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First experimental check-in of Direct2D rendering - not for public use yet!
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parent
34d8bfcf63
commit
622f823bf7
37 changed files with 2626 additions and 606 deletions
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@ -307,6 +307,7 @@ OBJECTS := \
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$(OBJDIR)/juce_win32_ASIO_60eb61ca.o \
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$(OBJDIR)/juce_win32_AudioCDReader_66c7252.o \
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$(OBJDIR)/juce_win32_CameraDevice_ea35306d.o \
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$(OBJDIR)/juce_win32_Direct2DGraphicsContext_9f1b6be1.o \
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$(OBJDIR)/juce_win32_DirectSound_3462415e.o \
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$(OBJDIR)/juce_win32_DynamicLibraryLoader_2df0d241.o \
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$(OBJDIR)/juce_win32_FileChooser_18a257.o \
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@ -1697,6 +1698,11 @@ $(OBJDIR)/juce_win32_CameraDevice_ea35306d.o: ../../src/native/windows/juce_win3
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@echo "Compiling juce_win32_CameraDevice.cpp"
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@$(CXX) $(CXXFLAGS) -o "$@" -c "$<"
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$(OBJDIR)/juce_win32_Direct2DGraphicsContext_9f1b6be1.o: ../../src/native/windows/juce_win32_Direct2DGraphicsContext.cpp
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-@mkdir -p $(OBJDIR)
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@echo "Compiling juce_win32_Direct2DGraphicsContext.cpp"
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@$(CXX) $(CXXFLAGS) -o "$@" -c "$<"
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$(OBJDIR)/juce_win32_DirectSound_3462415e.o: ../../src/native/windows/juce_win32_DirectSound.cpp
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-@mkdir -p $(OBJDIR)
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@echo "Compiling juce_win32_DirectSound.cpp"
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