mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
Direct2D: Move Direct2DGraphicsContext::Impl into separate header
This commit is contained in:
parent
6deb508e96
commit
5e5258591f
29 changed files with 948 additions and 853 deletions
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@ -1981,6 +1981,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4633,6 +4634,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4417,6 +4417,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -7575,6 +7575,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -4417,6 +4417,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -7575,6 +7575,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -1743,6 +1743,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4009,6 +4010,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -3830,6 +3830,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -6534,6 +6534,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -1873,6 +1873,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4292,6 +4293,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4063,6 +4063,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -6969,6 +6969,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -4063,6 +4063,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -6969,6 +6969,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -1762,6 +1762,7 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4108,6 +4109,7 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContextImpl_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -3928,6 +3928,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -6696,6 +6696,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -2628,6 +2628,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -4338,6 +4338,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -2628,6 +2628,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -4338,6 +4338,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -4175,6 +4175,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -7128,6 +7128,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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@ -4175,6 +4175,7 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
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@ -7128,6 +7128,9 @@
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClInclude>
|
||||
|
|
|
|||
|
|
@ -3904,6 +3904,7 @@
|
|||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsContext_mac.h"/>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_CoreGraphicsHelpers_mac.h"/>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h"/>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h"/>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h"/>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImage_windows.h"/>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DImageContext_windows.h"/>
|
||||
|
|
|
|||
|
|
@ -6663,6 +6663,9 @@
|
|||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.h">
|
||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContextImpl_windows.h">
|
||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.h">
|
||||
<Filter>JUCE Modules\juce_graphics\native</Filter>
|
||||
</ClInclude>
|
||||
|
|
|
|||
|
|
@ -225,6 +225,7 @@ extern "C"
|
|||
#include "native/juce_Direct2DHwndContext_windows.h"
|
||||
#include "native/juce_DirectX_windows.h"
|
||||
#include "native/juce_Direct2DImage_windows.h"
|
||||
#include "native/juce_Direct2DGraphicsContextImpl_windows.h"
|
||||
#include "native/juce_Direct2DImageContext_windows.h"
|
||||
|
||||
#include "native/juce_DirectWriteTypeface_windows.cpp"
|
||||
|
|
|
|||
|
|
@ -0,0 +1,895 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE framework.
|
||||
Copyright (c) Raw Material Software Limited
|
||||
|
||||
JUCE is an open source framework subject to commercial or open source
|
||||
licensing.
|
||||
|
||||
By downloading, installing, or using the JUCE framework, or combining the
|
||||
JUCE framework with any other source code, object code, content or any other
|
||||
copyrightable work, you agree to the terms of the JUCE End User Licence
|
||||
Agreement, and all incorporated terms including the JUCE Privacy Policy and
|
||||
the JUCE Website Terms of Service, as applicable, which will bind you. If you
|
||||
do not agree to the terms of these agreements, we will not license the JUCE
|
||||
framework to you, and you must discontinue the installation or download
|
||||
process and cease use of the JUCE framework.
|
||||
|
||||
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
|
||||
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
|
||||
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
|
||||
|
||||
Or:
|
||||
|
||||
You may also use this code under the terms of the AGPLv3:
|
||||
https://www.gnu.org/licenses/agpl-3.0.en.html
|
||||
|
||||
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
|
||||
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
struct ScopedBlendCopy
|
||||
{
|
||||
explicit ScopedBlendCopy (ComSmartPtr<ID2D1DeviceContext1> c)
|
||||
: ctx (c)
|
||||
{
|
||||
ctx->SetPrimitiveBlend (D2D1_PRIMITIVE_BLEND_COPY);
|
||||
}
|
||||
|
||||
~ScopedBlendCopy()
|
||||
{
|
||||
ctx->SetPrimitiveBlend (blend);
|
||||
}
|
||||
|
||||
ComSmartPtr<ID2D1DeviceContext1> ctx;
|
||||
D2D1_PRIMITIVE_BLEND blend = ctx->GetPrimitiveBlend();
|
||||
};
|
||||
|
||||
class PushedLayers
|
||||
{
|
||||
public:
|
||||
PushedLayers() { pushedLayers.reserve (32); }
|
||||
PushedLayers (const PushedLayers&) { pushedLayers.reserve (32); }
|
||||
|
||||
#if JUCE_DEBUG
|
||||
~PushedLayers()
|
||||
{
|
||||
jassert (pushedLayers.empty());
|
||||
}
|
||||
#endif
|
||||
|
||||
void push (ComSmartPtr<ID2D1DeviceContext1> context, const D2D1_LAYER_PARAMETERS1& layerParameters)
|
||||
{
|
||||
pushedLayers.emplace_back (OwningLayer { layerParameters });
|
||||
pushedLayers.back().push (context);
|
||||
}
|
||||
|
||||
void push (ComSmartPtr<ID2D1DeviceContext1> context, const Rectangle<float>& r)
|
||||
{
|
||||
pushedLayers.emplace_back (r);
|
||||
pushedLayers.back().push (context);
|
||||
}
|
||||
|
||||
void popOne (ComSmartPtr<ID2D1DeviceContext1> context)
|
||||
{
|
||||
if (pushedLayers.empty())
|
||||
return;
|
||||
|
||||
pushedLayers.back().pop (context);
|
||||
pushedLayers.pop_back();
|
||||
}
|
||||
|
||||
bool isEmpty() const
|
||||
{
|
||||
return pushedLayers.empty();
|
||||
}
|
||||
|
||||
void fillGeometryWithNoLayersActive (ComSmartPtr<ID2D1DeviceContext1> ctx,
|
||||
ComSmartPtr<ID2D1Geometry> geo,
|
||||
ComSmartPtr<ID2D1Brush> brush)
|
||||
{
|
||||
ComSmartPtr<ID2D1Factory> factory;
|
||||
ctx->GetFactory (factory.resetAndGetPointerAddress());
|
||||
|
||||
const auto hasGeoLayer = std::any_of (pushedLayers.begin(),
|
||||
pushedLayers.end(),
|
||||
[] (const auto& x) { return std::holds_alternative<OwningLayer> (x.var); });
|
||||
|
||||
const auto intersection = [&]() -> ComSmartPtr<ID2D1Geometry>
|
||||
{
|
||||
if (! hasGeoLayer)
|
||||
return {};
|
||||
|
||||
const auto contextSize = ctx->GetPixelSize();
|
||||
|
||||
ComSmartPtr<ID2D1RectangleGeometry> rect;
|
||||
factory->CreateRectangleGeometry (D2D1::RectF (0.0f,
|
||||
0.0f,
|
||||
(float) contextSize.width,
|
||||
(float) contextSize.height),
|
||||
rect.resetAndGetPointerAddress());
|
||||
|
||||
ComSmartPtr<ID2D1Geometry> clip = rect;
|
||||
|
||||
for (const auto& layer : pushedLayers)
|
||||
{
|
||||
ScopedGeometryWithSink scope { factory, D2D1_FILL_MODE_WINDING };
|
||||
|
||||
if (auto* l = std::get_if<OwningLayer> (&layer.var))
|
||||
{
|
||||
clip->CombineWithGeometry (l->geometry,
|
||||
D2D1_COMBINE_MODE_INTERSECT,
|
||||
l->params.maskTransform,
|
||||
scope.sink);
|
||||
}
|
||||
