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Rewrote EdgeTable so that it now always renders in perfect quality - this makes the old oversampling quality options defunct and I've removed them.

This commit is contained in:
Julian Storer 2009-11-09 22:46:18 +00:00
parent 405d934e68
commit 4d000ff593
20 changed files with 1050 additions and 984 deletions

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@ -68,7 +68,13 @@ public:
Call this on the public key object to encode some data, then use the matching
private key object to decode it.
Returns false if the operation failed, e.g. if this object isn't a valid key.
Returns false if the operation couldn't be completed, e.g. if this key hasn't been
initialised correctly.
NOTE: This method dumbly applies this key to this data. If you encode some data
and then try to decode it with a key that doesn't match, this method will still
happily do its job and return true, but the result won't be what you were expecting.
It's your responsibility to check that the result is what you wanted.
*/
bool applyToValue (BitArray& value) const throw();