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Fixed a potential deadlock in MPESynthesiser::turnOffAllVoices()
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1 changed files with 7 additions and 5 deletions
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@ -299,12 +299,14 @@ void MPESynthesiser::reduceNumVoices (const int newNumVoices)
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void MPESynthesiser::turnOffAllVoices (bool allowTailOff)
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{
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const ScopedLock sl (voicesLock);
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{
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const ScopedLock sl (voicesLock);
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// first turn off all voices (it's more efficient to do this immediately
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// rather than to go through the MPEInstrument for this).
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for (auto* voice : voices)
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voice->noteStopped (allowTailOff);
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// first turn off all voices (it's more efficient to do this immediately
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// rather than to go through the MPEInstrument for this).
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for (auto* voice : voices)
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voice->noteStopped (allowTailOff);
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}
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// finally make sure the MPE Instrument also doesn't have any notes anymore.
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instrument->releaseAllNotes();
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