else if (auto* r = std::get_if<Rectangle<float>> (&layer.var))
|
||||
{
|
||||
ComSmartPtr<ID2D1RectangleGeometry> temporaryRect;
|
||||
factory->CreateRectangleGeometry (D2DUtilities::toRECT_F (*r),
|
||||
temporaryRect.resetAndGetPointerAddress());
|
||||
clip->CombineWithGeometry (temporaryRect,
|
||||
D2D1_COMBINE_MODE_INTERSECT,
|
||||
D2D1::Matrix3x2F::Identity(),
|
||||
scope.sink);
|
||||
}
|
||||
|
||||
clip = scope.geometry;
|
||||
}
|
||||
|
||||
return clip;
|
||||
}();
|
||||
|
||||
const auto clipWithGeo = [&]() -> ComSmartPtr<ID2D1Geometry>
|
||||
{
|
||||
if (intersection == nullptr)
|
||||
return geo;
|
||||
|
||||
ScopedGeometryWithSink scope { factory, D2D1_FILL_MODE_WINDING };
|
||||
intersection->CombineWithGeometry (geo,
|
||||
D2D1_COMBINE_MODE_INTERSECT,
|
||||
D2D1::Matrix3x2F::Identity(),
|
||||
scope.sink);
|
||||
return scope.geometry;
|
||||
}();
|
||||
|
||||
if (intersection != nullptr)
|
||||
{
|
||||
std::for_each (pushedLayers.rbegin(),
|
||||
pushedLayers.rend(),
|
||||
[&] (const auto& layer) { layer.pop (ctx); });
|
||||
}
|
||||
|
||||
{
|
||||
const ScopedBlendCopy scope { ctx };
|
||||
ctx->FillGeometry (clipWithGeo, brush);
|
||||
}
|
||||
|
||||
if (intersection != nullptr)
|
||||
{
|
||||
pushedLayers.clear();
|
||||
|
||||
auto newLayer = D2D1::LayerParameters1();
|
||||
newLayer.geometricMask = intersection;
|
||||
push (ctx, newLayer);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct OwningLayer
|
||||
{
|
||||
explicit OwningLayer (const D2D1_LAYER_PARAMETERS1& p) : params (p) {}
|
||||
|
||||
D2D1_LAYER_PARAMETERS1 params;
|
||||
ComSmartPtr<ID2D1Geometry> geometry = params.geometricMask != nullptr ? addComSmartPtrOwner (params.geometricMask) : nullptr;
|
||||
ComSmartPtr<ID2D1Brush> brush = params.opacityBrush != nullptr ? addComSmartPtrOwner (params.opacityBrush) : nullptr;
|
||||
};
|
||||
|
||||
struct Layer
|
||||
{
|
||||
explicit Layer (std::variant<OwningLayer, Rectangle<float>> v) : var (std::move (v)) {}
|
||||
|
||||
void push (ComSmartPtr<ID2D1DeviceContext1> context) const
|
||||
{
|
||||
if (auto* layer = std::get_if<OwningLayer> (&var))
|
||||
context->PushLayer (layer->params, nullptr);
|
||||
else if (auto* rect = std::get_if<Rectangle<float>> (&var))
|
||||
context->PushAxisAlignedClip (D2DUtilities::toRECT_F (*rect), D2D1_ANTIALIAS_MODE_ALIASED);
|
||||
}
|
||||
|
||||
void pop (ComSmartPtr<ID2D1DeviceContext1> context) const
|
||||
{
|
||||
if (std::holds_alternative<OwningLayer> (var))
|
||||
context->PopLayer();
|
||||
else if (std::holds_alternative<Rectangle<float>> (var))
|
||||
context->PopAxisAlignedClip();
|
||||
}
|
||||
|
||||
std::variant<OwningLayer, Rectangle<float>> var;
|
||||
};
|
||||
|
||||
std::vector<Layer> pushedLayers;
|
||||
|
||||
//==============================================================================
|
||||
// PushedLayer represents a Direct2D clipping or transparency layer
|
||||
//
|
||||
// D2D layers have to be pushed into the device context. Every push has to be
|
||||
// matched with a pop.
|
||||
//
|
||||
// D2D has special layers called "axis aligned clip layers" which clip to an
|
||||
// axis-aligned rectangle. Pushing an axis-aligned clip layer must be matched
|
||||
// with a call to deviceContext->PopAxisAlignedClip() in the reverse order
|
||||
// in which the layers were pushed.
|
||||
//
|
||||
// So if the pushed layer stack is built like this:
|
||||
//
|
||||
// PushLayer()
|
||||
// PushLayer()
|
||||
// PushAxisAlignedClip()
|
||||
// PushLayer()
|
||||
//
|
||||
// the layer stack must be popped like this:
|
||||
//
|
||||
// PopLayer()
|
||||
// PopAxisAlignedClip()
|
||||
// PopLayer()
|
||||
// PopLayer()
|
||||
//
|
||||
// PushedLayer, PushedAxisAlignedClipLayer, and LayerPopper all exist just to unwind the
|
||||
// layer stack accordingly.
|
||||
};
|
||||
|
||||
struct PagesAndArea
|
||||
{
|
||||
Image imageHandle;
|
||||
Span<const Direct2DPixelDataPage> pages;
|
||||
Rectangle<int> area;
|
||||
|
||||
static PagesAndArea make (const Image& image, ComSmartPtr<ID2D1Device1> device)
|
||||
{
|
||||
using GetImage = Image (*) (const Image&);
|
||||
constexpr GetImage converters[] { [] (const Image& i) { return i; },
|
||||
[] (const Image& i) { return NativeImageType{}.convert (i); } };
|
||||
|
||||
for (auto* getImage : converters)
|
||||
{
|
||||
const auto converted = getImage (image);
|
||||
const auto native = converted.getPixelData()->getNativeExtensions();
|
||||
|
||||
if (auto pages = native.getPages (device); ! pages.empty())
|
||||
return PagesAndArea { converted, std::move (pages), converted.getBounds().withPosition (native.getTopLeft()) };
|
||||
}
|
||||
|
||||
// Not sure how this could happen unless the NativeImageType no longer provides Windows native details...
|
||||
jassertfalse;
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
struct Direct2DGraphicsContext::SavedState
|
||||
{
|
||||
public:
|
||||
// Constructor for first stack entry
|
||||
SavedState (Direct2DGraphicsContext& ownerIn,
|
||||
Rectangle<int> frameSizeIn,
|
||||
ComSmartPtr<ID2D1DeviceContext1> deviceContext,
|
||||
ComSmartPtr<ID2D1SolidColorBrush>& colourBrushIn,
|
||||
Direct2DDeviceResources& deviceResourcesIn)
|
||||
: owner (ownerIn),
|
||||
context (deviceContext),
|
||||
currentBrush (colourBrushIn),
|
||||
colourBrush (colourBrushIn),
|
||||
deviceResources (deviceResourcesIn),
|
||||
deviceSpaceClipList (frameSizeIn.toFloat())
|
||||
{
|
||||
}
|
||||
|
||||
void pushLayer (const D2D1_LAYER_PARAMETERS1& layerParameters)
|
||||
{
|
||||
layers.push (context, layerParameters);
|
||||
}
|
||||
|
||||
void pushGeometryClipLayer (ComSmartPtr<ID2D1Geometry> geometry)
|
||||
{
|
||||
if (geometry != nullptr)
|
||||
pushLayer (D2D1::LayerParameters1 (D2D1::InfiniteRect(), geometry));
|
||||
}
|
||||
|
||||
void pushTransformedRectangleGeometryClipLayer (ComSmartPtr<ID2D1RectangleGeometry> geometry, const AffineTransform& transform)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, pushGeometryLayerTime)
|
||||
|
||||
jassert (geometry != nullptr);
|
||||
auto layerParameters = D2D1::LayerParameters1 (D2D1::InfiniteRect(), geometry);
|
||||
layerParameters.maskTransform = D2DUtilities::transformToMatrix (transform);
|
||||
pushLayer (layerParameters);
|
||||
}
|
||||
|
||||
void pushAliasedAxisAlignedClipLayer (const Rectangle<float>& r)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, pushAliasedAxisAlignedLayerTime)
|
||||
|
||||
layers.push (context, r);
|
||||
}
|
||||
|
||||
void pushTransparencyLayer (float opacity)
|
||||
{
|
||||
pushLayer ({ D2D1::InfiniteRect(), nullptr, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, D2D1::IdentityMatrix(), opacity, {}, {} });
|
||||
}
|
||||
|
||||
void popLayers()
|
||||
{
|
||||
while (! layers.isEmpty())
|
||||
layers.popOne (context);
|
||||
}
|
||||
|
||||
void popTopLayer()
|
||||
{
|
||||
layers.popOne (context);
|
||||
}
|
||||
|
||||
void setFont (const Font& newFont)
|
||||
{
|
||||
font = newFont;
|
||||
}
|
||||
|
||||
void setOpacity (float newOpacity)
|
||||
{
|
||||
fillType.setOpacity (newOpacity);
|
||||
}
|
||||
|
||||
void clearFill()
|
||||
{
|
||||
linearGradient = nullptr;
|
||||
radialGradient = nullptr;
|
||||
bitmapBrush = nullptr;
|
||||
currentBrush = nullptr;
|
||||
}
|
||||
|
||||
/** Translate a JUCE FillType to a Direct2D brush */
|
||||
void updateCurrentBrush()
|
||||
{
|
||||
if (fillType.isColour())
|
||||
{
|
||||
// Reuse the same colour brush
|
||||
currentBrush = colourBrush;
|
||||
}
|
||||
else if (fillType.isTiledImage())
|
||||
{
|
||||
if (fillType.image.isNull())
|
||||
return;
|
||||
|
||||
const auto device = D2DUtilities::getDeviceForContext (context);
|
||||
const auto imageFormat = fillType.image.getFormat();
