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Included the HeavyweightLeakedObjectDetector header a little earlier so that more JUCE classes can make use of it when necessary
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1 changed files with 2 additions and 2 deletions
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@ -280,6 +280,8 @@ namespace juce
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#include "containers/juce_NamedValueSet.h"
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#include "containers/juce_DynamicObject.h"
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#include "containers/juce_HashMap.h"
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#include "system/juce_SystemStats.h"
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#include "memory/juce_HeavyweightLeakedObjectDetector.h"
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#include "time/juce_RelativeTime.h"
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#include "time/juce_Time.h"
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#include "streams/juce_InputStream.h"
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@ -328,7 +330,6 @@ namespace juce
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#include "network/juce_URL.h"
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#include "network/juce_WebInputStream.h"
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#include "streams/juce_URLInputSource.h"
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#include "system/juce_SystemStats.h"
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#include "time/juce_PerformanceCounter.h"
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#include "unit_tests/juce_UnitTest.h"
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#include "xml/juce_XmlDocument.h"
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@ -338,7 +339,6 @@ namespace juce
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#include "zip/juce_ZipFile.h"
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#include "containers/juce_PropertySet.h"
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#include "memory/juce_SharedResourcePointer.h"
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#include "memory/juce_HeavyweightLeakedObjectDetector.h"
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#if JUCE_CORE_INCLUDE_OBJC_HELPERS && (JUCE_MAC || JUCE_IOS)
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#include "native/juce_osx_ObjCHelpers.h"
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