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Add multicast support to juce_Socket
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2 changed files with 707 additions and 622 deletions
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@ -65,6 +65,18 @@ public:
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*/
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bool bindToPort (int localPortNumber);
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/** Binds the socket to the specified local port and local address.
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If localAddress is not an empty string then the socket will be bound to localAddress
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as well. This is useful if you would like to bind your socket to a specific network
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adapter. Note that localAddress must be an IP address assigned to one of your
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network address otherwise this function will fail.
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@returns true on success; false may indicate that another socket is already bound
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on the same port
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@see bindToPort(int localPortNumber), IPAddress::findAllAddresses
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*/
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bool bindToPort (int localPortNumber, const String& localAddress);
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/** Returns the local port number to which this socket is currently bound.
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This is useful if you need to know to which port the OS has actually bound your
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@ -218,6 +230,18 @@ public:
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*/
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bool bindToPort (int localPortNumber);
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/** Binds the socket to the specified local port and local address.
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If localAddress is not an empty string then the socket will be bound to localAddress
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as well. This is useful if you would like to bind your socket to a specific network
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adapter. Note that localAddress must be an IP address assigned to one of your
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network address otherwise this function will fail.
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@returns true on success; false may indicate that another socket is already bound
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on the same port
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@see bindToPort(int localPortNumber), IPAddress::findAllAddresses
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*/
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bool bindToPort (int localPortNumber, const String& localAddress);
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/** Returns the local port number to which this socket is currently bound.
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This is useful if you need to know to which port the OS has actually bound your
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@ -282,11 +306,24 @@ public:
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int write (const String& remoteHostname, int remotePortNumber,
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const void* sourceBuffer, int numBytesToWrite);
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//==============================================================================
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/** Join a multicast group
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@returns true if it succeeds.
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*/
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bool joinMulticast (const String& multicastIPAddress);
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/** Leave a multicast group
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@returns true if it succeeds.
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*/
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bool leaveMulticast (const String& multicastIPAddress);
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private:
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//==============================================================================
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int handle;
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bool isBound;
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String lastServerHost;
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String lastBindAddress, lastServerHost;
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int lastServerPort;
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void* lastServerAddress;
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mutable CriticalSection readLock;
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