|
||||
const auto targetFormat = imageFormat == Image::SingleChannel ? Image::ARGB : imageFormat;
|
||||
const auto pagesAndArea = PagesAndArea::make (fillType.image.convertedToFormat (targetFormat), device);
|
||||
|
||||
if (pagesAndArea.pages.empty())
|
||||
return;
|
||||
|
||||
const auto bitmap = pagesAndArea.pages.front().bitmap;
|
||||
|
||||
if (bitmap == nullptr)
|
||||
return;
|
||||
|
||||
D2D1_BRUSH_PROPERTIES brushProps { fillType.getOpacity(), D2DUtilities::transformToMatrix (fillType.transform) };
|
||||
auto bmProps = D2D1::BitmapBrushProperties (D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP);
|
||||
const auto hr = context->CreateBitmapBrush (bitmap,
|
||||
bmProps,
|
||||
brushProps,
|
||||
bitmapBrush.resetAndGetPointerAddress());
|
||||
|
||||
if (FAILED (hr))
|
||||
return;
|
||||
|
||||
currentBrush = bitmapBrush;
|
||||
}
|
||||
else if (fillType.isGradient())
|
||||
{
|
||||
if (fillType.gradient->isRadial)
|
||||
{
|
||||
radialGradient = deviceResources.radialGradientCache.get (*fillType.gradient, context, owner.metrics.get());
|
||||
currentBrush = radialGradient;
|
||||
}
|
||||
else
|
||||
{
|
||||
linearGradient = deviceResources.linearGradientCache.get (*fillType.gradient, context, owner.metrics.get());
|
||||
currentBrush = linearGradient;
|
||||
}
|
||||
}
|
||||
|
||||
updateColourBrush();
|
||||
}
|
||||
|
||||
void updateColourBrush()
|
||||
{
|
||||
if (colourBrush && fillType.isColour())
|
||||
{
|
||||
auto colour = D2DUtilities::toCOLOR_F (fillType.colour);
|
||||
colourBrush->SetColor (colour);
|
||||
}
|
||||
}
|
||||
|
||||
enum BrushTransformFlags
|
||||
{
|
||||
noTransforms = 0,
|
||||
applyWorldTransform = 1,
|
||||
applyInverseWorldTransform = 2,
|
||||
applyFillTypeTransform = 4,
|
||||
applyWorldAndFillTypeTransforms = applyFillTypeTransform | applyWorldTransform
|
||||
};
|
||||
|
||||
ComSmartPtr<ID2D1Brush> getBrush (int flags = applyWorldAndFillTypeTransforms)
|
||||
{
|
||||
if (fillType.isInvisible())
|
||||
return nullptr;
|
||||
|
||||
if (! fillType.isGradient() && ! fillType.isTiledImage())
|
||||
return currentBrush;
|
||||
|
||||
Point<float> translation{};
|
||||
AffineTransform transform{};
|
||||
|
||||
if (fillType.isGradient())
|
||||
{
|
||||
if ((flags & BrushTransformFlags::applyWorldTransform) != 0)
|
||||
{
|
||||
if (currentTransform.isOnlyTranslated)
|
||||
translation = currentTransform.offset.toFloat();
|
||||
else
|
||||
transform = currentTransform.getTransform();
|
||||
}
|
||||
|
||||
if ((flags & BrushTransformFlags::applyFillTypeTransform) != 0)
|
||||
{
|
||||
if (fillType.transform.isOnlyTranslation())
|
||||
translation += Point (fillType.transform.getTranslationX(), fillType.transform.getTranslationY());
|
||||
else
|
||||
transform = transform.followedBy (fillType.transform);
|
||||
}
|
||||
|
||||
if ((flags & BrushTransformFlags::applyInverseWorldTransform) != 0)
|
||||
{
|
||||
if (currentTransform.isOnlyTranslated)
|
||||
translation -= currentTransform.offset.toFloat();
|
||||
else
|
||||
transform = transform.followedBy (currentTransform.getTransform().inverted());
|
||||
}
|
||||
|
||||
const auto p1 = fillType.gradient->point1 + translation;
|
||||
const auto p2 = fillType.gradient->point2 + translation;
|
||||
|
||||
if (fillType.gradient->isRadial)
|
||||
{
|
||||
const auto radius = p2.getDistanceFrom (p1);
|
||||
radialGradient->SetRadiusX (radius);
|
||||
radialGradient->SetRadiusY (radius);
|
||||
radialGradient->SetCenter ({ p1.x, p1.y });
|
||||
}
|
||||
else
|
||||
{
|
||||
linearGradient->SetStartPoint ({ p1.x, p1.y });
|
||||
linearGradient->SetEndPoint ({ p2.x, p2.y });
|
||||
}
|
||||
}
|
||||
else if (fillType.isTiledImage())
|
||||
{
|
||||
if ((flags & BrushTransformFlags::applyWorldTransform) != 0)
|
||||
transform = currentTransform.getTransform();
|
||||
|
||||
if ((flags & BrushTransformFlags::applyFillTypeTransform) != 0)
|
||||
transform = transform.followedBy (fillType.transform);
|
||||
|
||||
if ((flags & BrushTransformFlags::applyInverseWorldTransform) != 0)
|
||||
transform = transform.followedBy (currentTransform.getTransform().inverted());
|
||||
}
|
||||
|
||||
currentBrush->SetTransform (D2DUtilities::transformToMatrix (transform));
|
||||
currentBrush->SetOpacity (fillType.getOpacity());
|
||||
|
||||
return currentBrush;
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (Rectangle<int> r) const noexcept
|
||||
{
|
||||
return deviceSpaceClipList.intersects (r.toFloat());
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (Rectangle<float> r) const noexcept
|
||||
{
|
||||
return deviceSpaceClipList.intersects (r);
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (Line<float> r) const noexcept
|
||||
{
|
||||
return doesIntersectClipList (Rectangle { r.getStart(), r.getEnd() }.expanded (1.0f));
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (const RectangleList<float>& other) const noexcept
|
||||
{
|
||||
return deviceSpaceClipList.intersects (other);
|
||||
}
|
||||
|
||||
bool isCurrentTransformAxisAligned() const noexcept
|
||||
{
|
||||
return currentTransform.isOnlyTranslated || (currentTransform.complexTransform.mat01 == 0.0f && currentTransform.complexTransform.mat10 == 0.0f);
|
||||
}
|
||||
|
||||
static String toString (const RenderingHelpers::TranslationOrTransform& t)
|
||||
{
|
||||
String s;
|
||||
s << "Offset " << t.offset.toString() << newLine;
|
||||
s << "Transform " << t.complexTransform.mat00 << " " << t.complexTransform.mat01 << " " << t.complexTransform.mat02 << " / ";
|
||||
s << " " << t.complexTransform.mat10 << " " << t.complexTransform.mat11 << " " << t.complexTransform.mat12 << newLine;
|
||||
return s;
|
||||
}
|
||||
|
||||
PushedLayers layers;
|
||||
|
||||
Direct2DGraphicsContext& owner;
|
||||
|
||||
ComSmartPtr<ID2D1DeviceContext1> context;
|
||||
ComSmartPtr<ID2D1Brush> currentBrush;
|
||||
ComSmartPtr<ID2D1SolidColorBrush>& colourBrush; // reference to shared colour brush
|
||||
ComSmartPtr<ID2D1BitmapBrush> bitmapBrush;
|
||||
ComSmartPtr<ID2D1LinearGradientBrush> linearGradient;
|
||||
ComSmartPtr<ID2D1RadialGradientBrush> radialGradient;
|
||||
|
||||
RenderingHelpers::TranslationOrTransform currentTransform;
|
||||
|
||||
Direct2DDeviceResources& deviceResources;
|
||||
RectangleList<float> deviceSpaceClipList;
|
||||
|
||||
Font font { FontOptions{} };
|
||||
|
||||
FillType fillType;
|
||||
|
||||
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR;
|
||||
|
||||
JUCE_LEAK_DETECTOR (SavedState)
|
||||
};
|
||||
|
||||
struct Direct2DGraphicsContext::Pimpl : private DxgiAdapterListener
|
||||
{
|
||||
protected:
|
||||
Direct2DGraphicsContext& owner;
|
||||
SharedResourcePointer<DirectX> directX;
|
||||
SharedResourcePointer<Direct2DFactories> directWrite;
|
||||
|
||||
std::optional<Direct2DDeviceResources> deviceResources;
|
||||
|
||||
std::vector<std::unique_ptr<Direct2DGraphicsContext::SavedState>> savedClientStates;
|
||||
|
||||
virtual bool prepare()
|
||||
{
|
||||
if (! deviceResources.has_value())
|
||||
deviceResources = Direct2DDeviceResources::create (getDeviceContext());
|
||||
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
virtual void teardown()
|
||||
{
|
||||
deviceResources.reset();
|
||||
}
|
||||
|
||||
virtual bool checkPaintReady()
|
||||
{
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
public:
|
||||
explicit Pimpl (Direct2DGraphicsContext& ownerIn)
|
||||
: owner (ownerIn)
|
||||
{
|
||||
directX->adapters.addListener (*this);
|
||||
}
|
||||
|
||||
~Pimpl() override
|
||||
{
|
||||
directX->adapters.removeListener (*this);
|
||||
|
||||
popAllSavedStates();
|
||||
}
|
||||
|
||||
virtual SavedState* startFrame()
|
||||
{
|
||||
prepare();
|
||||
|
||||
// Anything to paint?
