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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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@ -29,7 +29,6 @@ BEGIN_JUCE_NAMESPACE
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#include "juce_ToggleButton.h"
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#include "../lookandfeel/juce_LookAndFeel.h"
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#include "../juce_ComponentDeletionWatcher.h"
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//==============================================================================
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