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Stripped out some unnecessary boilerplate includes from juce_gui_basics.

This commit is contained in:
jules 2013-08-24 11:45:55 +01:00
parent d28ebfdb36
commit 7f6394478a
113 changed files with 117 additions and 412 deletions

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@ -25,9 +25,6 @@
#ifndef JUCE_COMPONENTDRAGGER_H_INCLUDED
#define JUCE_COMPONENTDRAGGER_H_INCLUDED
#include "juce_MouseEvent.h"
#include "../layout/juce_ComponentBoundsConstrainer.h"
//==============================================================================
/**

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@ -25,8 +25,6 @@
#ifndef JUCE_DRAGANDDROPCONTAINER_H_INCLUDED
#define JUCE_DRAGANDDROPCONTAINER_H_INCLUDED
#include "juce_DragAndDropTarget.h"
//==============================================================================
/**

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@ -25,8 +25,6 @@
#ifndef JUCE_DRAGANDDROPTARGET_H_INCLUDED
#define JUCE_DRAGANDDROPTARGET_H_INCLUDED
#include "../components/juce_Component.h"
//==============================================================================
/**

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@ -25,9 +25,6 @@
#ifndef JUCE_LASSOCOMPONENT_H_INCLUDED
#define JUCE_LASSOCOMPONENT_H_INCLUDED
#include "../components/juce_Component.h"
#include "juce_SelectedItemSet.h"
//==============================================================================
/**

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@ -25,10 +25,6 @@
#ifndef JUCE_MOUSECURSOR_H_INCLUDED
#define JUCE_MOUSECURSOR_H_INCLUDED
class Image;
class ComponentPeer;
class Component;
//==============================================================================
/**

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@ -25,10 +25,6 @@
#ifndef JUCE_MOUSEEVENT_H_INCLUDED
#define JUCE_MOUSEEVENT_H_INCLUDED
class Component;
class MouseInputSource;
#include "../keyboard/juce_ModifierKeys.h"
//==============================================================================
/**

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@ -25,6 +25,7 @@
#ifndef JUCE_MOUSEINACTIVITYDETECTOR_H_INCLUDED
#define JUCE_MOUSEINACTIVITYDETECTOR_H_INCLUDED
//==============================================================================
/**
This object watches for mouse-events happening within a component, and if

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@ -25,10 +25,6 @@
#ifndef JUCE_MOUSEINPUTSOURCE_H_INCLUDED
#define JUCE_MOUSEINPUTSOURCE_H_INCLUDED
#include "../keyboard/juce_ModifierKeys.h"
#include "../components/juce_Desktop.h"
class MouseInputSourceInternal;
//==============================================================================
/**

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@ -25,8 +25,6 @@
#ifndef JUCE_MOUSELISTENER_H_INCLUDED
#define JUCE_MOUSELISTENER_H_INCLUDED
class MouseEvent;
struct MouseWheelDetails;
//==============================================================================
/**

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@ -25,6 +25,8 @@
#ifndef JUCE_TEXTDRAGANDDROPTARGET_H_INCLUDED
#define JUCE_TEXTDRAGANDDROPTARGET_H_INCLUDED
//==============================================================================
/**
Components derived from this class can have text dropped onto them by an external application.