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Fixed an issue where sliders would draw incorrectly in LookAndFeel4 if the slider's value text box was placed left to the slider
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1 changed files with 1 additions and 1 deletions
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@ -942,7 +942,7 @@ void LookAndFeel_V4::drawLinearSlider (Graphics& g, int x, int y, int width, int
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const auto trackWidth = jmin (6.0f, slider.isHorizontal() ? height * 0.25f : width * 0.25f);
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const Point<float> startPoint (slider.isHorizontal() ? x : width * 0.5f,
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const Point<float> startPoint (slider.isHorizontal() ? x : x + width * 0.5f,
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slider.isHorizontal() ? y + height * 0.5f : height + y);
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const Point<float> endPoint (slider.isHorizontal() ? width + x : startPoint.x,
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