|
||||
const auto paintAreas = getPaintAreas();
|
||||
const auto paintBounds = paintAreas.getBounds();
|
||||
|
||||
if (! getFrameSize().intersects (paintBounds) || paintBounds.isEmpty() || paintAreas.isEmpty())
|
||||
return nullptr;
|
||||
|
||||
// Is Direct2D ready to paint?
|
||||
if (! checkPaintReady())
|
||||
return nullptr;
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->startFrame();
|
||||
#endif
|
||||
|
||||
JUCE_TRACE_EVENT_INT_RECT_LIST (etw::startD2DFrame, etw::direct2dKeyword, owner.getFrameId(), paintAreas);
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
// Init device context transform
|
||||
resetTransform (deviceContext);
|
||||
|
||||
// Start drawing
|
||||
deviceContext->SetTarget (getDeviceContextTarget());
|
||||
deviceContext->BeginDraw();
|
||||
|
||||
// Init the save state stack and return the first saved state
|
||||
return pushFirstSavedState (paintBounds);
|
||||
}
|
||||
|
||||
virtual HRESULT finishFrame()
|
||||
{
|
||||
// Fully pop the state stack
|
||||
popAllSavedStates();
|
||||
|
||||
// Finish drawing
|
||||
// SetTarget(nullptr) so the device context doesn't hold a reference to the swap chain buffer
|
||||
HRESULT hr = S_OK;
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, endDrawDuration)
|
||||
JUCE_SCOPED_TRACE_EVENT_FRAME (etw::endDraw, etw::direct2dKeyword, owner.getFrameId());
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
hr = deviceContext->EndDraw();
|
||||
deviceContext->SetTarget (nullptr);
|
||||
}
|
||||
|
||||
jassert (SUCCEEDED (hr));
|
||||
|
||||
if (FAILED (hr))
|
||||
teardown();
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->finishFrame();
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
SavedState* getCurrentSavedState() const
|
||||
{
|
||||
return ! savedClientStates.empty() ? savedClientStates.back().get() : nullptr;
|
||||
}
|
||||
|
||||
SavedState* pushFirstSavedState (Rectangle<int> initialClipRegion)
|
||||
{
|
||||
jassert (savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (owner,
|
||||
initialClipRegion,
|
||||
getDeviceContext(),
|
||||
deviceResources->colourBrush,
|
||||
*deviceResources));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
SavedState* pushSavedState()
|
||||
{
|
||||
jassert (! savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (*savedClientStates.back()));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
SavedState* popSavedState()
|
||||
{
|
||||
savedClientStates.back()->popLayers();
|
||||
savedClientStates.pop_back();
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
void popAllSavedStates()
|
||||
{
|
||||
while (! savedClientStates.empty())
|
||||
popSavedState();
|
||||
}
|
||||
|
||||
virtual RectangleList<int> getPaintAreas() const = 0;
|
||||
virtual Rectangle<int> getFrameSize() const = 0;
|
||||
virtual ComSmartPtr<ID2D1DeviceContext1> getDeviceContext() const = 0;
|
||||
virtual ComSmartPtr<ID2D1Image> getDeviceContextTarget() const = 0;
|
||||
|
||||
void setDeviceContextTransform (AffineTransform transform)
|
||||
{
|
||||
setTransform (getDeviceContext(), transform);
|
||||
}
|
||||
|
||||
void resetDeviceContextTransform()
|
||||
{
|
||||
resetTransform (getDeviceContext());
|
||||
}
|
||||
|
||||
auto getDirect2DFactory()
|
||||
{
|
||||
return directX->getD2DFactory();
|
||||
}
|
||||
|
||||
auto getDirectWriteFactory()
|
||||
{
|
||||
return directWrite->getDWriteFactory();
|
||||
}
|
||||
|
||||
auto getDirectWriteFactory4()
|
||||
{
|
||||
return directWrite->getDWriteFactory4();
|
||||
}
|
||||
|
||||
auto& getFontCollection()
|
||||
{
|
||||
return directWrite->getFonts();
|
||||
}
|
||||
|
||||
bool fillSpriteBatch (const RectangleList<float>& list)
|
||||
{
|
||||
if (! owner.currentState->fillType.isColour())
|
||||
return false;
|
||||
|
||||
auto* rectangleListSpriteBatch = deviceResources->rectangleListSpriteBatch.get();
|
||||
|
||||
if (rectangleListSpriteBatch == nullptr)
|
||||
return false;
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
if (deviceContext == nullptr)
|
||||
return false;
|
||||
|
||||
owner.applyPendingClipList();
|
||||
|
||||
const auto& transform = owner.currentState->currentTransform;
|
||||
|
||||
if (transform.isOnlyTranslated)
|
||||
{
|
||||
auto translateRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.translated (r);
|
||||
};
|
||||
|
||||
rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
translateRectangle,
|
||||
owner.metrics.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
if (owner.currentState->isCurrentTransformAxisAligned())
|
||||
{
|
||||
auto transformRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.boundsAfterTransform (r);
|
||||
};
|
||||
|
||||
rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
transformRectangle,
|
||||
owner.metrics.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
auto checkRectangleWithoutTransforming = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return r;
|
||||
};
|
||||
|
||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||
rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
checkRectangleWithoutTransforming,
|
||||
owner.metrics.get());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static Line<float> offsetShape (Line<float> a, Point<float> b)
|
||||
{
|
||||
return Line<float> { a.getStart() + b, a.getEnd() + b };
|
||||
}
|
||||
|
||||
static Rectangle<float> offsetShape (Rectangle<float> a, Point<float> b)
|
||||
{
|
||||
return a + b;
|
||||
}
|
||||
|
||||
static RectangleList<float> offsetShape (RectangleList<float> a, Point<float> b)
|
||||
{
|
||||
a.offsetAll (b);
|
||||
return a;
|
||||
}
|
||||
|
||||
template <typename Shape, typename Fn>
|
||||
void paintPrimitive (const Shape& shape, Fn&& primitiveOp)
|
||||
{
|
||||
const auto& transform = owner.currentState->currentTransform;
|
||||
|
||||
owner.applyPendingClipList();
|
||||
|
||||
auto deviceContext = getDeviceContext();
|
||||
|
||||
if (deviceContext == nullptr)
|
||||
return;
|
||||
|
||||
const auto fillTransform = transform.isOnlyTranslated
|
||||
? SavedState::BrushTransformFlags::applyWorldAndFillTypeTransforms
|
||||
: SavedState::BrushTransformFlags::applyFillTypeTransform;
|
||||
|
||||
const auto brush = owner.currentState->getBrush (fillTransform);
|
||||
|
||||
if (transform.isOnlyTranslated)
|
||||
{
|
||||
const auto translated = offsetShape (shape, transform.offset.toFloat());
|
||||
|
||||
if (owner.currentState->doesIntersectClipList (translated))
|
||||
primitiveOp (translated, deviceContext, brush);
|
||||
}
|
||||
else if (owner.currentState->doesIntersectClipList (transform.boundsAfterTransform (shape)))
|
||||
{
|
||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||
primitiveOp (shape, deviceContext, brush);
|
||||
}
|
||||
}
|
||||
|
||||
DirectWriteGlyphRun glyphRun;
|
||||
|
||||
private:
|
||||
static void resetTransform (ID2D1DeviceContext1* context)
|
||||
{
|
||||
context->SetTransform (D2D1::IdentityMatrix());
