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The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability.
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153 changed files with 2258 additions and 2753 deletions
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@ -481,7 +481,7 @@ void QuickTimeMovieComponent::goToStart()
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setPosition (0.0);
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}
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void QuickTimeMovieComponent::setBoundsWithCorrectAspectRatio (const Rectangle& spaceToFitWithin,
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void QuickTimeMovieComponent::setBoundsWithCorrectAspectRatio (const Rectangle<int>& spaceToFitWithin,
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const RectanglePlacement& placement)
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{
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int normalWidth, normalHeight;
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