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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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49 changed files with 1251 additions and 1152 deletions
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@ -535,7 +535,7 @@ public:
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if (windowH != 0)
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{
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const ComponentDeletionWatcher deletionChecker (component);
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Component::SafePointer<Component> deletionChecker (component);
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wx = x;
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wy = y;
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@ -566,7 +566,7 @@ public:
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wx - windowBorder.getLeft(),
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wy - windowBorder.getTop(), ww, wh);
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if (! deletionChecker.hasBeenDeleted())
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if (deletionChecker != 0)
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{
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updateBorderSize();
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handleMovedOrResized();
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