|
||||
}
|
||||
|
||||
static void setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform)
|
||||
{
|
||||
context->SetTransform (D2DUtilities::transformToMatrix (newTransform));
|
||||
}
|
||||
|
||||
DxgiAdapter::Ptr findAdapter() const
|
||||
{
|
||||
return Direct2DDeviceResources::findAdapter (directX->adapters, getDeviceContext());
|
||||
}
|
||||
|
||||
void adapterCreated (DxgiAdapter::Ptr newAdapter) override
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter == nullptr || ! adapter->uniqueIDMatches (newAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
void adapterRemoved (DxgiAdapter::Ptr expiringAdapter) override
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter != nullptr && adapter->uniqueIDMatches (expiringAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
HWND hwnd = nullptr;
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
int64 paintStartTicks = 0;
|
||||
#endif
|
||||
|
||||
JUCE_DECLARE_WEAK_REFERENCEABLE (Pimpl)
|
||||
};
|
||||
|
||||
} // namespace juce
|
||||
|
|
@ -35,859 +35,6 @@
|
|||
namespace juce
|
||||
{
|
||||
|
||||
struct ScopedBlendCopy
|
||||
{
|
||||
explicit ScopedBlendCopy (ComSmartPtr<ID2D1DeviceContext1> c)
|
||||
: ctx (c)
|
||||
{
|
||||
ctx->SetPrimitiveBlend (D2D1_PRIMITIVE_BLEND_COPY);
|
||||
}
|
||||
|
||||
~ScopedBlendCopy()
|
||||
{
|
||||
ctx->SetPrimitiveBlend (blend);
|
||||
}
|
||||
|
||||
ComSmartPtr<ID2D1DeviceContext1> ctx;
|
||||
D2D1_PRIMITIVE_BLEND blend = ctx->GetPrimitiveBlend();
|
||||
};
|
||||
|
||||
class PushedLayers
|
||||
{
|
||||
public:
|
||||
PushedLayers() { pushedLayers.reserve (32); }
|
||||
PushedLayers (const PushedLayers&) { pushedLayers.reserve (32); }
|
||||
|
||||
#if JUCE_DEBUG
|
||||
~PushedLayers()
|
||||
{
|
||||
jassert (pushedLayers.empty());
|
||||
}
|
||||
#endif
|
||||
|
||||
void push (ComSmartPtr<ID2D1DeviceContext1> context, const D2D1_LAYER_PARAMETERS1& layerParameters)
|
||||
{
|
||||
pushedLayers.emplace_back (OwningLayer { layerParameters });
|
||||
pushedLayers.back().push (context);
|
||||
}
|
||||
|
||||
void push (ComSmartPtr<ID2D1DeviceContext1> context, const Rectangle<float>& r)
|
||||
{
|
||||
pushedLayers.emplace_back (r);
|
||||
pushedLayers.back().push (context);
|
||||
}
|
||||
|
||||
void popOne (ComSmartPtr<ID2D1DeviceContext1> context)
|
||||
{
|
||||
if (pushedLayers.empty())
|
||||
return;
|
||||
|
||||
pushedLayers.back().pop (context);
|
||||
pushedLayers.pop_back();
|
||||
}
|
||||
|
||||
bool isEmpty() const
|
||||
{
|
||||
return pushedLayers.empty();
|
||||
}
|
||||
|
||||
void fillGeometryWithNoLayersActive (ComSmartPtr<ID2D1DeviceContext1> ctx,
|
||||
ComSmartPtr<ID2D1Geometry> geo,
|
||||
ComSmartPtr<ID2D1Brush> brush)
|
||||
{
|
||||
ComSmartPtr<ID2D1Factory> factory;
|
||||
ctx->GetFactory (factory.resetAndGetPointerAddress());
|
||||
|
||||
const auto hasGeoLayer = std::any_of (pushedLayers.begin(),
|
||||
pushedLayers.end(),
|
||||
[] (const auto& x) { return std::holds_alternative<OwningLayer> (x.var); });
|
||||
|
||||
const auto intersection = [&]() -> ComSmartPtr<ID2D1Geometry>
|
||||
{
|
||||
if (! hasGeoLayer)
|
||||
return {};
|
||||
|
||||
const auto contextSize = ctx->GetPixelSize();
|
||||
|
||||
ComSmartPtr<ID2D1RectangleGeometry> rect;
|
||||
factory->CreateRectangleGeometry (D2D1::RectF (0.0f,
|
||||
0.0f,
|
||||
(float) contextSize.width,
|
||||
(float) contextSize.height),
|
||||
rect.resetAndGetPointerAddress());
|
||||
|
||||
ComSmartPtr<ID2D1Geometry> clip = rect;
|
||||
|
||||
for (const auto& layer : pushedLayers)
|
||||
{
|
||||
ScopedGeometryWithSink scope { factory, D2D1_FILL_MODE_WINDING };
|
||||
|
||||
if (auto* l = std::get_if<OwningLayer> (&layer.var))
|
||||
{
|
||||
clip->CombineWithGeometry (l->geometry,
|
||||
D2D1_COMBINE_MODE_INTERSECT,
|
||||
l->params.maskTransform,
|
||||
scope.sink);
|
||||
}
|
||||
else if (auto* r = std::get_if<Rectangle<float>> (&layer.var))
|
||||
{
|
||||
ComSmartPtr<ID2D1RectangleGeometry> temporaryRect;
|
||||
factory->CreateRectangleGeometry (D2DUtilities::toRECT_F (*r),
|
||||
temporaryRect.resetAndGetPointerAddress());
|
||||
clip->CombineWithGeometry (temporaryRect,
|
||||
D2D1_COMBINE_MODE_INTERSECT,
|
||||
D2D1::Matrix3x2F::Identity(),
|
||||
scope.sink);
|
||||
}
|
||||
|
||||
clip = scope.geometry;
|
||||
}
|
||||
|
||||
return clip;
|
||||
}();
|
||||
|
||||
const auto clipWithGeo = [&]() -> ComSmartPtr<ID2D1Geometry>
|
||||
{
|
||||
if (intersection == nullptr)
|
||||
return geo;
|
||||
|
||||
ScopedGeometryWithSink scope { factory, D2D1_FILL_MODE_WINDING };
|
||||
intersection->CombineWithGeometry (geo,
|
||||
D2D1_COMBINE_MODE_INTERSECT,
|
||||
D2D1::Matrix3x2F::Identity(),
|
||||
scope.sink);
|
||||
return scope.geometry;
|
||||
}();
|
||||
|
||||
if (intersection != nullptr)
|
||||
{
|
||||
std::for_each (pushedLayers.rbegin(),
|
||||
pushedLayers.rend(),
|
||||
[&] (const auto& layer) { layer.pop (ctx); });
|
||||
}
|
||||
|
||||
{
|
||||
const ScopedBlendCopy scope { ctx };
|
||||
ctx->FillGeometry (clipWithGeo, brush);
|
||||
}
|
||||
|
||||
if (intersection != nullptr)
|
||||
{
|
||||
pushedLayers.clear();
|
||||
|
||||
auto newLayer = D2D1::LayerParameters1();
|
||||
newLayer.geometricMask = intersection;
|
||||
push (ctx, newLayer);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct OwningLayer
|
||||
{
|
||||
explicit OwningLayer (const D2D1_LAYER_PARAMETERS1& p) : params (p) {}
|
||||
|
||||
D2D1_LAYER_PARAMETERS1 params;
|
||||
ComSmartPtr<ID2D1Geometry> geometry = params.geometricMask != nullptr ? addComSmartPtrOwner (params.geometricMask) : nullptr;
|
||||
ComSmartPtr<ID2D1Brush> brush = params.opacityBrush != nullptr ? addComSmartPtrOwner (params.opacityBrush) : nullptr;
|
||||
};
|
||||
|
||||
struct Layer
|
||||
{
|
||||
explicit Layer (std::variant<OwningLayer, Rectangle<float>> v) : var (std::move (v)) {}
|
||||
|
||||
void push (ComSmartPtr<ID2D1DeviceContext1> context) const
|
||||
{
|
||||
if (auto* layer = std::get_if<OwningLayer> (&var))
|
||||
context->PushLayer (layer->params, nullptr);
|
||||
else if (auto* rect = std::get_if<Rectangle<float>> (&var))
|
||||
context->PushAxisAlignedClip (D2DUtilities::toRECT_F (*rect), D2D1_ANTIALIAS_MODE_ALIASED);
|
||||
}
|
||||
|
||||
void pop (ComSmartPtr<ID2D1DeviceContext1> context) const
|
||||
{
|
||||
if (std::holds_alternative<OwningLayer> (var))
|
||||
context->PopLayer();
|
||||
else if (std::holds_alternative<Rectangle<float>> (var))
|
||||
context->PopAxisAlignedClip();
|
||||
}
|
||||
|
||||
std::variant<OwningLayer, Rectangle<float>> var;
|
||||
};
|
||||
|
||||
std::vector<Layer> pushedLayers;
|
||||
|
||||
//==============================================================================
|
||||
// PushedLayer represents a Direct2D clipping or transparency layer
|
||||
//
|
||||
// D2D layers have to be pushed into the device context. Every push has to be
|
||||
// matched with a pop.
