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Added a new example project: Networked graphics demo.
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examples/NetworkGraphicsDemo/JuceLibraryCode/BinaryData.h
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examples/NetworkGraphicsDemo/JuceLibraryCode/BinaryData.h
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/* =========================================================================================
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This is an auto-generated file: Any edits you make may be overwritten!
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*/
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#ifndef BINARYDATA_H_78586917_INCLUDED
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#define BINARYDATA_H_78586917_INCLUDED
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namespace BinaryData
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{
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extern const char* juce_icon_png;
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const int juce_icon_pngSize = 45854;
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// Points to the start of a list of resource names.
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extern const char* namedResourceList[];
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// Number of elements in the namedResourceList array.
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const int namedResourceListSize = 1;
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// If you provide the name of one of the binary resource variables above, this function will
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// return the corresponding data and its size (or a null pointer if the name isn't found).
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const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
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}
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#endif
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