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Added multi-bus support for audio plug-in clients
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170 changed files with 43444 additions and 2243 deletions
96
examples/PlugInSamples/GainPlugIn/Source/GainProcessor.cpp
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96
examples/PlugInSamples/GainPlugIn/Source/GainProcessor.cpp
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/*
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==============================================================================
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GainProcessor.cpp
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Created: 23 Nov 2015 3:08:33pm
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Author: Fabian Renn
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==============================================================================
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*/
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "../../GenericEditor.h"
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//==============================================================================
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/**
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*/
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class GainProcessor : public AudioProcessor
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{
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public:
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//==============================================================================
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GainProcessor()
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{
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addParameter (gain = new AudioParameterFloat ("gain", "Gain", 0.0f, 1.0f, 0.5f));
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}
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~GainProcessor() {}
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//==============================================================================
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void prepareToPlay (double sampleRate, int samplesPerBlock) override {}
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void releaseResources() override {}
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void processBlock (AudioSampleBuffer& buffer, MidiBuffer&) override
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{
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buffer.applyGain (*gain);
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}
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//==============================================================================
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AudioProcessorEditor* createEditor() override { return new GenericEditor (*this); }
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bool hasEditor() const override { return true; }
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//==============================================================================
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const String getName() const override { return "Gain PlugIn"; }
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bool acceptsMidi() const override { return false; }
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bool producesMidi() const override { return false; }
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bool silenceInProducesSilenceOut() const override { return true; }
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double getTailLengthSeconds() const override { return 0; }
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//==============================================================================
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int getNumPrograms() override { return 1; }
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int getCurrentProgram() override { return 0; }
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void setCurrentProgram (int) override {}
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const String getProgramName (int) override { return String(); }
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void changeProgramName (int , const String& ) override { }
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//==============================================================================
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void getStateInformation (MemoryBlock& destData) override
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{
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MemoryOutputStream (destData, true).writeFloat (*gain);
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}
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void setStateInformation (const void* data, int sizeInBytes) override
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{
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gain->setValueNotifyingHost (MemoryInputStream (data, sizeInBytes, false).readFloat());
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}
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//==============================================================================
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bool setPreferredBusArrangement (bool isInputBus, int busIndex,
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const AudioChannelSet& preferred) override
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{
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const int numChannels = preferred.size();
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// do not allow disabling channels
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if (numChannels == 0) return false;
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// always have the same channel layout on both input and output on the main bus
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if (! AudioProcessor::setPreferredBusArrangement (! isInputBus, busIndex, preferred))
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return false;
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return AudioProcessor::setPreferredBusArrangement (isInputBus, busIndex, preferred);
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}
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private:
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//==============================================================================
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AudioParameterFloat* gain;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GainProcessor)
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};
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//==============================================================================
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// This creates new instances of the plugin..
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AudioProcessor* JUCE_CALLTYPE createPluginFilter()
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{
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return new GainProcessor();
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}
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