|
||||
//
|
||||
// D2D has special layers called "axis aligned clip layers" which clip to an
|
||||
// axis-aligned rectangle. Pushing an axis-aligned clip layer must be matched
|
||||
// with a call to deviceContext->PopAxisAlignedClip() in the reverse order
|
||||
// in which the layers were pushed.
|
||||
//
|
||||
// So if the pushed layer stack is built like this:
|
||||
//
|
||||
// PushLayer()
|
||||
// PushLayer()
|
||||
// PushAxisAlignedClip()
|
||||
// PushLayer()
|
||||
//
|
||||
// the layer stack must be popped like this:
|
||||
//
|
||||
// PopLayer()
|
||||
// PopAxisAlignedClip()
|
||||
// PopLayer()
|
||||
// PopLayer()
|
||||
//
|
||||
// PushedLayer, PushedAxisAlignedClipLayer, and LayerPopper all exist just to unwind the
|
||||
// layer stack accordingly.
|
||||
};
|
||||
|
||||
struct PagesAndArea
|
||||
{
|
||||
Image imageHandle;
|
||||
Span<const Direct2DPixelDataPage> pages;
|
||||
Rectangle<int> area;
|
||||
|
||||
static PagesAndArea make (const Image& image, ComSmartPtr<ID2D1Device1> device)
|
||||
{
|
||||
using GetImage = Image (*) (const Image&);
|
||||
constexpr GetImage converters[] { [] (const Image& i) { return i; },
|
||||
[] (const Image& i) { return NativeImageType{}.convert (i); } };
|
||||
|
||||
for (auto* getImage : converters)
|
||||
{
|
||||
const auto converted = getImage (image);
|
||||
const auto native = converted.getPixelData()->getNativeExtensions();
|
||||
|
||||
if (auto pages = native.getPages (device); ! pages.empty())
|
||||
return PagesAndArea { converted, std::move (pages), converted.getBounds().withPosition (native.getTopLeft()) };
|
||||
}
|
||||
|
||||
// Not sure how this could happen unless the NativeImageType no longer provides Windows native details...
|
||||
jassertfalse;
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
struct Direct2DGraphicsContext::SavedState
|
||||
{
|
||||
public:
|
||||
// Constructor for first stack entry
|
||||
SavedState (Direct2DGraphicsContext& ownerIn,
|
||||
Rectangle<int> frameSizeIn,
|
||||
ComSmartPtr<ID2D1DeviceContext1> deviceContext,
|
||||
ComSmartPtr<ID2D1SolidColorBrush>& colourBrushIn,
|
||||
Direct2DDeviceResources& deviceResourcesIn)
|
||||
: owner (ownerIn),
|
||||
context (deviceContext),
|
||||
currentBrush (colourBrushIn),
|
||||
colourBrush (colourBrushIn),
|
||||
deviceResources (deviceResourcesIn),
|
||||
deviceSpaceClipList (frameSizeIn.toFloat())
|
||||
{
|
||||
}
|
||||
|
||||
void pushLayer (const D2D1_LAYER_PARAMETERS1& layerParameters)
|
||||
{
|
||||
layers.push (context, layerParameters);
|
||||
}
|
||||
|
||||
void pushGeometryClipLayer (ComSmartPtr<ID2D1Geometry> geometry)
|
||||
{
|
||||
if (geometry != nullptr)
|
||||
pushLayer (D2D1::LayerParameters1 (D2D1::InfiniteRect(), geometry));
|
||||
}
|
||||
|
||||
void pushTransformedRectangleGeometryClipLayer (ComSmartPtr<ID2D1RectangleGeometry> geometry, const AffineTransform& transform)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, pushGeometryLayerTime)
|
||||
|
||||
jassert (geometry != nullptr);
|
||||
auto layerParameters = D2D1::LayerParameters1 (D2D1::InfiniteRect(), geometry);
|
||||
layerParameters.maskTransform = D2DUtilities::transformToMatrix (transform);
|
||||
pushLayer (layerParameters);
|
||||
}
|
||||
|
||||
void pushAliasedAxisAlignedClipLayer (const Rectangle<float>& r)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, pushAliasedAxisAlignedLayerTime)
|
||||
|
||||
layers.push (context, r);
|
||||
}
|
||||
|
||||
void pushTransparencyLayer (float opacity)
|
||||
{
|
||||
pushLayer ({ D2D1::InfiniteRect(), nullptr, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, D2D1::IdentityMatrix(), opacity, {}, {} });
|
||||
}
|
||||
|
||||
void popLayers()
|
||||
{
|
||||
while (! layers.isEmpty())
|
||||
layers.popOne (context);
|
||||
}
|
||||
|
||||
void popTopLayer()
|
||||
{
|
||||
layers.popOne (context);
|
||||
}
|
||||
|
||||
void setFont (const Font& newFont)
|
||||
{
|
||||
font = newFont;
|
||||
}
|
||||
|
||||
void setOpacity (float newOpacity)
|
||||
{
|
||||
fillType.setOpacity (newOpacity);
|
||||
}
|
||||
|
||||
void clearFill()
|
||||
{
|
||||
linearGradient = nullptr;
|
||||
radialGradient = nullptr;
|
||||
bitmapBrush = nullptr;
|
||||
currentBrush = nullptr;
|
||||
}
|
||||
|
||||
/** Translate a JUCE FillType to a Direct2D brush */
|
||||
void updateCurrentBrush()
|
||||
{
|
||||
if (fillType.isColour())
|
||||
{
|
||||
// Reuse the same colour brush
|
||||
currentBrush = colourBrush;
|
||||
}
|
||||
else if (fillType.isTiledImage())
|
||||
{
|
||||
if (fillType.image.isNull())
|
||||
return;
|
||||
|
||||
const auto device = D2DUtilities::getDeviceForContext (context);
|
||||
const auto imageFormat = fillType.image.getFormat();
|
||||
const auto targetFormat = imageFormat == Image::SingleChannel ? Image::ARGB : imageFormat;
|
||||
const auto pagesAndArea = PagesAndArea::make (fillType.image.convertedToFormat (targetFormat), device);
|
||||
|
||||
if (pagesAndArea.pages.empty())
|
||||
return;
|
||||
|
||||
const auto bitmap = pagesAndArea.pages.front().bitmap;
|
||||
|
||||
if (bitmap == nullptr)
|
||||
return;
|
||||
|
||||
D2D1_BRUSH_PROPERTIES brushProps { fillType.getOpacity(), D2DUtilities::transformToMatrix (fillType.transform) };
|
||||
auto bmProps = D2D1::BitmapBrushProperties (D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP);
|
||||
const auto hr = context->CreateBitmapBrush (bitmap,
|
||||
bmProps,
|
||||
brushProps,
|
||||
bitmapBrush.resetAndGetPointerAddress());
|
||||
|
||||
if (FAILED (hr))
|
||||
return;
|
||||
|
||||
currentBrush = bitmapBrush;
|
||||
}
|
||||
else if (fillType.isGradient())
|
||||
{
|
||||
if (fillType.gradient->isRadial)
|
||||
{
|
||||
radialGradient = deviceResources.radialGradientCache.get (*fillType.gradient, context, owner.metrics.get());
|
||||
currentBrush = radialGradient;
|
||||
}
|
||||
else
|
||||
{
|
||||
linearGradient = deviceResources.linearGradientCache.get (*fillType.gradient, context, owner.metrics.get());
|
||||
currentBrush = linearGradient;
|
||||
}
|
||||
}
|
||||
|
||||
updateColourBrush();
|
||||
}
|
||||
|
||||
void updateColourBrush()
|
||||
{
|
||||
if (colourBrush && fillType.isColour())
|
||||
{
|
||||
auto colour = D2DUtilities::toCOLOR_F (fillType.colour);
|
||||
colourBrush->SetColor (colour);
|
||||
}
|
||||
}
|
||||
|
||||
enum BrushTransformFlags
|
||||
{
|
||||
noTransforms = 0,
|
||||
applyWorldTransform = 1,
|
||||
applyInverseWorldTransform = 2,
|
||||
applyFillTypeTransform = 4,
|
||||
applyWorldAndFillTypeTransforms = applyFillTypeTransform | applyWorldTransform
