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iOS: Refactored iOSAudioDevice to support multi-channel audio devices and improve the handling of sample rate changes from other apps

This commit is contained in:
tpoole 2017-10-09 09:19:36 +01:00
parent 7c6d25681e
commit 6491862417
3 changed files with 496 additions and 279 deletions

View file

@ -138,6 +138,13 @@
#define JUCE_USE_WINRT_MIDI 0
#endif
/** Config: JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS
Turning this on gives your app exclusive access to the system's audio
on platforms which support it (currently iOS only).
*/
#ifndef JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS
#define JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS 0
#endif
//==============================================================================
#include "midi_io/juce_MidiInput.h"