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https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
Minor clean-ups
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parent
da8e3c53b6
commit
66d413c32b
8 changed files with 54 additions and 54 deletions
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@ -37,7 +37,7 @@ class PluginHostApp : public JUCEApplication
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public:
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PluginHostApp() {}
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void initialise (const String& commandLine)
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void initialise (const String& commandLine) override
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{
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// initialise our settings file..
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@ -66,14 +66,14 @@ public:
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.getChildFile (commandLine), true);
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}
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void shutdown()
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void shutdown() override
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{
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mainWindow = nullptr;
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appProperties = nullptr;
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LookAndFeel::setDefaultLookAndFeel (nullptr);
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}
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void systemRequestedQuit()
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void systemRequestedQuit() override
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{
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if (mainWindow != nullptr)
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mainWindow->tryToQuitApplication();
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@ -81,9 +81,9 @@ public:
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JUCEApplicationBase::quit();
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}
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const String getApplicationName() { return "Juce Plug-In Host"; }
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const String getApplicationVersion() { return ProjectInfo::versionString; }
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bool moreThanOneInstanceAllowed() { return true; }
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const String getApplicationName() override { return "Juce Plug-In Host"; }
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const String getApplicationVersion() override { return ProjectInfo::versionString; }
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bool moreThanOneInstanceAllowed() override { return true; }
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ApplicationCommandManager commandManager;
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ScopedPointer<ApplicationProperties> appProperties;
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@ -42,7 +42,7 @@ public:
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}
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//==============================================================================
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void closeButtonPressed()
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void closeButtonPressed() override
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{
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// When the user presses the close button, we'll tell the app to quit. This
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// HelloWorldWindow object will be deleted by the JUCEHelloWorldApplication class.
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@ -61,7 +61,7 @@ public:
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JUCEHelloWorldApplication() {}
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//==============================================================================
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void initialise (const String& commandLine)
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void initialise (const String& commandLine) override
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{
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// For this demo, we'll just create the main window...
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helloWorldWindow = new HelloWorldWindow();
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@ -75,7 +75,7 @@ public:
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*/
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}
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void shutdown()
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void shutdown() override
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{
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// This method is where you should clear-up your app's resources..
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@ -85,24 +85,24 @@ public:
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}
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//==============================================================================
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const String getApplicationName()
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const String getApplicationName() override
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{
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return "Hello World for JUCE";
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}
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const String getApplicationVersion()
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const String getApplicationVersion() override
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{
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// The ProjectInfo::versionString value is automatically updated by the Jucer, and
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// can be found in the JuceHeader.h file that it generates for our project.
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return ProjectInfo::versionString;
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}
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bool moreThanOneInstanceAllowed()
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bool moreThanOneInstanceAllowed() override
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{
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return true;
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}
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void anotherInstanceStarted (const String& commandLine)
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void anotherInstanceStarted (const String& commandLine) override
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{
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}
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@ -50,24 +50,24 @@
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MyJUCEApp() {}
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~MyJUCEApp() {}
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void initialise (const String& commandLine)
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void initialise (const String& commandLine) override
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{
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myMainWindow = new MyApplicationWindow();
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myMainWindow->setBounds (100, 100, 400, 500);
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myMainWindow->setVisible (true);
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}
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void shutdown()
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void shutdown() override
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{
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myMainWindow = nullptr;
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}
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const String getApplicationName()
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const String getApplicationName() override
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{
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return "Super JUCE-o-matic";
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}
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const String getApplicationVersion()
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const String getApplicationVersion() override
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{
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return "1.0";
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}
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@ -53,24 +53,24 @@
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MyJUCEApp() {}
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~MyJUCEApp() {}
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void initialise (const String& commandLine)
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void initialise (const String& commandLine) override
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{
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myMainWindow = new MyApplicationWindow();
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myMainWindow->setBounds (100, 100, 400, 500);
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myMainWindow->setVisible (true);
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}
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void shutdown()
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void shutdown() override
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{
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myMainWindow = nullptr;
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}
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const String getApplicationName()
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const String getApplicationName() override
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{
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return "Super JUCE-o-matic";
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}
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const String getApplicationVersion()
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const String getApplicationVersion() override
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{
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return "1.0";
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}
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@ -141,7 +141,7 @@ public:
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}
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private:
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Array <MouseListener*> listeners;
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Array<MouseListener*> listeners;
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int numDeepMouseListeners;
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class BailOutChecker2
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@ -256,7 +256,7 @@ struct Component::ComponentHelpers
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#if JUCE_MODAL_LOOPS_PERMITTED
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static void* runModalLoopCallback (void* userData)
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{
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return (void*) (pointer_sized_int) static_cast <Component*> (userData)->runModalLoop();
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return (void*) (pointer_sized_int) static_cast<Component*> (userData)->runModalLoop();
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}
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#endif
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@ -480,7 +480,7 @@ struct Component::ComponentHelpers
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};
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//==============================================================================
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Component::Component()
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Component::Component() noexcept
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: parentComponent (nullptr),
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lookAndFeel (nullptr),
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effect (nullptr),
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@ -489,7 +489,7 @@ Component::Component()
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{
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}
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Component::Component (const String& name)
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Component::Component (const String& name) noexcept
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: componentName (name),
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parentComponent (nullptr),
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lookAndFeel (nullptr),
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@ -880,7 +880,7 @@ void Component::setBufferedToImage (const bool shouldBeBuffered)
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// so by calling setBufferedToImage, you'll be deleting the custom one - this is almost certainly
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// not what you wanted to happen... If you really do know what you're doing here, and want to
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// avoid this assertion, just call setCachedComponentImage (nullptr) before setBufferedToImage().