|
||||
};
|
||||
|
||||
ComSmartPtr<ID2D1Brush> getBrush (int flags = applyWorldAndFillTypeTransforms)
|
||||
{
|
||||
if (fillType.isInvisible())
|
||||
return nullptr;
|
||||
|
||||
if (! fillType.isGradient() && ! fillType.isTiledImage())
|
||||
return currentBrush;
|
||||
|
||||
Point<float> translation{};
|
||||
AffineTransform transform{};
|
||||
|
||||
if (fillType.isGradient())
|
||||
{
|
||||
if ((flags & BrushTransformFlags::applyWorldTransform) != 0)
|
||||
{
|
||||
if (currentTransform.isOnlyTranslated)
|
||||
translation = currentTransform.offset.toFloat();
|
||||
else
|
||||
transform = currentTransform.getTransform();
|
||||
}
|
||||
|
||||
if ((flags & BrushTransformFlags::applyFillTypeTransform) != 0)
|
||||
{
|
||||
if (fillType.transform.isOnlyTranslation())
|
||||
translation += Point (fillType.transform.getTranslationX(), fillType.transform.getTranslationY());
|
||||
else
|
||||
transform = transform.followedBy (fillType.transform);
|
||||
}
|
||||
|
||||
if ((flags & BrushTransformFlags::applyInverseWorldTransform) != 0)
|
||||
{
|
||||
if (currentTransform.isOnlyTranslated)
|
||||
translation -= currentTransform.offset.toFloat();
|
||||
else
|
||||
transform = transform.followedBy (currentTransform.getTransform().inverted());
|
||||
}
|
||||
|
||||
const auto p1 = fillType.gradient->point1 + translation;
|
||||
const auto p2 = fillType.gradient->point2 + translation;
|
||||
|
||||
if (fillType.gradient->isRadial)
|
||||
{
|
||||
const auto radius = p2.getDistanceFrom (p1);
|
||||
radialGradient->SetRadiusX (radius);
|
||||
radialGradient->SetRadiusY (radius);
|
||||
radialGradient->SetCenter ({ p1.x, p1.y });
|
||||
}
|
||||
else
|
||||
{
|
||||
linearGradient->SetStartPoint ({ p1.x, p1.y });
|
||||
linearGradient->SetEndPoint ({ p2.x, p2.y });
|
||||
}
|
||||
}
|
||||
else if (fillType.isTiledImage())
|
||||
{
|
||||
if ((flags & BrushTransformFlags::applyWorldTransform) != 0)
|
||||
transform = currentTransform.getTransform();
|
||||
|
||||
if ((flags & BrushTransformFlags::applyFillTypeTransform) != 0)
|
||||
transform = transform.followedBy (fillType.transform);
|
||||
|
||||
if ((flags & BrushTransformFlags::applyInverseWorldTransform) != 0)
|
||||
transform = transform.followedBy (currentTransform.getTransform().inverted());
|
||||
}
|
||||
|
||||
currentBrush->SetTransform (D2DUtilities::transformToMatrix (transform));
|
||||
currentBrush->SetOpacity (fillType.getOpacity());
|
||||
|
||||
return currentBrush;
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (Rectangle<int> r) const noexcept
|
||||
{
|
||||
return deviceSpaceClipList.intersects (r.toFloat());
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (Rectangle<float> r) const noexcept
|
||||
{
|
||||
return deviceSpaceClipList.intersects (r);
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (Line<float> r) const noexcept
|
||||
{
|
||||
return doesIntersectClipList (Rectangle { r.getStart(), r.getEnd() }.expanded (1.0f));
|
||||
}
|
||||
|
||||
bool doesIntersectClipList (const RectangleList<float>& other) const noexcept
|
||||
{
|
||||
return deviceSpaceClipList.intersects (other);
|
||||
}
|
||||
|
||||
bool isCurrentTransformAxisAligned() const noexcept
|
||||
{
|
||||
return currentTransform.isOnlyTranslated || (currentTransform.complexTransform.mat01 == 0.0f && currentTransform.complexTransform.mat10 == 0.0f);
|
||||
}
|
||||
|
||||
static String toString (const RenderingHelpers::TranslationOrTransform& t)
|
||||
{
|
||||
String s;
|
||||
s << "Offset " << t.offset.toString() << newLine;
|
||||
s << "Transform " << t.complexTransform.mat00 << " " << t.complexTransform.mat01 << " " << t.complexTransform.mat02 << " / ";
|
||||
s << " " << t.complexTransform.mat10 << " " << t.complexTransform.mat11 << " " << t.complexTransform.mat12 << newLine;
|
||||
return s;
|
||||
}
|
||||
|
||||
PushedLayers layers;
|
||||
|
||||
Direct2DGraphicsContext& owner;
|
||||
|
||||
ComSmartPtr<ID2D1DeviceContext1> context;
|
||||
ComSmartPtr<ID2D1Brush> currentBrush;
|
||||
ComSmartPtr<ID2D1SolidColorBrush>& colourBrush; // reference to shared colour brush
|
||||
ComSmartPtr<ID2D1BitmapBrush> bitmapBrush;
|
||||
ComSmartPtr<ID2D1LinearGradientBrush> linearGradient;
|
||||
ComSmartPtr<ID2D1RadialGradientBrush> radialGradient;
|
||||
|
||||
RenderingHelpers::TranslationOrTransform currentTransform;
|
||||
|
||||
Direct2DDeviceResources& deviceResources;
|
||||
RectangleList<float> deviceSpaceClipList;
|
||||
|
||||
Font font { FontOptions{} };
|
||||
|
||||
FillType fillType;
|
||||
|
||||
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR;
|
||||
|
||||
JUCE_LEAK_DETECTOR (SavedState)
|
||||
};
|
||||
|
||||
static Line<float> operator+ (Line<float> a, Point<float> b)
|
||||
{
|
||||
return { a.getStart() + b, a.getEnd() + b };
|
||||
}
|
||||
|
||||
static RectangleList<float> operator+ (RectangleList<float> a, Point<float> b)
|
||||
{
|
||||
a.offsetAll (b);
|
||||
return a;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
struct Direct2DGraphicsContext::Pimpl : private DxgiAdapterListener
|
||||
{
|
||||
protected:
|
||||
Direct2DGraphicsContext& owner;
|
||||
SharedResourcePointer<DirectX> directX;
|
||||
SharedResourcePointer<Direct2DFactories> directWrite;
|
||||
|
||||
std::optional<Direct2DDeviceResources> deviceResources;
|
||||
|
||||
std::vector<std::unique_ptr<Direct2DGraphicsContext::SavedState>> savedClientStates;
|
||||
|
||||
virtual bool prepare()
|
||||
{
|
||||
if (! deviceResources.has_value())
|
||||
deviceResources = Direct2DDeviceResources::create (getDeviceContext());
|
||||
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
virtual void teardown()
|
||||
{
|
||||
deviceResources.reset();
|
||||
}
|
||||
|
||||
virtual bool checkPaintReady()
|
||||
{
|
||||
return deviceResources.has_value();
|
||||
}
|
||||
|
||||
public:
|
||||
explicit Pimpl (Direct2DGraphicsContext& ownerIn)
|
||||
: owner (ownerIn)
|
||||
{
|
||||
directX->adapters.addListener (*this);
|
||||
}
|
||||
|
||||
~Pimpl() override
|
||||
{
|
||||
directX->adapters.removeListener (*this);
|
||||
|
||||
popAllSavedStates();
|
||||
}
|
||||
|
||||
virtual SavedState* startFrame()
|
||||
{
|
||||
prepare();
|
||||
|
||||
// Anything to paint?
|
||||
const auto paintAreas = getPaintAreas();
|
||||
const auto paintBounds = paintAreas.getBounds();
|
||||
|
||||
if (! getFrameSize().intersects (paintBounds) || paintBounds.isEmpty() || paintAreas.isEmpty())
|
||||
return nullptr;
|
||||
|
||||
// Is Direct2D ready to paint?
