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Removed some superfluous consts from definitions

This commit is contained in:
Tom Poole 2023-09-20 12:28:25 +01:00
parent 1eea4766ce
commit 7d45d498b9
47 changed files with 120 additions and 119 deletions

View file

@ -35,13 +35,13 @@ public:
PaintElementGroup (PaintRoutine*);
~PaintElementGroup() override;
void ungroup (const bool);
void ungroup (bool);
static void groupSelected (PaintRoutine* const);
int getNumElements() const noexcept;
PaintElement* getElement (const int index) const noexcept;
PaintElement* getElement (int index) const noexcept;
int indexOfElement (const PaintElement* element) const noexcept;
bool containsElement (const PaintElement* element) const;
@ -49,7 +49,7 @@ public:
//==============================================================================
void setInitialBounds (int, int) override;
Rectangle<int> getCurrentBounds (const Rectangle<int>&) const override;
void setCurrentBounds (const Rectangle<int>&, const Rectangle<int>&, const bool) override;
void setCurrentBounds (const Rectangle<int>&, const Rectangle<int>&, bool) override;
//==============================================================================
void draw (Graphics&, const ComponentLayout*, const Rectangle<int>&) override;