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Add nullptr default to all undo-manager arguments in ValueTree
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1 changed files with 15 additions and 15 deletions
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@ -183,13 +183,13 @@ public:
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any that are not present in the source tree will be removed.
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@see copyPropertiesAndChildrenFrom
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*/
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void copyPropertiesFrom (const ValueTree& source, UndoManager* undoManager);
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void copyPropertiesFrom (const ValueTree& source, UndoManager* undoManager = nullptr);
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/** Replaces all children and properties of this object with copies of those from
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the source object.
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@see copyPropertiesFrom
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*/
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void copyPropertiesAndChildrenFrom (const ValueTree& source, UndoManager* undoManager);
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void copyPropertiesAndChildrenFrom (const ValueTree& source, UndoManager* undoManager = nullptr);
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//==============================================================================
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/** Returns the type of this tree.
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@ -239,7 +239,7 @@ public:
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@see var, getProperty, removeProperty
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@returns a reference to the value tree, so that you can daisy-chain calls to this method.
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*/
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ValueTree& setProperty (const Identifier& name, const var& newValue, UndoManager* undoManager);
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ValueTree& setProperty (const Identifier& name, const var& newValue, UndoManager* undoManager = nullptr);
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/** Returns true if the tree contains a named property. */
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bool hasProperty (const Identifier& name) const noexcept;
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@ -248,13 +248,13 @@ public:
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If the undoManager parameter is not nullptr, its UndoManager::perform() method will be used,
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so that this change can be undone. Be very careful not to mix undoable and non-undoable changes!
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*/
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void removeProperty (const Identifier& name, UndoManager* undoManager);
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void removeProperty (const Identifier& name, UndoManager* undoManager = nullptr);
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/** Removes all properties from the tree.
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If the undoManager parameter is not nullptr, its UndoManager::perform() method will be used,
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so that this change can be undone. Be very careful not to mix undoable and non-undoable changes!
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*/
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void removeAllProperties (UndoManager* undoManager);
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void removeAllProperties (UndoManager* undoManager = nullptr);
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/** Returns the total number of properties that the tree contains.
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@see getProperty.
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@ -277,7 +277,7 @@ public:
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If shouldUpdateSynchronously is true the Value::Listener will be updated synchronously.
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@see ValueSource::sendChangeMessage (bool)
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*/
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Value getPropertyAsValue (const Identifier& name, UndoManager* undoManager,
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Value getPropertyAsValue (const Identifier& name, UndoManager* undoManager = nullptr,
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bool shouldUpdateSynchronously = false);
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//==============================================================================
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@ -305,7 +305,7 @@ public:
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the method on is itself invalid.
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@see getChildWithName
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*/
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ValueTree getOrCreateChildWithName (const Identifier& type, UndoManager* undoManager);
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ValueTree getOrCreateChildWithName (const Identifier& type, UndoManager* undoManager = nullptr);
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/** Looks for the first sub-tree that has the specified property value.
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This will scan the child trees in order, until it finds one that has property that matches
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@ -324,32 +324,32 @@ public:
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so that this change can be undone. Be very careful not to mix undoable and non-undoable changes!
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@see appendChild, removeChild
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*/
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void addChild (const ValueTree& child, int index, UndoManager* undoManager);
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void addChild (const ValueTree& child, int index, UndoManager* undoManager = nullptr);
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/** Appends a new child sub-tree to this tree.
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This is equivalent to calling addChild() with an index of -1. See addChild() for more details.
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@see addChild, removeChild
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*/
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void appendChild (const ValueTree& child, UndoManager* undoManager);
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void appendChild (const ValueTree& child, UndoManager* undoManager = nullptr);
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/** Removes the specified child from this tree's child-list.
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If the undoManager parameter is not nullptr, its UndoManager::perform() method will be used,
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so that this change can be undone. Be very careful not to mix undoable and non-undoable changes!
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*/
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void removeChild (const ValueTree& child, UndoManager* undoManager);
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void removeChild (const ValueTree& child, UndoManager* undoManager = nullptr);
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/** Removes a sub-tree from this tree.
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If the index is out-of-range, nothing will be changed.
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If the undoManager parameter is not nullptr, its UndoManager::perform() method will be used,
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so that this change can be undone. Be very careful not to mix undoable and non-undoable changes!
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*/
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void removeChild (int childIndex, UndoManager* undoManager);
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void removeChild (int childIndex, UndoManager* undoManager = nullptr);
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/** Removes all child-trees.
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If the undoManager parameter is not nullptr, its UndoManager::perform() method will be used,
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so that this change can be undone. Be very careful not to mix undoable and non-undoable changes!
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*/
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void removeAllChildren (UndoManager* undoManager);
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void removeAllChildren (UndoManager* undoManager = nullptr);
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/** Moves one of the sub-trees to a different index.
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This will move the child to a specified index, shuffling along any intervening
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@ -363,7 +363,7 @@ public:
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of the list
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@param undoManager the optional UndoManager to use to store this transaction
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*/
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void moveChild (int currentIndex, int newIndex, UndoManager* undoManager);
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void moveChild (int currentIndex, int newIndex, UndoManager* undoManager = nullptr);
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/** Returns true if this tree is a sub-tree (at any depth) of the given parent.
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This searches recursively, so returns true if it's a sub-tree at any level below the parent.
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@ -561,7 +561,7 @@ public:
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*/
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ValueTree& setPropertyExcludingListener (Listener* listenerToExclude,
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const Identifier& name, const var& newValue,
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UndoManager* undoManager);
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UndoManager* undoManager = nullptr);
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/** Causes a property-change callback to be triggered for the specified property,
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calling any listeners that are registered.
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@ -591,7 +591,7 @@ public:
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faster algorithm is used, but equivalent elements may be rearranged.
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*/
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template <typename ElementComparator>
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void sort (ElementComparator& comparator, UndoManager* undoManager, bool retainOrderOfEquivalentItems)
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void sort (ElementComparator& comparator, UndoManager* undoManager = nullptr, bool retainOrderOfEquivalentItems = true)
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{
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if (object != nullptr)
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{
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