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Don't use default input/output device names when setting up an AudioDeviceManager if no channels have been requested
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1 changed files with 2 additions and 2 deletions
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@ -336,10 +336,10 @@ void AudioDeviceManager::insertDefaultDeviceNames (AudioDeviceSetup& setup) cons
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{
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if (auto* type = getCurrentDeviceTypeObject())
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{
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if (setup.outputDeviceName.isEmpty())
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if (numOutputChansNeeded > 0 && setup.outputDeviceName.isEmpty())
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setup.outputDeviceName = type->getDeviceNames (false) [type->getDefaultDeviceIndex (false)];
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if (setup.inputDeviceName.isEmpty())
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if (numInputChansNeeded > 0 && setup.inputDeviceName.isEmpty())
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setup.inputDeviceName = type->getDeviceNames (true) [type->getDefaultDeviceIndex (true)];
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}
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}
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