diff --git a/modules/juce_audio_formats/codecs/juce_MP3AudioFormat.cpp b/modules/juce_audio_formats/codecs/juce_MP3AudioFormat.cpp index 75e3298d3d..479c3330c7 100644 --- a/modules/juce_audio_formats/codecs/juce_MP3AudioFormat.cpp +++ b/modules/juce_audio_formats/codecs/juce_MP3AudioFormat.cpp @@ -1562,7 +1562,8 @@ struct MP3Stream if (result < 0) return false; - else if (result > 0) + + if (result > 0) break; } @@ -3052,7 +3053,8 @@ private: createEmptyDecodedData(); return true; } - else if (result <= 0) + + if (result <= 0) { decodedStart = 0; decodedEnd = samplesDone; diff --git a/modules/juce_audio_formats/format/juce_AudioFormatWriter.h b/modules/juce_audio_formats/format/juce_AudioFormatWriter.h index b4759f3ff3..48041099ee 100644 --- a/modules/juce_audio_formats/format/juce_AudioFormatWriter.h +++ b/modules/juce_audio_formats/format/juce_AudioFormatWriter.h @@ -219,7 +219,7 @@ protected: /** True if it's a floating-point format, false if it's fixed-point. */ bool usesFloatingPointData; - /** The output stream for Use by subclasses. */ + /** The output stream for use by subclasses. */ OutputStream* output; /** Used by AudioFormatWriter subclasses to copy data to different formats. */ diff --git a/modules/juce_audio_processors/processors/juce_AudioProcessor.h b/modules/juce_audio_processors/processors/juce_AudioProcessor.h index e7098fe542..76ac472759 100644 --- a/modules/juce_audio_processors/processors/juce_AudioProcessor.h +++ b/modules/juce_audio_processors/processors/juce_AudioProcessor.h @@ -328,10 +328,8 @@ public: */ bool isNonRealtime() const noexcept { return nonRealtime; } - /** Called by the host to tell this processor whether it's being used in a non-realime + /** Called by the host to tell this processor whether it's being used in a non-realtime capacity for offline rendering or bouncing. - - Whatever value is passed-in will be */ void setNonRealtime (bool isNonRealtime) noexcept; diff --git a/modules/juce_graphics/native/juce_win32_DirectWriteTypeLayout.cpp b/modules/juce_graphics/native/juce_win32_DirectWriteTypeLayout.cpp index 65e36a72c5..02ad1106ab 100644 --- a/modules/juce_graphics/native/juce_win32_DirectWriteTypeLayout.cpp +++ b/modules/juce_graphics/native/juce_win32_DirectWriteTypeLayout.cpp @@ -220,9 +220,7 @@ namespace DirectWriteTypeLayout range.startPosition = attr.range.getStart(); range.length = jmin (attr.range.getLength(), textLen - attr.range.getStart()); - const Font* const font = attr.getFont(); - - if (font != nullptr) + if (const Font* const font = attr.getFont()) { BOOL fontFound = false; uint32 fontIndex; @@ -256,13 +254,13 @@ namespace DirectWriteTypeLayout textLayout->SetFontSize (font->getHeight() * fontHeightToEmSizeFactor, range); } - if (attr.getColour() != nullptr) + if (const Colour* const colour = attr.getColour()) { ComSmartPtr d2dBrush; - renderTarget->CreateSolidColorBrush (D2D1::ColorF (D2D1::ColorF (attr.getColour()->getFloatRed(), - attr.getColour()->getFloatGreen(), - attr.getColour()->getFloatBlue(), - attr.getColour()->getFloatAlpha())), + renderTarget->CreateSolidColorBrush (D2D1::ColorF (D2D1::ColorF (colour->getFloatRed(), + colour->getFloatGreen(), + colour->getFloatBlue(), + colour->getFloatAlpha())), d2dBrush.resetAndGetPointerAddress()); // We need to call SetDrawingEffect with a legimate brush to get DirectWrite to break text based on colours