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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#include "../../juce_core/basics/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_MessageManager.h"
#include "juce_ActionListenerList.h"
#include "../application/juce_Application.h"
#include "../gui/components/juce_Component.h"
#include "../../juce_core/threads/juce_Thread.h"
#include "../../juce_core/basics/juce_Time.h"
//==============================================================================
// platform-specific functions..
bool juce_dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages);
bool juce_postMessageToSystemQueue (void* message);
//==============================================================================
MessageManager* MessageManager::instance = 0;
static const int quitMessageId = 0xfffff321;
MessageManager::MessageManager() throw()
: broadcastListeners (0),
quitMessagePosted (false),
quitMessageReceived (false),
useMaximumForceWhenQuitting (true),
messageCounter (0),
lastMessageCounter (-1),
isInMessageDispatcher (0),
needToGetRidOfWaitCursor (false),
timeBeforeWaitCursor (0),
lastActivityCheckOkTime (0)
{
currentLockingThreadId = messageThreadId = Thread::getCurrentThreadId();
}
MessageManager::~MessageManager() throw()
{
jassert (instance == this);
instance = 0;
deleteAndZero (broadcastListeners);
doPlatformSpecificShutdown();
}
MessageManager* MessageManager::getInstance() throw()
{
if (instance == 0)
{
instance = new MessageManager();
doPlatformSpecificInitialisation();
instance->setTimeBeforeShowingWaitCursor (500);
}
return instance;
}
void MessageManager::postMessageToQueue (Message* const message)
{
if (quitMessagePosted || ! juce_postMessageToSystemQueue (message))
delete message;
}
//==============================================================================
// not for public use..
void MessageManager::deliverMessage (void* message)
{
const MessageManagerLock lock;
Message* const m = (Message*) message;
MessageListener* const recipient = m->messageRecipient;
if (messageListeners.contains (recipient))
{
JUCE_TRY
{
recipient->handleMessage (*m);
}
JUCE_CATCH_EXCEPTION
if (needToGetRidOfWaitCursor)
{
needToGetRidOfWaitCursor = false;
MouseCursor::hideWaitCursor();
}
++messageCounter;
}
else if (recipient == 0 && m->intParameter1 == quitMessageId)
{
quitMessageReceived = true;
useMaximumForceWhenQuitting = (m->intParameter2 != 0);
}
delete m;
}
//==============================================================================
bool MessageManager::dispatchNextMessage (const bool returnImmediatelyIfNoMessages,
bool* const wasAMessageDispatched)
{
if (quitMessageReceived)
{
if (wasAMessageDispatched != 0)
*wasAMessageDispatched = false;
return false;
}
++isInMessageDispatcher;
bool result = false;
JUCE_TRY
{
result = juce_dispatchNextMessageOnSystemQueue (returnImmediatelyIfNoMessages);
if (wasAMessageDispatched != 0)
*wasAMessageDispatched = result;
if (instance == 0)
return false;
}
JUCE_CATCH_EXCEPTION
--isInMessageDispatcher;
++messageCounter;
return result || ! returnImmediatelyIfNoMessages;
}
void MessageManager::dispatchPendingMessages (int maxNumberOfMessagesToDispatch)
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
while (--maxNumberOfMessagesToDispatch >= 0 && ! quitMessageReceived)
{
++isInMessageDispatcher;
bool carryOn = false;
JUCE_TRY
{
carryOn = juce_dispatchNextMessageOnSystemQueue (true);
}
JUCE_CATCH_EXCEPTION
--isInMessageDispatcher;
++messageCounter;
if (! carryOn)
break;
}
}
bool MessageManager::runDispatchLoop()
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
while (dispatchNextMessage())
{
}
return useMaximumForceWhenQuitting;
}
//==============================================================================
void MessageManager::postQuitMessage (const bool useMaximumForce)
{
Message* const m = new Message (quitMessageId, (useMaximumForce) ? 1 : 0, 0, 0);
m->messageRecipient = 0;
postMessageToQueue (m);
quitMessagePosted = true;
}
bool MessageManager::hasQuitMessageBeenPosted() const throw()
{
return quitMessagePosted;
}
//==============================================================================
void MessageManager::deliverBroadcastMessage (const String& value)
{
if (broadcastListeners != 0)
broadcastListeners->sendActionMessage (value);
}
void MessageManager::registerBroadcastListener (ActionListener* const listener) throw()
{
if (broadcastListeners == 0)
broadcastListeners = new ActionListenerList();
broadcastListeners->addActionListener (listener);
}
void MessageManager::deregisterBroadcastListener (ActionListener* const listener) throw()
{
if (broadcastListeners != 0)
broadcastListeners->removeActionListener (listener);
}
//==============================================================================
// This gets called occasionally by the timer thread (to save using an extra thread
// for it).
