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LockingAsyncUpdater: Add a new slightly-more-threadsafe AsyncUpdater alternative
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133
modules/juce_events/broadcasters/juce_LockingAsyncUpdater.cpp
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133
modules/juce_events/broadcasters/juce_LockingAsyncUpdater.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class LockingAsyncUpdater::Impl : public CallbackMessage
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{
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public:
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explicit Impl (std::function<void()> cb)
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: callback (std::move (cb)) {}
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void clear()
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{
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const ScopedLock lock (mutex);
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deliver = false;
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callback = nullptr;
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}
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void trigger()
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{
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{
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const ScopedLock lock (mutex);
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if (deliver)
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return;
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deliver = true;
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}
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if (! post())
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cancel();
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}
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void cancel()
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{
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const ScopedLock lock (mutex);
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deliver = false;
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}
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bool isPending()
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{
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const ScopedLock lock (mutex);
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return deliver;
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}
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void messageCallback() override
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{
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const ScopedLock lock (mutex);
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if (std::exchange (deliver, false))
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NullCheckedInvocation::invoke (callback);
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}
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private:
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CriticalSection mutex;
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std::function<void()> callback;
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bool deliver = false;
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};
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//==============================================================================
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LockingAsyncUpdater::LockingAsyncUpdater (std::function<void()> callbackToUse)
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: impl (new Impl (std::move (callbackToUse))) {}
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LockingAsyncUpdater::LockingAsyncUpdater (LockingAsyncUpdater&& other) noexcept
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: impl (std::exchange (other.impl, nullptr)) {}
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LockingAsyncUpdater& LockingAsyncUpdater::operator= (LockingAsyncUpdater&& other) noexcept
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{
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LockingAsyncUpdater temp { std::move (other) };
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std::swap (temp.impl, impl);
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return *this;
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}
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LockingAsyncUpdater::~LockingAsyncUpdater()
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{
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if (impl != nullptr)
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impl->clear();
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}
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void LockingAsyncUpdater::triggerAsyncUpdate()
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{
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if (impl != nullptr)
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impl->trigger();
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else
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jassertfalse; // moved-from!
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}
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void LockingAsyncUpdater::cancelPendingUpdate() noexcept
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{
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if (impl != nullptr)
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impl->cancel();
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else
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jassertfalse; // moved-from!
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}
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void LockingAsyncUpdater::handleUpdateNowIfNeeded()
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{
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if (impl != nullptr)
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impl->messageCallback();
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else
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jassertfalse; // moved-from!
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}
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bool LockingAsyncUpdater::isUpdatePending() const noexcept
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{
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if (impl != nullptr)
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return impl->isPending();
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jassertfalse; // moved-from!
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return false;
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}
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} // namespace juce
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113
modules/juce_events/broadcasters/juce_LockingAsyncUpdater.h
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113
modules/juce_events/broadcasters/juce_LockingAsyncUpdater.h
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@ -0,0 +1,113 @@
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A bit like an AsyncUpdater, but guarantees that after cancelPendingUpdate() returns,
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the async function will never be called until triggerAsyncUpdate() is called again.
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This is an important guarantee for writing classes with async behaviour that can
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still be destroyed safely from a background thread.
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Note that all of the member functions of this type have a chance of blocking, so
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this class is unsuitable for broadcasting changes from a realtime thread.
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@tags{Events}
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*/
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class JUCE_API LockingAsyncUpdater final
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{
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public:
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//==============================================================================
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/** Creates a LockingAsyncUpdater object that will call the provided callback
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on the main thread when triggered.
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Note that the LockingAsyncUpdater takes an internal mutex before calling
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the provided callback. Therefore, in order to avoid deadlocks, you should
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(ideally) ensure that no locks are taken inside the callbackToUse. If you
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do need to take a lock inside the callback, make sure that you do not
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hold the same lock while calling any of the LockingAsyncUpdater member
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functions.
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*/
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explicit LockingAsyncUpdater (std::function<void()> callbackToUse);
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/** Move constructor. */
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LockingAsyncUpdater (LockingAsyncUpdater&& other) noexcept;
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/** Move assignment operator. */
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LockingAsyncUpdater& operator= (LockingAsyncUpdater&& other) noexcept;
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/** Destructor.
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If there are any pending callbacks when the object is deleted, these are lost.
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The async callback is guaranteed not to be called again once the destructor has
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completed.
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*/
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~LockingAsyncUpdater();
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//==============================================================================
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/** Causes the callback to be triggered at a later time.
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This method returns quickly, after which a callback to the
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handleAsyncUpdate() method will be made by the impl thread as
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soon as possible.
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If an update callback is already pending but hasn't started yet, calling
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this method will have no effect.
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It's thread-safe to call this method from any thread, BUT beware of calling
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it from a real-time (e.g. audio) thread, because it unconditionally locks
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a mutex. This may block, e.g. if this is called from a background thread
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while the async callback is in progress on the main thread.
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*/
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void triggerAsyncUpdate();
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/** This will stop any pending updates from happening.
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If a callback is already in progress on another thread, this will block until
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the callback has finished before returning.
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*/
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void cancelPendingUpdate() noexcept;
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/** If an update has been triggered and is pending, this will invoke it
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synchronously.
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Use this as a kind of "flush" operation - if an update is pending, the
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handleAsyncUpdate() method will be called immediately; if no update is
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pending, then nothing will be done.
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Because this may invoke the callback, this method must only be called on
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the main event thread.
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*/
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void handleUpdateNowIfNeeded();
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/** Returns true if there's an update callback in the pipeline. */
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bool isUpdatePending() const noexcept;
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private:
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class Impl;
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ReferenceCountedObjectPtr<Impl> impl;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LockingAsyncUpdater)
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};
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} // namespace juce
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@ -60,6 +60,7 @@
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#include "messages/juce_MessageManager.cpp"
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#include "messages/juce_MessageManager.cpp"
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#include "broadcasters/juce_ActionBroadcaster.cpp"
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#include "broadcasters/juce_ActionBroadcaster.cpp"
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#include "broadcasters/juce_AsyncUpdater.cpp"
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#include "broadcasters/juce_AsyncUpdater.cpp"
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#include "broadcasters/juce_LockingAsyncUpdater.cpp"
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#include "broadcasters/juce_ChangeBroadcaster.cpp"
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#include "broadcasters/juce_ChangeBroadcaster.cpp"
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#include "timers/juce_MultiTimer.cpp"
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#include "timers/juce_MultiTimer.cpp"
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#include "timers/juce_Timer.cpp"
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#include "timers/juce_Timer.cpp"
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#include "broadcasters/juce_ActionBroadcaster.h"
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#include "broadcasters/juce_ActionBroadcaster.h"
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#include "broadcasters/juce_ActionListener.h"
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#include "broadcasters/juce_ActionListener.h"
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#include "broadcasters/juce_AsyncUpdater.h"
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#include "broadcasters/juce_AsyncUpdater.h"
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#include "broadcasters/juce_LockingAsyncUpdater.h"
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#include "broadcasters/juce_ChangeListener.h"
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#include "broadcasters/juce_ChangeListener.h"
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#include "broadcasters/juce_ChangeBroadcaster.h"
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#include "broadcasters/juce_ChangeBroadcaster.h"
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#include "timers/juce_Timer.h"
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#include "timers/juce_Timer.h"
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