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Direct2D: Fix bug where Image::clear did not respect the requested area
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@ -1314,7 +1314,7 @@ void Direct2DGraphicsContext::fillRect (const Rectangle<int>& r, bool replaceExi
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{
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{
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applyPendingClipList();
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applyPendingClipList();
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const auto asRectF = D2DUtilities::toRECT_F (getPimpl()->getFrameSize().toFloat());
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const auto asRectF = D2DUtilities::toRECT_F (r.toFloat());
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ComSmartPtr<ID2D1RectangleGeometry> rectGeometry;
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ComSmartPtr<ID2D1RectangleGeometry> rectGeometry;
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getPimpl()->getDirect2DFactory()->CreateRectangleGeometry (asRectF,
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getPimpl()->getDirect2DFactory()->CreateRectangleGeometry (asRectF,
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rectGeometry.resetAndGetPointerAddress());
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rectGeometry.resetAndGetPointerAddress());
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