void MessageManager::inactivityCheckCallback() throw()
{
if (instance != 0)
instance->inactivityCheckCallbackInt();
}
void MessageManager::inactivityCheckCallbackInt() throw()
{
const unsigned int now = Time::getApproximateMillisecondCounter();
if (isInMessageDispatcher > 0
&& lastMessageCounter == messageCounter
&& timeBeforeWaitCursor > 0
&& lastActivityCheckOkTime > 0
&& ! ModifierKeys::getCurrentModifiersRealtime().isAnyMouseButtonDown())
{
if (now >= lastActivityCheckOkTime + timeBeforeWaitCursor
&& ! needToGetRidOfWaitCursor)
{
// been in the same message call too long..
MouseCursor::showWaitCursor();
needToGetRidOfWaitCursor = true;
}
}
else
{
lastActivityCheckOkTime = now;
lastMessageCounter = messageCounter;
}
}
void MessageManager::delayWaitCursor() throw()
{
if (instance != 0)
{
instance->messageCounter++;
if (instance->needToGetRidOfWaitCursor)
{
instance->needToGetRidOfWaitCursor = false;
MouseCursor::hideWaitCursor();
}
}
}
void MessageManager::setTimeBeforeShowingWaitCursor (const int millisecs) throw()
{
// if this is a bit too small you'll get a lot of unwanted hourglass cursors..
jassert (millisecs <= 0 || millisecs > 200);
timeBeforeWaitCursor = millisecs;
if (millisecs > 0)
startTimer (millisecs / 2); // (see timerCallback() for explanation of this)
else
stopTimer();
}
void MessageManager::timerCallback()
{
// dummy callback - the message manager is just a Timer to ensure that there are always
// some events coming in - otherwise it'll show the egg-timer/beachball-of-death.
++messageCounter;
}
int MessageManager::getTimeBeforeShowingWaitCursor() const throw()
{
return timeBeforeWaitCursor;
}
bool MessageManager::isThisTheMessageThread() const throw()
{
return Thread::getCurrentThreadId() == messageThreadId;
}
void MessageManager::setCurrentMessageThread (const int threadId) throw()
{
messageThreadId = threadId;
}
bool MessageManager::currentThreadHasLockedMessageManager() const throw()
{
return Thread::getCurrentThreadId() == currentLockingThreadId;
}
//==============================================================================
MessageManagerLock::MessageManagerLock() throw()
: locked (false)
{
if (MessageManager::instance != 0)
{
MessageManager::instance->messageDispatchLock.enter();
lastLockingThreadId = MessageManager::instance->currentLockingThreadId;
MessageManager::instance->currentLockingThreadId = Thread::getCurrentThreadId();
locked = true;
}
}
MessageManagerLock::MessageManagerLock (Thread* const thread) throw()
: locked (false)
{
jassert (thread != 0); // This will only work if you give it a valid thread!
if (MessageManager::instance != 0)
{
for (;;)
{
if (MessageManager::instance->messageDispatchLock.tryEnter())
{
locked = true;
lastLockingThreadId = MessageManager::instance->currentLockingThreadId;
MessageManager::instance->currentLockingThreadId = Thread::getCurrentThreadId();
break;
}
if (thread != 0 && thread->threadShouldExit())
break;
Thread::sleep (1);
}
}
}
MessageManagerLock::~MessageManagerLock() throw()
{
if (locked && MessageManager::instance != 0)
{
MessageManager::instance->currentLockingThreadId = lastLockingThreadId;
MessageManager::instance->messageDispatchLock.exit();
}
}
END_JUCE_NAMESPACE
/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#include "../../juce_core/basics/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_MessageManager.h"
#include "juce_ActionListenerList.h"
#include "../application/juce_Application.h"
#include "../gui/components/juce_Component.h"
#include "../../juce_core/threads/juce_Thread.h"
#include "../../juce_core/basics/juce_Time.h"
//==============================================================================
// platform-specific functions..
