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Windows: Fixed some build errors and warnings when using Clang in Visual Studio

This commit is contained in:
ed 2020-02-06 11:15:21 +00:00
parent 4446764fa9
commit 5bda9de977
15 changed files with 65 additions and 73 deletions

View file

@ -45,24 +45,24 @@
#import <AVKit/AVKit.h>
//==============================================================================
#elif JUCE_MSVC
#elif JUCE_WINDOWS && ! JUCE_MINGW
/* If you're using the camera classes, you'll need access to a few DirectShow headers.
These files are provided in the normal Windows SDK. */
#include <dshow.h>
#include <dshowasf.h>
#include <evr.h>
#if JUCE_USE_CAMERA && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment (lib, "Strmiids.lib")
#pragma comment (lib, "wmvcore.lib")
#endif
#if JUCE_MEDIAFOUNDATION && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment (lib, "mfuuid.lib")
#endif
#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#if ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment (lib, "strmiids.lib")
#if JUCE_USE_CAMERA
#pragma comment (lib, "Strmiids.lib")
#pragma comment (lib, "wmvcore.lib")
#endif
#if JUCE_MEDIAFOUNDATION
#pragma comment (lib, "mfuuid.lib")
#endif
#endif
#endif