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jassert (cachedImage == nullptr || dynamic_cast <StandardCachedComponentImage*> (cachedImage.get()) != nullptr);
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jassert (cachedImage == nullptr || dynamic_cast<StandardCachedComponentImage*> (cachedImage.get()) != nullptr);
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if (shouldBeBuffered)
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{
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@ -1643,7 +1643,7 @@ Component* Component::getChildComponent (const int index) const noexcept
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int Component::getIndexOfChildComponent (const Component* const child) const noexcept
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{
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return childComponentList.indexOf (const_cast <Component*> (child));
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return childComponentList.indexOf (const_cast<Component*> (child));
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}
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Component* Component::findChildWithID (StringRef targetID) const noexcept
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@ -1665,7 +1665,7 @@ Component* Component::getTopLevelComponent() const noexcept
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while (comp->parentComponent != nullptr)
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comp = comp->parentComponent;
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return const_cast <Component*> (comp);
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return const_cast<Component*> (comp);
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}
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bool Component::isParentOf (const Component* possibleChild) const noexcept
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@ -2205,7 +2205,7 @@ void Component::sendLookAndFeelChange()
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Colour Component::findColour (const int colourId, const bool inheritFromParent) const
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{
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if (const var* const v = properties.getVarPointer (ComponentHelpers::getColourPropertyId (colourId)))
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return Colour ((uint32) static_cast <int> (*v));
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return Colour ((uint32) static_cast<int> (*v));
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if (inheritFromParent && parentComponent != nullptr
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&& (lookAndFeel == nullptr || ! lookAndFeel->isColourSpecified (colourId)))
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@ -2856,7 +2856,7 @@ void Component::grabFocusInternal (const FocusChangeType cause, const bool canTr
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else
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{
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// find the default child component..
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ScopedPointer <KeyboardFocusTraverser> traverser (createFocusTraverser());
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ScopedPointer<KeyboardFocusTraverser> traverser (createFocusTraverser());
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if (traverser != nullptr)
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{
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@ -2898,7 +2898,7 @@ void Component::moveKeyboardFocusToSibling (const bool moveToNext)
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if (parentComponent != nullptr)
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{
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ScopedPointer <KeyboardFocusTraverser> traverser (createFocusTraverser());
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ScopedPointer<KeyboardFocusTraverser> traverser (createFocusTraverser());
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if (traverser != nullptr)
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{
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@ -3052,7 +3052,7 @@ Point<int> Component::getMouseXYRelative() const
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void Component::addKeyListener (KeyListener* const newListener)
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{
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if (keyListeners == nullptr)
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keyListeners = new Array <KeyListener*>();
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keyListeners = new Array<KeyListener*>();
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keyListeners->addIfNotAlreadyThere (newListener);
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}
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@ -46,7 +46,7 @@ public:
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subclass of Component or use one of the other types of component from
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the library.
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*/
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Component();
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Component() noexcept;
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/** Destructor.
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@ -66,7 +66,7 @@ public:
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/** Creates a component, setting its name at the same time.
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@see getName, setName
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*/
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explicit Component (const String& componentName);
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explicit Component (const String& componentName) noexcept;
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/** Returns the name of this component.
