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Updated the path flattening code to correctly observe tolerance values, and made the tolerances adapt to the scaling being used when drawing to a transformed graphics context. Fixed a small issue with focus listeners, and a mac menu dismissal problem.

This commit is contained in:
Julian Storer 2010-12-15 17:20:26 +00:00
parent f402ce803b
commit 5f347bc999
29 changed files with 432 additions and 311 deletions

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@ -50,6 +50,7 @@ public:
bool isVectorDevice() const;
void setOrigin (int x, int y);
void addTransform (const AffineTransform& transform);
float getScaleFactor();
bool clipToRectangle (const Rectangle<int>& r);
bool clipToRectangleList (const RectangleList& clipRegion);