriteBatch (const RectangleList<float>& list);
|
||||||
{
|
|
||||||
if (! owner.currentState->fillType.isColour())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
auto* rectangleListSpriteBatch = deviceResources->rectangleListSpriteBatch.get();
|
static Line<float> offsetShape (Line<float> a, Point<float> b);
|
||||||
|
static Rectangle<float> offsetShape (Rectangle<float> a, Point<float> b);
|
||||||
if (rectangleListSpriteBatch == nullptr)
|
static RectangleList<float> offsetShape (RectangleList<float> a, Point<float> b);
|
||||||
return false;
|
|
||||||
|
|
||||||
const auto deviceContext = getDeviceContext();
|
|
||||||
|
|
||||||
if (deviceContext == nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
owner.applyPendingClipList();
|
|
||||||
|
|
||||||
const auto& transform = owner.currentState->currentTransform;
|
|
||||||
|
|
||||||
if (transform.isOnlyTranslated)
|
|
||||||
{
|
|
||||||
auto translateRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
|
||||||
{
|
|
||||||
return transform.translated (r);
|
|
||||||
};
|
|
||||||
|
|
||||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
|
||||||
list,
|
|
||||||
owner.currentState->fillType.colour,
|
|
||||||
translateRectangle,
|
|
||||||
owner.metrics.get());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (owner.currentState->isCurrentTransformAxisAligned())
|
|
||||||
{
|
|
||||||
auto transformRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
|
||||||
{
|
|
||||||
return transform.boundsAfterTransform (r);
|
|
||||||
};
|
|
||||||
|
|
||||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
|
||||||
list,
|
|
||||||
owner.currentState->fillType.colour,
|
|
||||||
transformRectangle,
|
|
||||||
owner.metrics.get());
|
|
||||||
}
|
|
||||||
|
|
||||||
auto checkRectangleWithoutTransforming = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
|
||||||
{
|
|
||||||
return r;
|
|
||||||
};
|
|
||||||
|
|
||||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
|
||||||
return rectangleListSpriteBatch->fillRectangles (deviceContext,
|
|
||||||
list,
|
|
||||||
owner.currentState->fillType.colour,
|
|
||||||
checkRectangleWithoutTransforming,
|
|
||||||
owner.metrics.get());
|
|
||||||
}
|
|
||||||
|
|
||||||
static Line<float> offsetShape (Line<float> a, Point<float> b)
|
|
||||||
{
|
|
||||||
return Line<float> { a.getStart() + b, a.getEnd() + b };
|
|
||||||
}
|
|
||||||
|
|
||||||
static Rectangle<float> offsetShape (Rectangle<float> a, Point<float> b)
|
|
||||||
{
|
|
||||||
return a + b;
|
|
||||||
}
|
|
||||||
|
|
||||||
static RectangleList<float> offsetShape (RectangleList<float> a, Point<float> b)
|
|
||||||
{
|
|
||||||
a.offsetAll (b);
|
|
||||||
return a;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename Shape, typename Fn>
|
template <typename Shape, typename Fn>
|
||||||
void paintPrimitive (const Shape& shape, Fn&& primitiveOp)
|
void paintPrimitive (const Shape& shape, Fn&& primitiveOp)
|
||||||
|
|
@ -848,36 +654,13 @@ public:
|
||||||
DirectWriteGlyphRun glyphRun;
|
DirectWriteGlyphRun glyphRun;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static void resetTransform (ID2D1DeviceContext1* context)
|
static void resetTransform (ID2D1DeviceContext1* context);
|
||||||
{
|
static void setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform);
|
||||||
context->SetTransform (D2D1::IdentityMatrix());
|
|
||||||
}
|
|
||||||
|
|
||||||
static void setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform)
|
DxgiAdapter::Ptr findAdapter() const;
|
||||||
{
|
|
||||||
context->SetTransform (D2DUtilities::transformToMatrix (newTransform));
|
|
||||||
}
|
|
||||||
|
|
||||||
DxgiAdapter::Ptr findAdapter() const
|
void adapterCreated (DxgiAdapter::Ptr newAdapter) override;
|
||||||
{
|
void adapterRemoved (DxgiAdapter::Ptr expiringAdapter) override;
|
||||||
return Direct2DDeviceResources::findAdapter (directX->adapters, getDeviceContext());
|
|
||||||
}
|
|
||||||
|
|
||||||
void adapterCreated (DxgiAdapter::Ptr newAdapter) override
|
|
||||||
{
|
|
||||||
const auto adapter = findAdapter();
|
|
||||||
|
|
||||||
if (adapter == nullptr || ! adapter->uniqueIDMatches (newAdapter))
|
|
||||||
teardown();
|
|
||||||
}
|
|
||||||
|
|
||||||
void adapterRemoved (DxgiAdapter::Ptr expiringAdapter) override
|
|
||||||
{
|
|
||||||
const auto adapter = findAdapter();
|
|
||||||
|
|
||||||
if (adapter != nullptr && adapter->uniqueIDMatches (expiringAdapter))
|
|
||||||
teardown();
|
|
||||||
}
|
|
||||||
|
|
||||||
HWND hwnd = nullptr;
|
HWND hwnd = nullptr;
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue