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The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability.

This commit is contained in:
Julian Storer 2010-02-07 00:52:30 +00:00
parent 31a102008d
commit 7bc24ae42a
153 changed files with 2258 additions and 2753 deletions

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@ -481,7 +481,7 @@ void QuickTimeMovieComponent::goToStart()
setPosition (0.0);
}
void QuickTimeMovieComponent::setBoundsWithCorrectAspectRatio (const Rectangle& spaceToFitWithin,
void QuickTimeMovieComponent::setBoundsWithCorrectAspectRatio (const Rectangle<int>& spaceToFitWithin,
const RectanglePlacement& placement)
{
int normalWidth, normalHeight;