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Disable the effect of setPaintingIsUnclipped on components with children
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2 changed files with 3 additions and 3 deletions
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@ -1997,7 +1997,7 @@ void Component::paintComponentAndChildren (Graphics& g)
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{
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auto clipBounds = g.getClipBounds();
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if (flags.dontClipGraphicsFlag)
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if (flags.dontClipGraphicsFlag && getNumChildComponents() == 0)
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{
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paint (g);
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}
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@ -1113,10 +1113,10 @@ public:
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number of simple components being rendered, and where they are guaranteed never to do any drawing
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beyond their own boundaries, setting this to true will reduce the overhead involved in clipping
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the graphics context that gets passed to the component's paint() callback.
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If you enable this mode, you'll need to make sure your paint method doesn't call anything like
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Graphics::fillAll(), and doesn't draw beyond the component's bounds, because that'll produce
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artifacts. Your component also can't have any child components that may be placed beyond its
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bounds.
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artifacts. This option will have no effect on components that contain any child components.
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*/
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void setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept;
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