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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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49 changed files with 1251 additions and 1152 deletions
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@ -102,11 +102,7 @@ bool FileChooser::showDialog (const bool selectsDirectories,
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const bool selectMultipleFiles,
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FilePreviewComponent* const previewComponent)
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{
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ScopedPointer <ComponentDeletionWatcher> currentlyFocusedChecker;
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Component* const currentlyFocused = Component::getCurrentlyFocusedComponent();
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if (currentlyFocused != 0)
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currentlyFocusedChecker = new ComponentDeletionWatcher (currentlyFocused);
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Component::SafePointer<Component> previouslyFocused (Component::getCurrentlyFocusedComponent());
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results.clear();
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@ -160,8 +156,8 @@ bool FileChooser::showDialog (const bool selectsDirectories,
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}
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}
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if (currentlyFocused != 0 && ! currentlyFocusedChecker->hasBeenDeleted())
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currentlyFocused->grabKeyboardFocus();
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if (previouslyFocused != 0)
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previouslyFocused->grabKeyboardFocus();
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return results.size() > 0;
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}
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