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Removed a defunct workaround for an obscure bug in old Windows PCI hardware
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1 changed files with 0 additions and 11 deletions
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@ -260,17 +260,6 @@ public:
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{
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LARGE_INTEGER ticks;
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QueryPerformanceCounter (&ticks);
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const int64 mainCounterAsHiResTicks = (juce_millisecondsSinceStartup() * hiResTicksPerSecond) / 1000;
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const int64 newOffset = mainCounterAsHiResTicks - ticks.QuadPart;
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// fix for a very obscure PCI hardware bug that can make the counter
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// sometimes jump forwards by a few seconds..
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const int64 offsetDrift = abs64 (newOffset - hiResTicksOffset);
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if (offsetDrift > (hiResTicksPerSecond >> 1))
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hiResTicksOffset = newOffset;
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return ticks.QuadPart + hiResTicksOffset;
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}
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