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Tweak to TextInputTarget. Code clean-ups. Jucer development.

This commit is contained in:
Julian Storer 2010-04-30 11:00:38 +01:00
parent 27d1d9a9d9
commit 7ed446b5fd
53 changed files with 1019 additions and 909 deletions

View file

@ -812,7 +812,7 @@ void Component::setBounds (int x, int y, int w, int h)
const bool wasResized = (getWidth() != w || getHeight() != h);
const bool wasMoved = (getX() != x || getY() != y);
#ifdef JUCE_DEBUG
#if JUCE_DEBUG
// It's a very bad idea to try to resize a window during its paint() method!
jassert (! (flags.isInsidePaintCall && wasResized && isOnDesktop()));
#endif
@ -1673,7 +1673,7 @@ void Component::paintEntireComponent (Graphics& g)
{
jassert (! g.isClipEmpty());
#ifdef JUCE_DEBUG
#if JUCE_DEBUG
flags.isInsidePaintCall = true;
#endif
@ -1694,7 +1694,7 @@ void Component::paintEntireComponent (Graphics& g)
renderComponent (g);
}
#ifdef JUCE_DEBUG
#if JUCE_DEBUG
flags.isInsidePaintCall = false;
#endif
}