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Some misc cleanups, mainly around WeakReference usage and rectangles

This commit is contained in:
jules 2018-07-09 16:00:45 +01:00
parent 47535718dc
commit 7ab4d1708b
28 changed files with 136 additions and 135 deletions

View file

@ -351,8 +351,8 @@ void LowLevelGraphicsPostScriptRenderer::fillRect (const Rectangle<float>& r)
writeClip();
writeColour (stateStack.getLast()->fillType.colour);
Rectangle<float> r2 (r.translated ((float) stateStack.getLast()->xOffset,
(float) stateStack.getLast()->yOffset));
auto r2 = r.translated ((float) stateStack.getLast()->xOffset,
(float) stateStack.getLast()->yOffset);
out << r2.getX() << ' ' << -r2.getBottom() << ' ' << r2.getWidth() << ' ' << r2.getHeight() << " rectfill\n";
}
@ -401,7 +401,7 @@ void LowLevelGraphicsPostScriptRenderer::fillPath (const Path& path, const Affin
out << "clip\n";
}
const Rectangle<int> bounds (stateStack.getLast()->clip.getBounds());
auto bounds = stateStack.getLast()->clip.getBounds();
// ideally this would draw lots of lines or ellipses to approximate the gradient, but for the
// time-being, this just fills it with the average colour..