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Add demo assets as Xcode resource to AudioPluginHost
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3 changed files with 29 additions and 2 deletions
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@ -8,7 +8,8 @@
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<EXPORTFORMATS>
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<XCODE_MAC targetFolder="Builds/MacOSX" rtasFolder="~/SDKs/PT_80_SDK" objCExtraSuffix="M73TRi"
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smallIcon="c97aUr" bigIcon="c97aUr" microphonePermissionNeeded="1"
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sendAppleEventsPermissionNeeded="1" sendAppleEventsPermissionText="This is required for some third-party plug-ins to function correctly.">
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sendAppleEventsPermissionNeeded="1" sendAppleEventsPermissionText="This is required for some third-party plug-ins to function correctly."
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customXcodeResourceFolders="../../examples/Assets">
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<CONFIGURATIONS>
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<CONFIGURATION name="Debug" isDebug="1" targetName="AudioPluginHost" recommendedWarnings="LLVM"/>
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<CONFIGURATION name="Release" isDebug="0" optimisation="2" targetName="AudioPluginHost"
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@ -124,7 +125,7 @@
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</VS2019>
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<XCODE_IPHONE targetFolder="Builds/iOS" iosScreenOrientation="" iPadScreenOrientation=""
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iosDeviceFamily="1,2" microphonePermissionNeeded="1" iosBackgroundAudio="1"
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iosBackgroundBle="1" smallIcon="c97aUr" bigIcon="c97aUr">
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iosBackgroundBle="1" smallIcon="c97aUr" bigIcon="c97aUr" customXcodeResourceFolders="../../examples/Assets">
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<CONFIGURATIONS>
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<CONFIGURATION name="Debug" enablePluginBinaryCopyStep="1" isDebug="1" optimisation="1"
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linkTimeOptimisation="0" targetName="Plugin Host" recommendedWarnings="LLVM"/>
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