bool juce_dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages);
bool juce_postMessageToSystemQueue (void* message);
//==============================================================================
MessageManager* MessageManager::instance = 0;
static const int quitMessageId = 0xfffff321;
MessageManager::MessageManager() throw()
: broadcastListeners (0),
quitMessagePosted (false),
quitMessageReceived (false),
useMaximumForceWhenQuitting (true),
messageCounter (0),
lastMessageCounter (-1),
isInMessageDispatcher (0),
needToGetRidOfWaitCursor (false),
timeBeforeWaitCursor (0),
lastActivityCheckOkTime (0)
{
currentLockingThreadId = messageThreadId = Thread::getCurrentThreadId();
}
MessageManager::~MessageManager() throw()
{
jassert (instance == this);
instance = 0;
deleteAndZero (broadcastListeners);
doPlatformSpecificShutdown();
}
MessageManager* MessageManager::getInstance() throw()
{
if (instance == 0)
{
instance = new MessageManager();
doPlatformSpecificInitialisation();
instance->setTimeBeforeShowingWaitCursor (500);
}
return instance;
}
void MessageManager::postMessageToQueue (Message* const message)
{
if (quitMessagePosted || ! juce_postMessageToSystemQueue (message))
delete message;
}
//==============================================================================
// not for public use..
void MessageManager::deliverMessage (void* message)
{
const MessageManagerLock lock;
Message* const m = (Message*) message;
MessageListener* const recipient = m->messageRecipient;
if (messageListeners.contains (recipient))
{
JUCE_TRY
{
recipient->handleMessage (*m);
}
JUCE_CATCH_EXCEPTION
if (needToGetRidOfWaitCursor)
{
needToGetRidOfWaitCursor = false;
MouseCursor::hideWaitCursor();
}
++messageCounter;
}
else if (recipient == 0 && m->intParameter1 == quitMessageId)
{
quitMessageReceived = true;
useMaximumForceWhenQuitting = (m->intParameter2 != 0);
}
delete m;
}
//==============================================================================
bool MessageManager::dispatchNextMessage (const bool returnImmediatelyIfNoMessages,
bool* const wasAMessageDispatched)
{
if (quitMessageReceived)
{
if (wasAMessageDispatched != 0)
*wasAMessageDispatched = false;
return false;
}
++isInMessageDispatcher;
bool result = false;
JUCE_TRY
{
result = juce_dispatchNextMessageOnSystemQueue (returnImmediatelyIfNoMessages);
if (wasAMessageDispatched != 0)
*wasAMessageDispatched = result;
if (instance == 0)
return false;
}
JUCE_CATCH_EXCEPTION
--isInMessageDispatcher;
++messageCounter;
return result || ! returnImmediatelyIfNoMessages;
}
void MessageManager::dispatchPendingMessages (int maxNumberOfMessagesToDispatch)
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
while (--maxNumberOfMessagesToDispatch >= 0 && ! quitMessageReceived)
{
++isInMessageDispatcher;
bool carryOn = false;
JUCE_TRY
{
carryOn = juce_dispatchNextMessageOnSystemQueue (true);
}
JUCE_CATCH_EXCEPTION
--isInMessageDispatcher;
++messageCounter;
if (! carryOn)
break;
}
}
bool MessageManager::runDispatchLoop()
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
while (dispatchNextMessage())
{
}
return useMaximumForceWhenQuitting;
}
//==============================================================================
void MessageManager::postQuitMessage (const bool useMaximumForce)
{
Message* const m = new Message (quitMessageId, (useMaximumForce) ? 1 : 0, 0, 0);
m->messageRecipient = 0;
postMessageToQueue (m);
quitMessagePosted = true;
}
bool MessageManager::hasQuitMessageBeenPosted() const throw()
{
return quitMessagePosted;
}
//==============================================================================
void MessageManager::deliverBroadcastMessage (const String& value)
{
if (broadcastListeners != 0)
broadcastListeners->sendActionMessage (value);
}
void MessageManager::registerBroadcastListener (ActionListener* const listener) throw()
{
if (broadcastListeners == 0)
broadcastListeners = new ActionListenerList();
broadcastListeners->addActionListener (listener);
}
void MessageManager::deregisterBroadcastListener (ActionListener* const listener) throw()
{
if (broadcastListeners != 0)
broadcastListeners->removeActionListener (listener);
}
//==============================================================================
// This gets called occasionally by the timer thread (to save using an extra thread
// for it).