|
||||
if (! checkPaintReady())
|
||||
return nullptr;
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->startFrame();
|
||||
#endif
|
||||
|
||||
JUCE_TRACE_EVENT_INT_RECT_LIST (etw::startD2DFrame, etw::direct2dKeyword, owner.getFrameId(), paintAreas);
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
// Init device context transform
|
||||
resetTransform (deviceContext);
|
||||
|
||||
// Start drawing
|
||||
deviceContext->SetTarget (getDeviceContextTarget());
|
||||
deviceContext->BeginDraw();
|
||||
|
||||
// Init the save state stack and return the first saved state
|
||||
return pushFirstSavedState (paintBounds);
|
||||
}
|
||||
|
||||
virtual HRESULT finishFrame()
|
||||
{
|
||||
// Fully pop the state stack
|
||||
popAllSavedStates();
|
||||
|
||||
// Finish drawing
|
||||
// SetTarget(nullptr) so the device context doesn't hold a reference to the swap chain buffer
|
||||
HRESULT hr = S_OK;
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (owner.metrics, endDrawDuration)
|
||||
JUCE_SCOPED_TRACE_EVENT_FRAME (etw::endDraw, etw::direct2dKeyword, owner.getFrameId());
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
hr = deviceContext->EndDraw();
|
||||
deviceContext->SetTarget (nullptr);
|
||||
}
|
||||
|
||||
jassert (SUCCEEDED (hr));
|
||||
|
||||
if (FAILED (hr))
|
||||
teardown();
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
owner.metrics->finishFrame();
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
SavedState* getCurrentSavedState() const
|
||||
{
|
||||
return ! savedClientStates.empty() ? savedClientStates.back().get() : nullptr;
|
||||
}
|
||||
|
||||
SavedState* pushFirstSavedState (Rectangle<int> initialClipRegion)
|
||||
{
|
||||
jassert (savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (owner,
|
||||
initialClipRegion,
|
||||
getDeviceContext(),
|
||||
deviceResources->colourBrush,
|
||||
*deviceResources));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
SavedState* pushSavedState()
|
||||
{
|
||||
jassert (! savedClientStates.empty());
|
||||
|
||||
savedClientStates.push_back (std::make_unique<SavedState> (*savedClientStates.back()));
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
SavedState* popSavedState()
|
||||
{
|
||||
savedClientStates.back()->popLayers();
|
||||
savedClientStates.pop_back();
|
||||
|
||||
return getCurrentSavedState();
|
||||
}
|
||||
|
||||
void popAllSavedStates()
|
||||
{
|
||||
while (! savedClientStates.empty())
|
||||
popSavedState();
|
||||
}
|
||||
|
||||
virtual RectangleList<int> getPaintAreas() const = 0;
|
||||
virtual Rectangle<int> getFrameSize() const = 0;
|
||||
virtual ComSmartPtr<ID2D1DeviceContext1> getDeviceContext() const = 0;
|
||||
virtual ComSmartPtr<ID2D1Image> getDeviceContextTarget() const = 0;
|
||||
|
||||
void setDeviceContextTransform (AffineTransform transform)
|
||||
{
|
||||
setTransform (getDeviceContext(), transform);
|
||||
}
|
||||
|
||||
void resetDeviceContextTransform()
|
||||
{
|
||||
resetTransform (getDeviceContext());
|
||||
}
|
||||
|
||||
auto getDirect2DFactory()
|
||||
{
|
||||
return directX->getD2DFactory();
|
||||
}
|
||||
|
||||
auto getDirectWriteFactory()
|
||||
{
|
||||
return directWrite->getDWriteFactory();
|
||||
}
|
||||
|
||||
auto getDirectWriteFactory4()
|
||||
{
|
||||
return directWrite->getDWriteFactory4();
|
||||
}
|
||||
|
||||
auto& getFontCollection()
|
||||
{
|
||||
return directWrite->getFonts();
|
||||
}
|
||||
|
||||
bool fillSpriteBatch (const RectangleList<float>& list)
|
||||
{
|
||||
if (! owner.currentState->fillType.isColour())
|
||||
return false;
|
||||
|
||||
auto* rectangleListSpriteBatch = deviceResources->rectangleListSpriteBatch.get();
|
||||
|
||||
if (rectangleListSpriteBatch == nullptr)
|
||||
return false;
|
||||
|
||||
const auto deviceContext = getDeviceContext();
|
||||
|
||||
if (deviceContext == nullptr)
|
||||
return false;
|
||||
|
||||
owner.applyPendingClipList();
|
||||
|
||||
const auto& transform = owner.currentState->currentTransform;
|
||||
|
||||
if (transform.isOnlyTranslated)
|
||||
{
|
||||
auto translateRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.translated (r);
|
||||
};
|
||||
|
||||
rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
translateRectangle,
|
||||
owner.metrics.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
if (owner.currentState->isCurrentTransformAxisAligned())
|
||||
{
|
||||
auto transformRectangle = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return transform.boundsAfterTransform (r);
|
||||
};
|
||||
|
||||
rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
transformRectangle,
|
||||
owner.metrics.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
auto checkRectangleWithoutTransforming = [&] (const Rectangle<float>& r) -> Rectangle<float>
|
||||
{
|
||||
return r;
|
||||
};
|
||||
|
||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||
rectangleListSpriteBatch->fillRectangles (deviceContext,
|
||||
list,
|
||||
owner.currentState->fillType.colour,
|
||||
checkRectangleWithoutTransforming,
|
||||
owner.metrics.get());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename Shape, typename Fn>
|
||||
void paintPrimitive (const Shape& shape, Fn&& primitiveOp)
|
||||
{
|
||||
const auto& transform = owner.currentState->currentTransform;
|
||||
|
||||
owner.applyPendingClipList();
|
||||
|
||||
auto deviceContext = getDeviceContext();
|
||||
|
||||
if (deviceContext == nullptr)
|
||||
return;
|
||||
|
||||
const auto fillTransform = transform.isOnlyTranslated
|
||||
? SavedState::BrushTransformFlags::applyWorldAndFillTypeTransforms
|
||||
: SavedState::BrushTransformFlags::applyFillTypeTransform;
|
||||
|
||||
const auto brush = owner.currentState->getBrush (fillTransform);
|
||||
|
||||
if (transform.isOnlyTranslated)
|
||||
{
|
||||
const auto translated = shape + transform.offset.toFloat();
|
||||
|
||||
if (owner.currentState->doesIntersectClipList (translated))
|
||||
primitiveOp (translated, deviceContext, brush);
|
||||
}
|
||||
else if (owner.currentState->doesIntersectClipList (transform.boundsAfterTransform (shape)))
|
||||
{
|
||||
ScopedTransform scopedTransform { *this, owner.currentState };
|
||||
primitiveOp (shape, deviceContext, brush);
|
||||
}
|
||||
}
|
||||
|
||||
DirectWriteGlyphRun glyphRun;
|
||||
|
||||
private:
|
||||
static void resetTransform (ID2D1DeviceContext1* context)
|
||||
{
|
||||
context->SetTransform (D2D1::IdentityMatrix());
|
||||
}
|
||||
|
||||
static void setTransform (ID2D1DeviceContext1* context, AffineTransform newTransform)
|
||||
{
|
||||
context->SetTransform (D2DUtilities::transformToMatrix (newTransform));
|
||||
}
|
||||
|
||||
DxgiAdapter::Ptr findAdapter() const
|
||||
{
|
||||
return Direct2DDeviceResources::findAdapter (directX->adapters, getDeviceContext());
|
||||
}
|
||||
|
||||
void adapterCreated (DxgiAdapter::Ptr newAdapter) override
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter == nullptr || ! adapter->uniqueIDMatches (newAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
void adapterRemoved (DxgiAdapter::Ptr expiringAdapter) override
|
||||
{
|
||||
const auto adapter = findAdapter();
|
||||
|
||||
if (adapter != nullptr && adapter->uniqueIDMatches (expiringAdapter))
|
||||
teardown();
|
||||
}
|
||||
|
||||
HWND hwnd = nullptr;
|
||||
|
||||
#if JUCE_DIRECT2D_METRICS
|
||||
int64 paintStartTicks = 0;
|
||||
#endif
|
||||
|
||||
JUCE_DECLARE_WEAK_REFERENCEABLE (Pimpl)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
Direct2DGraphicsContext::Direct2DGraphicsContext() = default;
|
||||
Direct2DGraphicsContext::~Direct2DGraphicsContext() = default;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue