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Formatting: Remove double-dots from comments and other strings
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commit
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209 changed files with 508 additions and 509 deletions
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@ -41,9 +41,9 @@ namespace juce
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JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wcast-function-type")
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#undef GetSystemMetrics // multimon overrides this for some reason and causes a mess..
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#undef GetSystemMetrics // multimon overrides this for some reason and causes a mess
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// these are in the windows SDK, but need to be repeated here for GCC..
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// these are in the windows SDK, but need to be repeated here for GCC
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#ifndef GET_APPCOMMAND_LPARAM
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#define GET_APPCOMMAND_LPARAM(lParam) ((short) (HIWORD (lParam) & ~FAPPCOMMAND_MASK))
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@ -1822,7 +1822,7 @@ public:
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if (! makeActive)
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{
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// in this case a broughttofront call won't have occurred, so do it now..
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// in this case a broughttofront call won't have occurred, so do it now
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handleBroughtToFront();
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}
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}
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@ -2711,7 +2711,7 @@ private:
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// This avoids a rare stuck-button problem when focus is lost unexpectedly, but must
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// not be called as part of a move, in case it's actually a mouse-drag from another
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// app which ends up here when we get focus before the mouse is released..
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// app which ends up here when we get focus before the mouse is released.
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if (isMouseDownEvent)
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NullCheckedInvocation::invoke (getNativeRealtimeModifiers);
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@ -3038,7 +3038,7 @@ private:
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ModifierKeys::currentModifiers = ModifierKeys::getCurrentModifiers().withoutMouseButtons().withFlags (ModifierKeys::leftButtonModifier);
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modsToSend = ModifierKeys::getCurrentModifiers();
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// this forces a mouse-enter/up event, in case for some reason we didn't get a mouse-up before.
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// this forces a mouse-enter/up event, in case for some reason we didn't get a mouse-up before
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handleMouseEvent (MouseInputSource::InputSourceType::touch, pos, modsToSend.withoutMouseButtons(),
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pressure, orientation, time, {}, touchIndex);
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@ -3159,7 +3159,7 @@ private:
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{
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modsToSend = ModifierKeys::currentModifiers;
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// this forces a mouse-enter/up event, in case for some reason we didn't get a mouse-up before.
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// this forces a mouse-enter/up event, in case for some reason we didn't get a mouse-up before
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handleMouseEvent (MouseInputSource::InputSourceType::pen, pos, modsToSend.withoutMouseButtons(),
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pressure, MouseInputSource::defaultOrientation, time, penDetails);
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@ -3349,7 +3349,7 @@ private:
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}
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else
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{
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// convert the scan code to an unmodified character code..
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// convert the scan code to an unmodified character code
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const UINT virtualKey = MapVirtualKey ((UINT) virtualScanCode, 1);
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UINT keyChar = MapVirtualKey (virtualKey, 2);
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@ -3577,7 +3577,7 @@ private:
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handleMovedOrResized();
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updateCurrentMonitorAndRefreshVBlankDispatcher();
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return ! dontRepaint; // to allow non-accelerated openGL windows to draw themselves correctly.
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return ! dontRepaint; // to allow non-accelerated openGL windows to draw themselves correctly
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}
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//==============================================================================
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@ -3980,7 +3980,7 @@ private:
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return 0;
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case WM_NCPAINT:
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// this must be done, even with native titlebars, or there are rendering artifacts.
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// This must be done, even with native titlebars, or there are rendering artifacts.
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handlePaintMessage();
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// Even if we're *not* using a native titlebar (i.e. extending into the nonclient area)
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// the system needs to handle the NCPAINT to draw rounded corners and shadows.
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@ -4218,7 +4218,7 @@ private:
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// while a temporary window is being shown, prevent Windows from deactivating the
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// title bars of our main windows.
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if (wParam == 0 && ! shouldDeactivateTitleBar)
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wParam = TRUE; // change this and let it get passed to the DefWindowProc.
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wParam = TRUE; // change this and let it get passed to the DefWindowProc
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break;
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@ -4494,7 +4494,7 @@ private:
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{
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if (compositionInProgress)
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{
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// If this occurs, the user has cancelled the composition, so clear their changes..
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// If this occurs, the user has cancelled the composition, so clear their changes.
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if (auto* target = owner.findCurrentTextInputTarget())
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{
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target->setHighlightedRegion (compositionRange);
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