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Formatting: Remove double-dots from comments and other strings

This commit is contained in:
reuk 2025-11-17 19:00:05 +00:00
parent 82dc6d1c7e
commit 83e5264c86
No known key found for this signature in database
209 changed files with 508 additions and 509 deletions

View file

@ -211,7 +211,7 @@ AffineTransform AffineTransform::inverted() const noexcept
dst10, dst11, -mat02 * dst10 - mat12 * dst11 };
}
// singularity..
// singularity
return *this;
}

View file

@ -316,7 +316,7 @@ void EdgeTable::clearLineSizes() noexcept
void EdgeTable::sanitiseLevels (const bool useNonZeroWinding) noexcept
{
// Convert the table from relative windings to absolute levels..
// convert the table from relative windings to absolute levels
int* lineStart = table.data();
for (int y = bounds.getHeight(); --y >= 0;)

View file

@ -138,7 +138,7 @@ public:
if (endOfRun == (x / scale))
{
// small segment within the same pixel, so just save it for the next
// time round..
// time round
levelAccumulator += (endX - x) * level;
}
else
@ -157,7 +157,7 @@ public:
iterationCallback.handleEdgeTablePixel (x, static_cast<uint8_t> (levelAccumulator));
}
// if there's a run of similar pixels, do it all in one go..
// if there's a run of similar pixels, do it all in one go
if (level > 0)
{
jassert (endOfRun <= bounds.getRight());
@ -167,7 +167,7 @@ public:
iterationCallback.handleEdgeTableLine (x, numPix, static_cast<uint8_t> (level));
}
// save the bit at the end to be drawn next time round the loop.
// save the bit at the end to be drawn next time round the loop
levelAccumulator = (endX & 0xff) * level;
}

View file

@ -605,7 +605,7 @@ void Path::addArrow (Line<float> line, float lineThickness,
void Path::addPolygon (Point<float> centre, int numberOfSides,
float radius, float startAngle)
{
jassert (numberOfSides > 1); // this would be silly.
jassert (numberOfSides > 1); // this would be silly
if (numberOfSides > 1)
{
@ -629,7 +629,7 @@ void Path::addPolygon (Point<float> centre, int numberOfSides,
void Path::addStar (Point<float> centre, int numberOfPoints, float innerRadius,
float outerRadius, float startAngle)
{
jassert (numberOfPoints > 1); // this would be silly.
jassert (numberOfPoints > 1); // this would be silly
if (numberOfPoints > 1)
{

View file

@ -52,13 +52,13 @@ namespace juce
myPath.quadraticTo (0.0f, 150.0f, 5.0f, 50.0f); // draw a curve that ends at (5, 50)
myPath.closeSubPath(); // close the subpath with a line back to (10, 10)
// add an ellipse as well, which will form a second sub-path within the path..
// add an ellipse as well, which will form a second sub-path within the path
myPath.addEllipse (50.0f, 50.0f, 40.0f, 30.0f);
// double the width of the whole thing..
// double the width of the whole thing
myPath.applyTransform (AffineTransform::scale (2.0f, 1.0f));
// and draw it to a graphics context with a 5-pixel thick outline.
// and draw it to a graphics context with a 5-pixel thick outline
g.strokePath (myPath, PathStrokeType (5.0f));
@endcode

View file

@ -222,7 +222,7 @@ namespace PathStrokeHelpers
{
const auto intersection = lineIntersection (x1, y1, x2, y2, x3, y3, x4, y4);
// if they intersect, use this point..
// if they intersect, use this point
if (intersection.intersects)
{
destPath.lineTo (intersection.point);

View file

@ -483,7 +483,7 @@ public:
auto jry2 = jry1 + r2.getHeight();
// if the vertical edges of any blocks are touching and their horizontals don't
// line up, split them horizontally..
// line up, split them horizontally
if (jrx1 == rx2 || jrx2 == rx1)
{
if (jry1 > ry1 && jry1 < ry2)