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Refactored the structure of the introjucer's generated code folder, and gave it the ability to embed local copies of modules.

This commit is contained in:
Julian Storer 2011-08-16 18:05:20 +01:00
parent c65c07312d
commit 81da96f1a2
160 changed files with 864 additions and 2248 deletions

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

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@ -19,5 +19,8 @@
"midi_io/*",
"sources/*",
"audio_cd/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "CoreAudio CoreMIDI DiscRecording",
"iOSFrameworks": "AudioToolbox"
}

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

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@ -15,5 +15,8 @@
"browse": [ "format/*",
"codecs/*",
"sampler/*" ]
"sampler/*" ],
"OSXFrameworks": "CoreAudio CoreMIDI QuartzCore AudioToolbox",
"iOSFrameworks": "AudioToolbox QuartzCore"
}

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@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_AU

View file

@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_RTAS

View file

@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_RTAS

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@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_RTAS

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@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_RTAS

View file

@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
// (these functions are in their own file because of problems including windows.h

View file

@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_RTAS

View file

@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_VST

View file

@ -23,6 +23,10 @@
==============================================================================
*/
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"
#include "../utility/juce_CheckSettingMacros.h"
#if JucePlugin_Build_VST

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -18,5 +18,8 @@
"format/*",
"format_types/*",
"scanning/*"
]
],
"OSXFrameworks": "CoreAudio CoreMIDI AudioToolbox",
"iOSFrameworks": "AudioToolbox"
}

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

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@ -29,5 +29,8 @@
"zip/*",
"unit_tests/*",
"misc/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "Cocoa IOKit",
"iOSFrameworks": "Foundation"
}

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

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@ -22,5 +22,8 @@
"placement/*",
"fonts/*",
"effects/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "Cocoa",
"iOSFrameworks": "CoreGraphics CoreText"
}

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

View file

@ -32,5 +32,8 @@
"commands/*",
"misc/*",
"application/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "Cocoa Carbon QuartzCore",
"iOSFrameworks": "UIKit"
}

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

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@ -18,5 +18,7 @@
"embedding/*",
"lookandfeel/*",
"misc/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "WebKit"
}

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@ -14,5 +14,8 @@
{ "file": "juce_opengl.mm", "target": "xcode" } ],
"browse": [ "opengl/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "OpenGL",
"iOSFrameworks": "OpenGLES"
}

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"

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@ -15,5 +15,7 @@
"browse": [ "playback/*",
"capture/*",
"native/*" ]
"native/*" ],
"OSXFrameworks": "QTKit QuickTime"
}

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@ -32,7 +32,7 @@
#error "Incorrect use of JUCE cpp file"
#endif
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// Your project must contain an AppConfig.h file with your project-specific settings in it,
// and your header search path must make it accessible to the module's files.
#include "AppConfig.h"