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iOS: Refactored iOSAudioDevice to support multi-channel audio devices and improve the handling of sample rate changes from other apps
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3 changed files with 496 additions and 279 deletions
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@ -138,6 +138,13 @@
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#define JUCE_USE_WINRT_MIDI 0
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#endif
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/** Config: JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS
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Turning this on gives your app exclusive access to the system's audio
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on platforms which support it (currently iOS only).
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*/
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#ifndef JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS
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#define JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS 0
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#endif
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//==============================================================================
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#include "midi_io/juce_MidiInput.h"
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