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Fixed a mistake in a comment in the LookAndFeel destructor
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@ -63,7 +63,7 @@ LookAndFeel::~LookAndFeel()
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it before you delete it, or call LookAndFeel::setDefaultLookAndFeel (nullptr)
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if you had set it up to be the default one. This assertion can also be avoided by
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declaring your LookAndFeel object before any of the Components that use it as
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the LookAndFeel will be destroyed before the Components.
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the Components will be destroyed before the LookAndFeel.
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Deleting a LookAndFeel is unlikely to cause a crash since most things will use a
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safe WeakReference to it, but it could cause some unexpected graphical behaviour,
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