void MessageManager::inactivityCheckCallback() throw()
{
if (instance != 0)
instance->inactivityCheckCallbackInt();
}
void MessageManager::inactivityCheckCallbackInt() throw()
{
const unsigned int now = Time::getApproximateMillisecondCounter();
if (isInMessageDispatcher > 0
&& lastMessageCounter == messageCounter
&& timeBeforeWaitCursor > 0
&& lastActivityCheckOkTime > 0
&& ! ModifierKeys::getCurrentModifiersRealtime().isAnyMouseButtonDown())
{
if (now >= lastActivityCheckOkTime + timeBeforeWaitCursor
&& ! needToGetRidOfWaitCursor)
{
// been in the same message call too long..
MouseCursor::showWaitCursor();
needToGetRidOfWaitCursor = true;
}
}
else
{
lastActivityCheckOkTime = now;
lastMessageCounter = messageCounter;
}
}
void MessageManager::delayWaitCursor() throw()
{
if (instance != 0)
{
instance->messageCounter++;
if (instance->needToGetRidOfWaitCursor)
{
instance->needToGetRidOfWaitCursor = false;
MouseCursor::hideWaitCursor();
}
}
}
void MessageManager::setTimeBeforeShowingWaitCursor (const int millisecs) throw()
{
// if this is a bit too small you'll get a lot of unwanted hourglass cursors..
jassert (millisecs <= 0 || millisecs > 200);
timeBeforeWaitCursor = millisecs;
if (millisecs > 0)
startTimer (millisecs / 2); // (see timerCallback() for explanation of this)
else
stopTimer();
}
void MessageManager::timerCallback()
{
// dummy callback - the message manager is just a Timer to ensure that there are always
// some events coming in - otherwise it'll show the egg-timer/beachball-of-death.
++messageCounter;
}
int MessageManager::getTimeBeforeShowingWaitCursor() const throw()
{
return timeBeforeWaitCursor;
}
bool MessageManager::isThisTheMessageThread() const throw()
{
return Thread::getCurrentThreadId() == messageThreadId;
}
void MessageManager::setCurrentMessageThread (const int threadId) throw()
{
messageThreadId = threadId;
}
bool MessageManager::currentThreadHasLockedMessageManager() const throw()
{
return Thread::getCurrentThreadId() == currentLockingThreadId;
}
//==============================================================================
MessageManagerLock::MessageManagerLock() throw()
: locked (false)
{
if (MessageManager::instance != 0)
{
MessageManager::instance->messageDispatchLock.enter();
lastLockingThreadId = MessageManager::instance->currentLockingThreadId;
MessageManager::instance->currentLockingThreadId = Thread::getCurrentThreadId();
locked = true;
}
}
MessageManagerLock::MessageManagerLock (Thread* const thread) throw()
: locked (false)
{
jassert (thread != 0); // This will only work if you give it a valid thread!
if (MessageManager::instance != 0)
{
for (;;)
{
if (MessageManager::instance->messageDispatchLock.tryEnter())
{
locked = true;
lastLockingThreadId = MessageManager::instance->currentLockingThreadId;
MessageManager::instance->currentLockingThreadId = Thread::getCurrentThreadId();
break;
}
if (thread != 0 && thread->threadShouldExit())
break;
Thread::sleep (1);
}
}
}
MessageManagerLock::~MessageManagerLock() throw()
{
if (locked && MessageManager::instance != 0)
{
MessageManager::instance->currentLockingThreadId = lastLockingThreadId;
MessageManager::instance->messageDispatchLock.exit();
}
}
END_JUCE_NAMESPACE