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Added support for building Unity native audio plugins on desktop platforms

This commit is contained in:
ed 2018-05-10 16:32:30 +01:00
parent 30f6206be9
commit 527625b699
32 changed files with 1599 additions and 53 deletions

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@ -244,8 +244,12 @@ public:
String getName() const { return configNameValue.get(); }
bool isDebug() const { return isDebugValue.get(); }
String getTargetBinaryNameString() const { return targetNameValue.get(); }
String getTargetBinaryRelativePathString() const { return targetBinaryPathValue.get(); }
String getTargetBinaryNameString (bool isUnityPlugin = false) const
{
return (isUnityPlugin ? Project::addUnityPluginPrefixIfNecessary (targetNameValue.get().toString())
: targetNameValue.get().toString());
}
int getOptimisationLevelInt() const { return optimisationLevelValue.get(); }
String getGCCOptimisationFlag() const;