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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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49 changed files with 1251 additions and 1152 deletions
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@ -563,7 +563,7 @@ public:
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if (fullScreen != shouldBeFullScreen)
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{
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fullScreen = shouldBeFullScreen;
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const ComponentDeletionWatcher deletionChecker (component);
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const Component::SafePointer deletionChecker (component);
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if (! fullScreen)
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{
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@ -589,7 +589,7 @@ public:
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SendMessageW (hwnd, WM_SETTINGCHANGE, 0, 0);
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}
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if (! deletionChecker.hasBeenDeleted())
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if (deletionChecker != 0)
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handleMovedOrResized();
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}
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}
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