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Tweak to TextInputTarget. Code clean-ups. Jucer development.
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27d1d9a9d9
commit
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53 changed files with 1019 additions and 909 deletions
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@ -28,14 +28,14 @@
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#if JUCE_INCLUDED_FILE
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//==============================================================================
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#ifdef JUCE_DEBUG
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#if JUCE_DEBUG && ! defined (JUCE_DEBUG_XERRORS)
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#define JUCE_DEBUG_XERRORS 1
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#endif
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Display* display = 0; // This is also referenced from WindowDriver.cpp
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Window juce_messageWindowHandle = None;
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XContext improbableNumber; // This is referenced from Windowing.cpp
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XContext windowHandleXContext; // This is referenced from Windowing.cpp
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extern void juce_windowMessageReceive (XEvent* event); // Defined in Windowing.cpp
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extern void juce_handleSelectionRequest (XSelectionRequestEvent &evt); // Defined in Clipboard.cpp
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@ -165,7 +165,7 @@ static int ioErrorHandler (Display* display)
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// A protocol error has occurred
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static int errorHandler (Display* display, XErrorEvent* event)
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{
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#ifdef JUCE_DEBUG_XERRORS
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#if JUCE_DEBUG_XERRORS
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char errorStr[64] = { 0 };
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char requestStr[64] = { 0 };
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@ -280,7 +280,7 @@ void MessageManager::doPlatformSpecificInitialisation()
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// Create a context to store user data associated with Windows we
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// create in WindowDriver
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improbableNumber = XUniqueContext();
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windowHandleXContext = XUniqueContext();
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// We're only interested in client messages for this window
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// which are always sent
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