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Changed the signature of MouseListener::mouseWheelMove() to take a struct MouseWheelDetails rather than raw floats. This will require updates in source code that uses mouse-wheel callbacks, but provides some new abilities, including a flag to indicate inverted wheel direction.

This commit is contained in:
jules 2012-05-25 16:42:36 +01:00
parent cb169b251d
commit 87175c91f5
32 changed files with 265 additions and 210 deletions

View file

@ -319,4 +319,41 @@ private:
};
//==============================================================================
/**
Contains status information about a mouse wheel event.
@see MouseListener, MouseEvent
*/
struct MouseWheelDetails
{
//==============================================================================
/** The amount that the wheel has been moved in the X axis.
If isReversed is true, then a negative deltaX means that the wheel has been
pushed physically to the left.
If isReversed is false, then a negative deltaX means that the wheel has been
pushed physically to the right.
*/
float deltaX;
/** The amount that the wheel has been moved in the Y axis.
If isReversed is true, then a negative deltaY means that the wheel has been
pushed physically upwards.
If isReversed is false, then a negative deltaY means that the wheel has been
pushed physically downwards.
*/
float deltaY;
/** Indicates whether the user has reversed the direction of the wheel.
See deltaX and deltaY for an explanation of the effects of this value.
*/
bool isReversed;
/** If true, then the wheel has continuous, un-stepped motion. */
bool isSmooth;
};
#endif // __JUCE_MOUSEEVENT_JUCEHEADER__