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@see setName
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@ -807,7 +807,7 @@ public:
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TargetClass* findParentComponentOfClass() const
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{
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for (Component* p = parentComponent; p != nullptr; p = p->parentComponent)
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if (TargetClass* const target = dynamic_cast <TargetClass*> (p))
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if (TargetClass* const target = dynamic_cast<TargetClass*> (p))
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return target;
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return nullptr;
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@ -2136,31 +2136,31 @@ public:
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SafePointer() noexcept {}
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/** Creates a SafePointer that points at the given component. */
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SafePointer (ComponentType* const component) : weakRef (component) {}
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SafePointer (ComponentType* component) : weakRef (component) {}
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/** Creates a copy of another SafePointer. */
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SafePointer (const SafePointer& other) noexcept : weakRef (other.weakRef) {}
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SafePointer (const SafePointer& other) noexcept : weakRef (other.weakRef) {}
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/** Copies another pointer to this one. */
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SafePointer& operator= (const SafePointer& other) { weakRef = other.weakRef; return *this; }
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SafePointer& operator= (const SafePointer& other) { weakRef = other.weakRef; return *this; }
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/** Copies another pointer to this one. */
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SafePointer& operator= (ComponentType* const newComponent) { weakRef = newComponent; return *this; }
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SafePointer& operator= (ComponentType* newComponent) { weakRef = newComponent; return *this; }
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/** Returns the component that this pointer refers to, or null if the component no longer exists. */
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ComponentType* getComponent() const noexcept { return dynamic_cast <ComponentType*> (weakRef.get()); }
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ComponentType* getComponent() const noexcept { return dynamic_cast<ComponentType*> (weakRef.get()); }
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/** Returns the component that this pointer refers to, or null if the component no longer exists. */
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operator ComponentType*() const noexcept { return getComponent(); }
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operator ComponentType*() const noexcept { return getComponent(); }
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/** Returns the component that this pointer refers to, or null if the component no longer exists. */
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ComponentType* operator->() noexcept { return getComponent(); }
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ComponentType* operator->() noexcept { return getComponent(); }
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/** Returns the component that this pointer refers to, or null if the component no longer exists. */
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const ComponentType* operator->() const noexcept { return getComponent(); }
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const ComponentType* operator->() const noexcept { return getComponent(); }
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/** If the component is valid, this deletes it and sets this pointer to null. */
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void deleteAndZero() { delete getComponent(); }
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void deleteAndZero() { delete getComponent(); }
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bool operator== (ComponentType* component) const noexcept { return weakRef == component; }
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bool operator!= (ComponentType* component) const noexcept { return weakRef != component; }
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@ -2268,20 +2268,20 @@ private:
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String componentName, componentID;
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Component* parentComponent;
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Rectangle<int> bounds;
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ScopedPointer <Positioner> positioner;
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ScopedPointer <AffineTransform> affineTransform;
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Array <Component*> childComponentList;
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ScopedPointer<Positioner> positioner;
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ScopedPointer<AffineTransform> affineTransform;
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Array<Component*> childComponentList;
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LookAndFeel* lookAndFeel;
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MouseCursor cursor;
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ImageEffectFilter* effect;
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ScopedPointer <CachedComponentImage> cachedImage;
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ScopedPointer<CachedComponentImage> cachedImage;
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class MouseListenerList;
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friend class MouseListenerList;
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friend struct ContainerDeletePolicy<MouseListenerList>;
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ScopedPointer <MouseListenerList> mouseListeners;
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ScopedPointer <Array <KeyListener*> > keyListeners;
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ListenerList <ComponentListener> componentListeners;
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ScopedPointer<MouseListenerList> mouseListeners;
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ScopedPointer<Array<KeyListener*> > keyListeners;
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ListenerList<ComponentListener> componentListeners;
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NamedValueSet properties;
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friend class WeakReference<Component>;
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@ -128,7 +128,7 @@ private:
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SpinLock MouseCursor::SharedCursorHandle::lock;
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//==============================================================================
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MouseCursor::MouseCursor()
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MouseCursor::MouseCursor() noexcept
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: cursorHandle (nullptr)
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{
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}
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@ -72,10 +72,10 @@ public:
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//==============================================================================
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/** Creates the standard arrow cursor. */
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MouseCursor();
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MouseCursor() noexcept;
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/** Creates one of the standard mouse cursor */
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MouseCursor (StandardCursorType type);
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MouseCursor (StandardCursorType);
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/** Creates a custom cursor from an image.
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